November 06, 2011

Emulation News 197: Updates for 11-6-11


Happy Sunday! Enjoy the daily news!

Wine v1.3.32

"- BiDi text support in the multi-line edit control.
- Support for pattern brushes in the DIB engine.
- A number of MSXML fixes.
- Improvements to the PostScript driver.
- Various bug fixes."

Source

VirtualBox v4.1.6

"This is a maintenance release. The following items were fixed and/or added:

VRDP: fixed screen corruption
NAT: the interface stopped working after a lot of failed ICMP requests (bug #9371)
E1000: fixed rare Windows 7 guest hangs, either at boot time or when reconfiguring the network card in unusual setups (bug #6223)
ATA: fixed a possible crash during ATAPI passthrough with certain guests
ATA: improved compatibility with ancient Linux kernels
Main: fixed incorrect framebuffer information after leaving the fullscreen mode with X11 guests, this lead to a scrambled preview window in the GUI for example
Mac OS X hosts: fixed the problem with duplicate packets when bridged to a wireless interface (bug #9648)
Linux hosts: fix for 3D support on Fedora 15 (bug #9799)
Linux hosts: don't call del_timer_sync from an interrupt context (Fedora bug report 746331)
Windows Vista and 7 guests: more WDDM fixes
Linux Additions: fixed kernel module compilation failure on Redhat Enterprise Linux 4 (bug #9709)
Linux Additions: install the DRI driver correctly on Ubuntu 11.10 guests
Solaris Additions: added read-only mmap support for shared folders
Solaris Additions: added directory, file mode and mask options for shared folders
Windows Additions: implemented faster detection of logged-in guest users and stale sessions
X.Org Additions: fixed graphical corruption when switching to a virtual terminal (bug #9490)"

Source

Altirra 2.0 Test 49

"Features added:
UI: Added mute option.
MMU: Sped up extended bank switching.

Bugs Fixed:
Disk: Fixed crash with very short disk images.
Debugger: Fixed page scrolling in history window after enabling CPU history tracking.
HLE: S: now supports the Get Status, line, and fill commands."

Source

MESS SVN r13175

"r13172
[PC1512] HDC WIP. (nw)
r13173
iq151: Added slot interface and moved video32/video64/disc2 emulation into slots. [Sandro Ronco]
r13174
iq151: Added emulation of Grafik module. [Sandro Ronco]
r13175
[PC1512] HDC WIP. (nw)"

Source

DOSBox SVN r3756

"r3756
Consider parity when calculating the duration of a serial frame. E-mail report by MB."

Source

SSF Test Version (11/11/06)

"Fessx Shima:
* I meant to be played successfully demonstrate sound Virtua Fighter Kids. How else is removed when using extra memory copy VDP2 RAM Write Timing."

Source

Stella SVN r2278

"r2278
Updated DPC+ code to latest changes from Spiceware for the Frantic ROM.
Specifically, the 3-voice audio routines read from ROM instead of RAM, and
the setting the ARM MAM register no longer causes the ARM emulation to crash."

Source

ODAMEX v0.5.6

"General Odamex Changes:
Fixed a bug that disconnected players immediately from a busy server.
Fixed a bug that caused jerky movement when players went over a tall ledge.


Odamex Client Changes:
Fixed a bug preventing netdemos from playing if a single player game or vanilla demo had been started.
Changed the default value of con_scrlock to enabled, which allows the console to be scrolled up without new console messages forcing the text to be scrolled to the bottom again.
Fixed a small cosmetic issue with the alignment of sky textures taller than 200 pixels.
Prevent autoaim from aiming at teams in CTF or Team DM games.
Changed spectator chat to use the new team chat indicator sound.
Added cl_updaterate (default: 2) to allow clients to specify how often they wish to receive updates of the positions of other players in the game. The default value of 2 implies the client would like to be updated every other tic, or 35 / 2 times a second. A value of 1 implies the client would like to be updated every tic, or 35 times a second.
Mac OSX clients will now show a descriptive dialogue when Odamex quits due to an error.


Odamex Server Changes:
Added sv_ticbuffer (disabled by default). Enabling sv_ticbuffer on the server will place incoming ticcmds into a buffer and process one ticcmd per gametic for each player instead of processing all the player's incoming ticcmds. The result is that the player's movement will skip less and appear "smoother" when there is network jitter.
Added co_nosilentspawns (default: disabled) to provide an option to control Odamex's emulation of an original Doom bug which had the effect of not placing a spawn fog (and its accompanying noise) in front of a west-facing player as they spawn. Enabling co_nosilentspawns places the spawn fog in the proper location.


Odamex Launcher Changes:
Fixed an issue where certain servers would not show in the launcher application."

Source


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