Message here

Check out the Shopify for your Gaming Needs!

Be sure to visit retrogaminglife.myshopify.com for your reproduction gaming needs!

Follow us on Instagram!

Find us on Instagram @retrogaminglife and follow us in finding retro gaming goodies!

Follow us on Tik Tok!

Definitely become a follower @retrogaminglife84 on Tik Tok and don't miss any of our retro gaming videos!

Follow us on Youtube!

Be sure to follow us for retro gaming reels and more!

Video Game Advertisement

The Library keeps growing! Check it out now!

Showing posts with label advertising from the past. Show all posts
Showing posts with label advertising from the past. Show all posts

October 10, 2026

Ads from the Past 567: NEC's Turbo Grafx


BLAST FROM THE PAST: Diving into NEC’s TurboGrafx-16 Hardware Showcase

Welcome back to Retro Gaming Life!

Today, we’re taking a nostalgic deep dive into late-80s gaming marketing with a classic magazine advertisement for the NEC TurboGrafx-16.

Back in 1989, when Nintendo’s 8-bit NES was king and the Sega Genesis was making waves with its sleek black aesthetic and cool factor, NEC brought out the big guns with the TurboGrafx-16, billing it as "The higher energy video game system."

Let's dissect this full-page advertisement that had 80s and 90s kids drooling over extra ports, CD add-ons, and arcade-quality power.

"Where the System Gets Its Energy"

The ad opens with a bold central headline: "Where the system gets its energy." NEC’s strategy wasn’t just about selling a console; it was about selling an expandable ecosystem. Unlike the self-contained NES, the TG-16 was designed from the ground up to grow with modular upgrades.

Here is a breakdown of all the hardware and accessories featured in the ad:

1. The Core Console: TurboGrafx-16 Entertainment SuperSystem

  • The Pitch: "The heart of the incredible TurboGrafx-16 system."

  • The Tech: NEC hyped up its custom 16-bit graphics processor capable of delivering 512 colors, a CPU running four times faster than the competition, and six stereo sound generators.

  • The Vibe: With its chunky dark grey body and iconic coiled cord controller, the console looked like a futuristic piece of high-tech audio equipment.

2. TurboPad™ Controller

  • Standout Feature: Built-in adjustable "turbo" fire switches!

  • The Details: Specially designed for fast-paced arcade action, the TurboPad allowed players three speed levels of turbo fire—saving thousands of thumbs from fatigue during intense shoot-'em-up (shmup) sessions!

3. TurboGrafx-CD Game Interface and CD Player

  • The Ultimate Flex: The ad proudly showcases the pioneering TurboGrafx-CD unit!

  • Why It Was Huge: Long before the Sega CD or PlayStation made optical discs standard, NEC allowed players to plug into CD-ROM gaming. It brought higher-level gameplay with more levels, massive characters, real voice acting, CD-quality orchestral soundtracks, animated cutscenes, and support for CD+G (Graphics) discs.

4. TurboBooster™ Audio-Video Enhancer

  • Better Sound & Picture: Out of the box, the base TG-16 relied on basic RF output. The TurboBooster plugged into the back expansion port to provide full stereo sound and direct composite video output for a sharper, clearer picture on stereo TVs and monitors.

5. TurboTap® Multi-Controller Adapter

  • Party Gaming Pioneer: Long before 4-player multitaps on the SNES or 4 built-in ports on the Nintendo 64, the TurboTap allowed up to 5 friends to connect and play simultaneously in head-to-head or cooperative gameplay!

6. TurboStick™ High-Performance Controller

  • Arcade Precision: For hardcore gamers who wanted the true arcade cabinet feel, NEC offered the TurboStick featuring a heavy-duty joystick, dedicated buttons, slow-motion toggles, and variable speed turbo switches capable of pounding out up to 16 shots per second!

The Games: TurboChips & CD Power

No system advertisement is complete without highlighting the software library! The ad features the credit-card-sized TurboChip media format (originally known as HuCards in Japan) alongside early flagship titles:

  • Victory Run™ – High-octane driving action across tough rally terrains.

  • Keith Courage in Alpha Zones™ – The iconic pack-in action-platformer that introduced North American gamers to the system.

  • The Legendary Axe™ – One of the undisputed masterpieces of the early TG-16 era, packed with epic side-scrolling fantasy action.

  • Vigilante™ & China Warrior™ – Bringing arcade brawling action straight into the living room.

Retro Marketing Aesthetics

Notice the quirky artwork scattered across the page—surreal high-contrast cutouts of an ear, an eye, and teeth! late 80s/early 90s gaming advertising leaned heavily into sensory overload aesthetics: See the 512 colors, Hear the stereo audio, and Feel the raw power.

While the TurboGrafx-16 had a tough battle in North America against the Sega Genesis and Super Nintendo, ads like this remind us of how truly ahead of its time NEC's modular hardware was.

Over to You, Retro Gamers!

Did you own a TurboGrafx-16 back in the day, or were you in the NES/Genesis camp? What was your favorite TurboChip or TG-CD game? Let us know in the comments below!

Don't forget to like, share, and subscribe to Retro Gaming Life for more retro hardware deep dives and print ad breakdowns!

June 10, 2026

Ads From the Past 566: Shadow Sorcerer DOS






🐉 A Bold New Adventure: Revisiting the Shadow Sorcerer Ad

In the early ‘90s, fantasy gaming was entering an exciting new era—and few ads capture that transition better than this striking promotion for Shadow Sorcerer. Published by Strategic Simulations, Inc. (SSI) and set in the beloved Dragonlance universe, this ad screams ambition, innovation, and pure tabletop-inspired adventure.

⚔️ “A Whole New Look! A Whole New Way to Play!”

Right away, the headline sets expectations sky-high. SSI wasn’t just releasing another RPG—they were evolving the genre. At a time when many computer RPGs were still rooted in static interfaces and turn-based systems, Shadow Sorcerer promised something different: animated action, real-time combat, and a more immersive presentation.

The artwork dominates the page, featuring a classic fantasy party—warriors, archers, and a fierce dragon looming nearby. It feels like a painted Dungeons & Dragons module cover come to life, perfectly aligning with the Advanced Dungeons & Dragons branding stamped in the corner.

🧙‍♂️ From Tabletop to Screen

SSI had already built a reputation for translating Advanced Dungeons & Dragons into digital form, but Shadow Sorcerer aimed to push things further. The ad highlights several standout features:

  • Control four characters at once—even during real-time combat
  • 3D isometric perspective, giving the game a more dynamic battlefield
  • Point-and-click interface, making it more accessible than earlier RPGs
  • A party of 16 selectable heroes, each with unique attributes

This was a big shift from the grid-based dungeon crawlers SSI was known for. It signaled a move toward more fluid, action-oriented gameplay while still keeping the strategic depth fans expected.

🐲 A Story Worth Fighting For

The ad teases an epic narrative straight out of a fantasy novel: refugees in danger, wild lands filled with monsters, and an army of Draconians led by a red dragon. It’s classic Dragonlance storytelling—high stakes, heroic quests, and a world on the brink.

Even the smaller screenshots on the right side reinforce the variety:

  • Tactical combat scenes
  • Overworld exploration
  • Character interactions

Together, they paint a picture of a game that blends storytelling, strategy, and action into one cohesive experience.

💾 A Multi-Platform Fantasy

The mention of IBM PC and Amiga compatibility reminds us of the era when developers aimed to reach multiple computer audiences. SSI also promoted a clue book—because let’s be honest, games like this didn’t hold your hand. Figuring things out was part of the adventure.

🌟 Why This Ad Stands Out

What makes this ad so memorable is its confidence. It doesn’t just present Shadow Sorcerer as another RPG—it positions it as the next step in fantasy gaming evolution. The combination of detailed artwork and bold claims reflects a time when developers were experimenting, pushing boundaries, and redefining genres.

While Shadow Sorcerer may not be as widely remembered as some of its contemporaries, this ad captures a pivotal moment—when computer RPGs began to feel more alive, more cinematic, and closer than ever to the tabletop worlds that inspired them.


🕹️ Retro Gaming Life Tip: Ads like this remind us how exciting it was to see RPGs evolve in real time. Each new release wasn’t just a game—it was a glimpse into the future of interactive storytelling.


June 09, 2026

Ads From the Past 565: Sid Meier's Civilization




🕹️ Building Empires: A Look Back at a Classic Sid Meier’s Civilization Ad

Few ads from the early ‘90s capture the imagination of strategy gamers quite like this one for Sid Meier's Civilization. Published by MicroProse in 1991, this advertisement doesn’t just sell a game—it sells a vision of power, history, and legacy.

🏛️ “Build An Empire To Stand The Test Of Time”

The headline is bold, ambitious, and unforgettable. It immediately sets the tone for what Civilization offers: not just gameplay, but the chance to shape the destiny of an entire culture across thousands of years. Unlike many games of its era, which focused on quick action or arcade thrills, Civilization invited players to think long-term—centuries long.

The ad visually reinforces this idea with a clean, almost utopian city skyline stretching across the page. Beneath it lies a fallen statue—symbolizing the passage of time and the rise and fall of great leaders. It’s a subtle but powerful reminder: history remembers only the greatest.

🧠 A Game of Strategy and Legacy

The smaller screenshots featured in the ad highlight key elements of gameplay:

  • City-building and resource management
  • Diplomatic encounters with historical figures
  • World exploration and expansion

One particularly striking image shows diplomacy with Cleopatra, reminding players that history isn’t just about conquest—it’s also about negotiation, alliances, and cunning strategy.

The tagline below drives it home:

“Rout Ramses… Outwit Alexander… Knockout Napoleon…”

These references to legendary figures emphasize the game’s scope. You’re not just playing against AI—you’re competing against history itself.

💾 A Product of Its Time

The ad proudly notes compatibility with IBM-PC/Tandy systems, placing it firmly in the DOS era of gaming. This was a time when PC gaming was still carving out its identity, and Civilization helped define what strategy games could be.

Developed by the legendary Sid Meier, the game became a cornerstone of the 4X genre (Explore, Expand, Exploit, Exterminate), influencing countless titles that followed.

🌍 Why This Ad Still Matters

What makes this ad so memorable isn’t flashy graphics or over-the-top promises—it’s the clarity of its concept. It speaks directly to the player’s imagination. It asks a simple but profound question:

Can you build something that lasts forever?

More than three decades later, Civilization remains one of the most influential strategy franchises in gaming history. And this ad? It’s a perfect snapshot of the moment it all began.


🕹️ Retro Gaming Life Tip: Ads like this remind us that sometimes the most powerful marketing isn’t about showing everything—it’s about inspiring players to dream bigger than the screen in front of them.


April 29, 2026

Ads From the Past 564: Commander Keen Aliens ate my Babysitter





“Aliens Ate My Babysitter!” — When PC Games Got Weird (In the Best Way)

Some ads try to sell realism. Others go for intensity. And then there are the ones that just embrace pure, unapologetic weirdness.

This ad for Commander Keen in Aliens Ate My Babysitter! falls squarely into that last category—and that’s exactly why it stands out.


A Title You Can’t Ignore

Let’s start with the obvious: Aliens Ate My Babysitter!

That’s not just a name—it’s a hook.

In an era where many games leaned into military themes or sci-fi seriousness, this title flips the tone completely. It’s playful, absurd, and instantly memorable. You don’t need context—you already want to know what’s going on.


The Artwork: Sci-Fi Through a Kid’s Imagination

The visual style of this ad feels like a child’s imagination turned up to eleven:

  • A kid in a football helmet holding a sci-fi blaster
  • Bright alien worlds with strange creatures
  • Spaceships, planets, and surreal landscapes

It’s chaotic, colorful, and full of personality. Unlike darker sci-fi ads of the time, this one feels adventurous rather than threatening.

That tone perfectly matches the spirit of the Commander Keen series as a whole—lighthearted, imaginative, and just a little mischievous.


The Premise: Pure Saturday Morning Energy

The storyline is as fun as the title suggests:

  • Your babysitter gets kidnapped by aliens
  • You travel across strange worlds to rescue her
  • Along the way, you solve puzzles and battle bizarre enemies

It’s simple, but that simplicity works. It feels like something straight out of a Saturday morning cartoon—high stakes, but never too serious.


A Different Kind of PC Game

What makes this ad especially interesting is how different it feels from other PC game ads of the early ‘90s.

While games like Blake Stone: Aliens of Gold pushed realism and intensity, Commander Keen leaned into:

  • Humor
  • Bright visuals
  • Platforming gameplay

It helped show that PC gaming wasn’t just for simulations or shooters—it could be creative, quirky, and accessible too.


The Features: Selling the Experience

The ad highlights features that were genuinely exciting at the time:

  • Smooth scrolling VGA graphics
  • Sound Blaster and AdLib audio support
  • Multiple levels and puzzles
  • “Arcade-quality” action on a home PC

That last point mattered. Bringing console-like experiences to PC was still a big deal, and Commander Keen was one of the series that helped make that leap.


FormGen & the Shareware Legacy

Published by FormGen, this game is part of the broader shareware-era ecosystem that helped define early PC gaming.

Much like other titles of the time, players could:

  • Discover games through catalogs or ads
  • Order directly or download via early networks
  • Experience high-quality games outside traditional retail

It was a scrappy, experimental era—and ads like this reflect that energy.


Tone & Personality: Fun Over Everything

What really makes this ad work is its commitment to fun.

Even the testimonials lean into excitement:

  • “Amazing graphics…”
  • “Positively addictive!”
  • “Great puzzles… terrific humor…”

It’s not trying to intimidate or impress with realism—it’s trying to make you smile.


Why This Ad Still Works Today

Looking back, this ad represents a different side of gaming history—one that’s easy to forget.

It reminds us that:

  • Not every game needed to be serious
  • Creativity and humor were just as important as technology
  • PC gaming had room for imagination, not just innovation

And in many ways, that balance is what made the era so special.


Final Thoughts

The Commander Keen: Aliens Ate My Babysitter! ad is a perfect example of early ‘90s charm—colorful, weird, and full of personality.

It didn’t try to sell you the future.
It sold you an adventure.

One where:

  • Kids could be heroes
  • Aliens could be ridiculous
  • And saving your babysitter was the most important mission in the universe

And honestly? That’s the kind of energy that never really goes out of style.

April 24, 2026

Ads From the Past 563: Blake Stone





Blake Stone: Aliens of Gold — When PC Gaming Sold You the Future

Before blockbuster marketing budgets and cinematic trailers, PC games had to rely on something else: imagination. And few ads capture that better than this one for Blake Stone: Aliens of Gold.

Bold, dramatic, and packed with promises, this ad is a perfect snapshot of early ‘90s PC gaming—when the future of 3D action felt like it was arriving in real time.


“The Hottest 3-D Action Since Wolfenstein!”

Right at the top, the ad makes a direct comparison to Wolfenstein 3D—and that tells you everything about the moment this game lived in.

“3-D” was the buzzword. Not true 3D as we know it today, but texture-mapped, fast-moving environments that felt revolutionary at the time.

This wasn’t just marketing hype—it was a genuine leap forward. Games like Blake Stone were building on the foundation that would eventually define the first-person shooter genre.


The Hero: Sci-Fi Meets Action Movie

Front and center is Blake Stone himself—a square-jawed, laser-pistol-wielding agent who looks like he walked out of a pulp sci-fi novel and into a futuristic action film.

Details matter here:

  • The sleek white armor
  • The glowing sci-fi weapon
  • The Union Jack patch hinting at his British identity

He’s not just a character—he’s a symbol of the era’s obsession with high-tech heroes and interstellar threats.


The Story: Classic Sci-Fi Stakes

The premise is wonderfully over-the-top:

  • A mad scientist (Dr. Goldstern)
  • Genetic experiments gone wrong
  • A mutant army threatening humanity
  • A distant space station setting

It’s pure sci-fi pulp, and the ad leans into it hard. There’s no subtlety—just high stakes and a clear mission: save humanity.


The Shareware Era in Full Display

One of the most fascinating parts of this ad is how it reflects the distribution model of the time.

Published by Apogee Software, the game uses the shareware model, which was revolutionary in its own right.

The ad invites you to:

  • Call a toll-free number
  • Connect via BBS (Bulletin Board Systems)
  • Download or order Episode One

This was pre-internet as we know it. Getting a game often meant dialing into a server over a phone line or mailing away for disks.

It’s hard to overstate how groundbreaking that was.


Selling the Tech: Specs as a Feature

Unlike console ads, this one proudly lists system requirements:

  • IBM-compatible PC
  • 640K RAM
  • VGA graphics
  • Sound Blaster support

At the time, these weren’t barriers—they were selling points. If your machine could run this, you were on the cutting edge.


The Screenshots: Proof of the Future

On the right side, the ad showcases in-game screenshots highlighting:

  • Texture-mapped environments
  • Enemy encounters
  • Fast-paced combat

They’re small, but they serve a big purpose: proof that this “3-D action” is real.


The Tone: Serious, Intense, and Just a Bit Wild

There’s something uniquely earnest about this ad.

It warns of:

  • “Realistic depictions of violence”
  • “Intense sound and blaster effects”

And even includes a “PC-13” style label—an early attempt to signal maturity before standardized ratings fully took hold.

It’s dramatic, slightly exaggerated, and completely committed.


Why This Ad Still Matters

This isn’t just an ad for a game—it’s a window into a turning point.

It captures:

  • The rise of first-person shooters
  • The early days of 3D graphics
  • The DIY distribution model of shareware
  • A time when PC gaming felt experimental and limitless

Games like Blake Stone may not have the same name recognition today, but they were part of the groundwork that led to everything from DOOM to modern FPS giants.


Final Thoughts

The Blake Stone: Aliens of Gold ad is pure early ‘90s PC energy—ambitious, slightly chaotic, and full of big ideas.

It didn’t just sell a game.
It sold:

  • A new way to play
  • A new way to get games
  • A glimpse into the future of interactive entertainment

And looking back, it delivered more truth than hype.

Because that future? It actually showed up.

Portals

Online Store

Social Media

Famicom Guide

Followers

Contact Form

Name

Email *

Message *

Labels

1984 Comic (3) 32x (13) 3DO (42) 3DS (108) 3DS pic of the week (53) Acclaim (2) Action Figures (113) Activision (2) advertising from the past (556) affiliates (5) Affinity Sorrow (4) Alexis Lalas (1) amiga (8) anime (68) anime girl of the week (1) Animonday (39) Anniversary (9) AOL (1) Apple (41) Apple II (7) Apple Portal (10) arcade (49) Art (2) Art Gallery (1) article (9) Ascii (2) Askys (1) atari (77) Atari XE (1) Atari XL (1) Atari800 (12) Atlus (25) Bandai (5) Batman (1) blast from the past (1) Book (5) Bootleg Game of the Week (79) Bytes of the Ink (1) capcom (41) Capture Card (1) Cassette (1) Castlevania VBXE (1) Cats (9) CDI (10) CDX (1) CIB Sunday (29) Club Nintendo (5) Cobra Team (21) Coleco (1) Colecovision (4) Collector (1) Coming Updates (6) Commander Keen (2) Commodore (32) Computer Fix (5) convention (6) Countdown (15) CRT (3) Data East (1) Diet and exercise (3) Disney (7) DOS (167) DOS Month (49) DOS Thursday (14) DOSBox (55) Dragon Ball (3) Drawing (1) Dreamcast (67) Dreamwave Games (1) Dry Bones (1) Dynamics (1) e-zine (18) EA (3) earthquake (1) Ebay Shoppe (14) Electrobrain (1) Elodie (1) emulation news (294) En Espanol (2) Enix (8) Etsy Shoppe (20) Facebook (1) Famiclone (72) Famicom (643) Famicom Disk System (1) Famicom Friday (57) Famicom Guide (74) Famicom Pirates (171) Fceux (72) FIFA World Cup 2026 Album (1) Final Burn Legends (3) Final Fantasy (2) Find of the Month (36) Flea Market (4) floppy (27) Forgotten Finds (17) Futurama (1) Fuzhou Waixing Computer Science and Technology Co (2) Gadgets (31) Game and Watch (11) Game Arts (5) Game Gear (114) Game-bit of the day (998) Game.com (4) Gameboy (451) Gamecube (137) Games (45) games turned into anime (1) Gamestop (4) Gasha Figurines (1) Gay (1) GBA (229) GBC (212) Geeky love (1) Genesis (525) Gijoes (35) Goof Troop (1) GroovyMame (4) Halloween (4) Handhelds (11) Happy Halloween (1) Happy New Year (1) Hatari (3) Hector (1) Hentai (1) holidays (29) Hoxs64 (1) IBM (1) Instagram (1) intellevision (15) ipad (1) Iphone (1) Ipod (1) Ipod Upgrade (3) ISO Tool (7) Jagulator (2) japan (1) Javascript PC Emulator (1) jDosbox (1) JMednafen (1) Job (6) JoyToKey (1) Jpcsp (98) JRPG (28) Keyboard (1) Kirby (1) Kittens (7) konami (17) Labels (27) Labor day (1) Laptop (2) Latest Finds (2107) legos (4) Life (12) Limited Run Games (7) Loot Crate (1) Luigi (1) Luis Games (2) Luitello (1) Lunar Silver Star Sega CD (1) Lynx (4) Mac (2) Magazines (45) Magic the Gathering (1) MAME (34) MAME for XBOX 360 (2) MAME PLUS (25) MAME Plus Plus Kaillera (18) MAME PLUS XT (13) MAME32Plus Ash Build (16) MAME4droid (7) Mameinfodat (1) Mangas (11) Manual Monday (51) Mario (7) Marios (14) MasterGear (4) Max Play (1) McDonalds (1) MD.emu (2) MedGui (3) Mega Man (31) Mega Man 7 NES (1) Merry Christmas (14) MESS (225) MESSinfo (5) Meteor (2) Miami Beach (1) Micro Genius (2) Micro64 (25) Mii (15) milestone (14) Mini Arcade (7) MoarNES (1) Mod (4) Monster Ball Go (5) Mother 3 (2) Mouser Finds (1) movies (17) MP3PlayerPlugin (5) MrDo DS (1) MSX (8) MSX emu (2) msxDS (3) multiMAN (16) Mupen64k (1) Mupen64Plus (14) Mushroom (1) music (13) My Gaming Area (1) My NES (8) N64 (203) Namco (8) Namcot (2) napple (1) Natsume (4) NDS (164) NECA (12) nemulator (1) neo geo (9) neo geo pocket (5) Neo Raine (3) NeoCD (1) NeoGamma (8) NES (902) NES prototype (3) NES.emu (2) NESbox (1) NesDS (16) Nester J (4) Nestopia (2) NestopiaX (3) New Banner (4) New Year (11) News (407) Ngage (1) nGlide (2) NGP.emu (1) nintendo (80) Nintendo Switch (149) Nintendo Switch 2 (5) Nintendulator (8) NIS (2) NitroGrafx (1) Nuevos Juegos (1) nullDC (2) ODAMEX (4) Odyssey 2 (2) One Piece (1) Onion Pixels (3) Ootake (13) Open BOR (7) Open Emulator (8) OpenMSX (1) OpenTTD (5) Osmose (1) Packard Bell (1) PangDS (1) Panini (1) Password Wednesdays (14) PC (527) PC Engine (110) PC6001VW (3) PCE.emu (2) PCE/ibmpc (1) PCE/macplus (1) PCSX Reloaded (53) Pcsx2 (112) PearPC (1) Persona4 (3) Personal art (1) Peru (1) Phoenix (1) Pinball (1) Pins (4) Pirates (12) Playing then Playing now (13) PMPlayer Advance (1) PokeMini Emulator (2) Pokemon (158) Pokemon Go (14) PokemonCardoftheWeek (58) poll (7) Pom1 (1) Port (1) Posters (1) PPREFS (4) Premier World League (1) Pride Month (1) ProGrammaX (3) Project 64 (21) PS1 (472) PS2 (245) PS3 (125) PS3 Game List (1) PS3 MAME (1) PS4 (201) PS5 (28) PSP (101) PSP 3D plugin (2) PSP Custom Firmware (10) PSPident (2) PSvita (63) PSX Emulation Cheater Codelist (1) PSXjin (2) puNES (25) Pypdp8tk (2) Q-Gears (1) Q4Wine (1) Qaop (1) QMC2 (52) Question Session (2) Rage (1) random (2) Random Fact of Video Game History (1) RemoteJoyLite (1) Reproductions (34) retro cheat page (23) Retro Comics (19) Retro Copy (1) Retro Excremental Fecal Matter of the Week (1) Retro Freak (1) Retro Game Ending (4) Retro Game of The Week (173) Retro Gaming (172) Retro Gaming Articles (8) Retro Gaming Life Podcast (2) retro news (706) Retro Tuesdays (10) Retro-Tips (1) Retrobeat Tuesdays (40) retrobit of the day (422) Retrowear (1) retroweb (6) Rising Star Games (1) Rom Center (1) Rom Collection Browser (1) Rom Hacks (3) Rom Manager (13) Rom Vault (5) RPG (69) Sailor Moon (1) SammyStudios (1) Save Game Manager (12) ScummVM (5) SDLMAME (15) SDLMAME4Ubuntu (9) Sega (47) Sega Ages (8) Sega CD (69) sega cd 32x (3) Sega Master System (118) sega pico (3) Sega Saturday (32) Sega Saturn (145) SegaSaturday (29) SharpBoy (3) Shopify Shoppe (105) Shoppe (4) SNES (679) SNES9x (15) SNES9x Euphoria (1) SNES9x GX (1) SNES9x-PS3 (2) SNESmulDS (1) SNK (2) soccer (4) Social Media (2) Sonic (21) Sony (4) Speak and Spell 1978 Simulator (9) Speccy (9) Spectaculator (1) Splatterhouse (1) sports (6) SPU2-X (8) Spud (1) SquareEnix (9) Squaresoft (9) SSF (17) SSNES (11) Stella (41) Stella DS (3) Step Mania (6) Stream (3) Street Fighter 2 (1) Streets of Rage 2 (1) Summer Days (1) Sunsoft (3) Super 7 (5) Super Famicom (4) Super Pro Fighter (1) Super Wild Card (1) Supermodel (3) Surreal 64 (3) Taito (6) TCG (2) Techno (2) Tecmo (8) TempAR (3) Tengen (2) Test 7 (5) Thank You (2) Thanksgiving goble goble (5) Things that you Find at Thrift Stores (1) THQ (1) Threads (1) ThunderMAME (1) TikTok (1) TMNT (152) Toys (129) TR64 (1) Tradewest (1) Trading Cards (49) Translated Games (7) Trinitron (1) Trip to Peru (23) TRS32 (1) Tumblr (2) Turbo Grafx (103) Twitch (4) uBee512 (2) UberNES (1) UKNCBTL (4) Unreal Speccy Portable (3) USB Loader GX (3) vacation (1) Valentines Day (2) VBA GX (1) VBA-PS3 (1) Vba-ReRecording (15) VBANext-PS3 (1) Vectrex (1) VectrexWii (2) VGMToolbox (6) VHS (24) Vic20emu (1) VICE (5) village (3) Virgin (2) Virtual Box (10) virtual boy (14) Virtual Gameboy (5) Virtual Gameboy Advance (8) Virtual Jaguar (26) Virtual Library (3) Virtual T (1) VirtualC64 (1) Visual Boy Advance (13) Voodoo (1) Wii (151) Wiiengine (1) WiiHandy (1) WiiMC (3) Wiirtual Boy (1) WiiU (50) WinApe (1) Windows 3.11 (3) Windows 95 (5) Windows Portal (4) Windows XP (1) WinDS (10) Wine (18) WinFellow (1) WinTVC (1) WinUAE (25) WinVICE (2) WinVZ300 (28) WolfMame (2) WolfMESS (2) Wonderwasn (1) Working Designs (5) world cup (2) X (1) XBMC4XBOX (1) XBOX (83) Xbox 360 (128) Xbox One (44) Xebra (1) XM6 (3) XM6i (3) XM7 (7) Xroar (3) XSeed (2) Yabause for Pandora (1) Yabause Wii (6) Yape (3) ykhwong's DOSBox (6) Youtube (112) Yu-gi-oh (167) Yu-gi-oh finds (36) Yu-gi-oh!CardoftheWeek (70) Z26 (4) zelda (19) ZSNES (1) Zx Spectrum (3) ZXMAK (5)

Blog Archive

About me

This is a site dedicated to retro gaming in particular but it'll have other things as well. We are open minded to all sorts of gaming included non-video gaming. Please take a chance and explore what we offer! -Famicom Freak