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Showing posts with label PC6001VW. Show all posts
Showing posts with label PC6001VW. Show all posts

May 10, 2011

Emulation News 047: Updates for 5-10-11



MESS SVN r11497
"r11497
Add location for the two code roms of the Apple IIe enhanced.
[Lord Nightmare]"

Source


MESS v0.142u3

"0.142u3

New System Drivers Supported:
-----------------------------
(none)

Systems Promoted from GAME_NOT_WORKING:
---------------------------------------
(none)

Skeleton drivers:
-----------------
(none)

System Driver Changes:
----------------------
- amico2k: Implemented keyboard and display. [Curt Coder]
- amico2k: Fixed LED flickering. [Curt Coder]
- bbc: Started cleaning up the code as it has been neglected
for a long time. [GordonJ]
- psx: Most FMVs now have fluent video, again [R. Belmont]
- psx: Fix register readback of DMA completion, FMVs work
way better, SOTN gets into game [Fabio Priuli]
- prof80: Fixed display corruption. [Curt Coder]
- prof80: Added GripS 1.15 ROM. [Curt Coder]
- apple2e, apple2ee: Added keyboard ROMs. [Curt Coder]
- next: Added softlist and floppy device. [Curt Coder]
- atom: Fixed 2400Hz timer, CPU type, and added a comment
about the ERROR bug. [Curt Coder]
- abc802, abc806: Added ROM dump for ABC55/77 keyboard. [robcfg, Curt Coder]
- psx: fix FMV colors [Angelo Salese]
- next: Modernized driver and connected MCCS1850 RTC. [Curt Coder]
- c64: Connected to cartridge software list and implemented
loading of simple 8K/16K cartridges. [Curt Coder]
- ti99: Locked HSGPL mode to on for ti99_4p; HSGPL does not
lock up anymore when cartridge is plugged in; SAMS
address decoding fixed [Michael Zapf]
- at: Pentium drivers boots from HDD [Miodrag Milanovic]
- c64: Added mapper for the "VizaWrite 64" cartridge. [Curt Coder]
- next: Added default EEPROM, system boots to ROM monitor now. [Curt Coder]
- c64: Added mapper for the "Skaermtrolden Hugo" cartridge. [Curt Coder]
- c64: Added mapper for the "Easy Calc Result" cartridge. [Curt Coder]
- c64: Added mapper for the "Pagefox" cartridge. The 32KB RAM
expansion is not fully supported. [Curt Coder]
- pc: Fixed issues with XT HDC [Carl]


Software Lists:
----------------
- snes.xml: verified a lot of dumps and added a few more alt dumps [MESSfan]
- a800.xml/xegs.xml: updated to take advantage of and confirmed some dumps [k1w1]
- external contributions to lists from k1w1 (and mvrh)

Source Changes:
----------------
- sonydriv: fix crashes when accessing drive after a
software-initiated disk eject (e.g. zzcopy on apple2gs) [R. Belmont]"

Source


Jpcsp SVN r2132

"r2127
Improved compatibility of atrac ID's: PSP is returning IDs starting at 0 (some games expect only to receive 0 as a valid value). Provided a generic approach that can be used by other modules (e.g. sceNetInet)
r2128
Fixed sceFontOpenUserFile when opening a font file located on the UMD.
r2129
Fixed NullPointerException in sceDisplay after a call to sceKernelLoadExec when "GE Texture" is enabled. This is probably also solving the "Reset" problem when enabling "GE Texture"
r2130
More java native code sequences from different profile reports
r2131
Fixed again NullPointerException when pressing Reset button.
r2132
Implemented sceNetResolverStop.

Partially implemented the HtmlViewer utility.

Fixed sceNp, sceNpAuth and sceNpService NID resolving and reimplemented some functions.

Reworked several aspects of the emulator's display system:
- Added a new configuration menu "Display";
- Improved resizing support;
- Provided better fullscreen support with exclusive popup menu and full display resize;
- Allowed saving the graphical filters' options."

Source

DOSBox SVN r3709

"r3709
add rdtsc instruction to full core as well for consistency"

Source

PC6001VW v3.07.a2

"- 307a2 update. Fixed graphic attributes of the first machine decision."

Source

Project64k v0.20 v2

"Last release had a major bug that I thought I fixed. Apparently you have to have some other things installed as resources for the dll file to work correctly, don't worry about it. So here is fixed version of pj64k 0.20"

Source


FB Alpha Shuffle v2.0.0 110508

"Features
- added many GUI and driver changes/improvements from FBA Plus!
- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan
- added support translated game name list in game selection dialog. 800
- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)
- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)
- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support bmp,png,jpg,gif..).
- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.
- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)
- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).
- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)
- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string, separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).
- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]
- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup ==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added kawaks/nebula/mame cheat file support. [iq_132]
- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.
- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for converting many neogeo drivers to FBA)
- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA."

"- Fba shuffle version number to 2.0.
- To burn the module can be split into dynamically loaded dll, through the Help menu under the "burn to load library" to choose a different dll.
- To filter split into a separate dll.
- Add Lord of Gun and Alien Challenge driver. [Iq_132]
- Add Success Joe Driver. [Iq_132]
- Add Varia Metal drive. [Iq_132]
- Fixed some pgm game speed.
- Fixed auto demo olds.
- Fixed the window loses focus has been the focus, the user manually suspend failure.
- Fixed enable the filter and exit the game takes high cpu problem.
- Fixed creating kaillera list of games.
- Fixed some cases in fullscreen mode image scaling is not correct.
- Add set custom combination of keys. (Set by buttons in the "custom key combination" button to enter)
- Add display emulator debug information window (by modifying the configuration file log = "true" open).
- Add GDI video output mode. (Learning purposes, not recommended)
- Add Direct2D video output mode. (Subject to over win7 or vista sp2 system)
- Part of the adjustment of the structure of the configuration file. (Some options need to re-set)
- Adjust all the cheating, configuration files, favorites, local game list file format is xml. (You can use the tools banunu fbas to convert the old ini file, pay attention to the original files with non-English characters must be converted to utf8 format)
- Change some default settings.
- Optimization of switching the focus of the game list dialog. (After selection or input filter does not automatically switch the focus to the list)
- If you want to import from mamep.lst list of local games, you must first save it as utf8 bom mamep.lst encoding.
- Remove unstable simple music box. (M1 recommended to listen to game music.)
- Updated libpng to 1.5.3. (Http://libpng.sourceforge.net)
Code cleanup and optimization.
- Update romsets synchronized to MAME 0.142u2."

Source

Glitch64 SVN r242

"r241
Fix Issue 238: Majora's Mask overly bright water.
r242
Fix Issue 240: Majora's Mask obtaining blast mask shows white instead of black."

Source

GSdx SVN r4639

"r4636
GSdx:
New define "NO_CRC_HACKS", for testing how games work without hacks easily.
Gets enabled together with the no cache define but can be toggled individually as well.

Also I've been told to mention that these changes are not directly benefiting the end user.
Gamers: This doesn't fix your DragonBall, okay? :p
r4638
cmake: fix a subtle bug which lead to a bad selection of wxwidget configuration. Impact fedora users
r4639
GSdx:
Fixed Busin 0: Wizardry and Chaos Legion in hardware rendering, possibly others (that read back the output) as well.
The fix could use a review though, as I'm not sure it's safe :p"

Source

Dolphin texcache-rewrite SVN r7535

"r7534
texcache-rewrite: Fix window resizing in DX9.

Also make some tweaks in DX11.
r7535
texcache-rewrite: Improve EFB copies in DX9 by adding support for depth and scaling."

Source

MAME Plus! v0.142u3 r4870

"r4870
[MAME] Updated to MAME 0.142u3
[MESS] Sync with MESS (rev 11489)"

Source

PCSX2 SVN r4641

"r4641
pcsx2: linux: take some margins for the height of font (avoid top/bottom cut)
cmake:
* disable fomit-frame-pointer which cause crash with gcc-4.6 (it was not enabled by default but now I'm sure people will not enable it ;) )
* Try harder to pick the 32bits configuration for wx in a 64bits environment (opensuse/fedora)."

Source

MAME Plus! Plus Kaillera v0.142u3 r65


"r64
0.142u3
r65
v0.142u3
sync to r4870"

Source


May 06, 2011

Emulation News 043: Updates for 5-6-11


Here are today's updates. Lots of new revisions and releases. Check them out and have a good weekend.

D2X-XL v1.15.202

"- Fixed: The screen aspect ratio wasn't computed correctly for all cockpit settings except the fullscreen one
- Fixed: As a result of that, the radar was distorted
- Fixed: Homing weapons turned in insane angles"

Source

MESS SVN r11447

"r11447
[C64] Cartridge WIP. (nw)"

Source

Agat Emulator v1.21


"Changes in the version 1.21
===========================

Added basic implementation of Acorn Atom system.
This version implements both standard (2K RAM) and extended configurations (12K RAM) as well as custom 40K RAM configuration.
All video modes, both mono and color are implemented;
Two examples of ROMs are included with emulator (integer and floating point Basic).

Good luck!"

Source

PC6001VW v3.07a1

"- PC6601 operation, the FDC or more drive fixes the number of connections would have been successfully processed the command."

Source


Audio Overload v2.1 Test1 for Linux

"Features
- Playback support for thirty three different music formats.
- Transparent decompression of 7ZIP, GZIP, LHA, RAR, and ZIP archives.
- Optional volume level normalization.
- Export-to-WAV functionality."

"Hi all,

I believe all previously released Linux versions of AO used OSS /dev/dsp, which in the last 12 months has basically disappeared completely from mainline distros. I have been building a better audio output backend in that time, and I have a version today for testing. It's a 32-bit binary that I have tested on Ubuntu 10.04 LTS 32-bit and Fedora 14 64-bit. (x64 Fedora users may need to install some .i686 packages to get everything going).

Here's the command-line switch:

-output=pulse gives full native PulseAudio support using the "non-simplified" API. This is the default if you give no options.
-output=alsa gives native ALSA support, which is a little buggy but should work on straight ALSA setups with no PulseAudio
-output=oss gives the old /dev/dsp OSS support (if you use OSS4 for whatever reason)
-output=sdl uses SDL output similar to MAME/MESS - this is intended as a compatible fallback if nothing else works

NOTE that this does not necessarily contain any bugfixes or new format support, this is simply to get the thing running again on modern systems. In particular it changes nothing with WAV output from multi-song files like NSFs.

If you download this, please reply if it works or not and what your distro is and which options you tried. Thanks!"

Source

Dolphin SVN r7514

"r7514
Update the country code in SysConf when wii system language is changed.
remove annoying assert for invalid loaders on disc titles.
Fixes issue 4287."

Source

Dolphin texcache-rewrite SVN r7517

"r7515
texcache-rewrite: Clean up texture encoders in DX9 and OGL. Still glitchy.

I don't know why it's glitchy. It's like the source region is offset and stretched. Does it work in trunk?
r7516
texcache-rewrite: Merge latest from trunk
r7517
texcache-rewrite: In DX9, pay attention to Pitch of locked surface.

Unfortunately, this doesn't fix any glitches. It should definitely be done on trunk, though"

Source

DOSBox SVN r3708

"r3708
Typo. (debian package)"

Source

TempAR v1.62.3

"- Changed default menu key to HOME + RTRIGGER (the same as the official PSPAR).
- No longer need to press HOME twice to start using TempAR. Home menu is also restored to its default appearance when the cheat menu is closed.
- Fixed a off by one error with the toggling of cheats in a radio folder.
- Fixed a bug with the CWCheat multi-write pointer code type.
- Fixed some bugs where codes where not disabled correctly with tempar_autooff.prx.
- Fixed single character Japanese text not being loaded correctly for text viewer/cheats.
- Fixed blue screen on resume if menu was open when the PSP went into standby mode on 6.20+.
- Other minor bug fixes and changes.
- tempar_autooff.prx is now based off of tempar_lite.prx which has some features removed to help reduce memory usage. "

Source

WinDS PRO 2011.5

"- New VBA-M SVN 972
- New usrcheat.dat 09/01/2011
- New 7-Zip 9.20
- New Game WinDS Save Search PRO 1.0
- Added icons for items in Windows Explorer (explorer)"


Source


"Project64k 0.20 by Smasherx74.

Whats new?

-Spanish Emulator beta (I'll work on this more next release)

-End and Start emulation put back in

-Save and load saves replaced again.

-Emulation options are cleaned up some more.

-Less memory usage


Fixed

-Jabo 7 is now Vista/Win7 Compatible! (Using this plugin gives you less chance of DS)

-WinXP 64 bit audio crash issue fixed."

Source

Ootake v2.53

"- The volume setting processing of the wave memory sound chip was fixed. The
bug that BGM had not played in some games (generated by v2.52) was solved.
+ In East Japan, many people died by the earthquake and the tsunami. May
they rest in peace. We Japanese have expressed gratitude for help of the
all over the world. We revive without fail. Thanks.
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n

* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported.

* The happiness of the game is the world human race commonness. It longs for
peace.
* I think that it cannot do improvement & correction of the above-mentioned
if there are many neither operation report nor defect report. Thank you
really for you who reported."

Source

PCSX2 SVN r4627

"r4627
GUI: when the config panel is open, and using keyboard shortcuts for frame-
limiter (F4) or aspect-ratio (F6), reflect it at the GUI, but ONLY if there are
no intermediate changes at the GUI (i.e., only if the "Apply" button is
currently disabled). This would prevent re-applying obsolete values when
clicking Apply/OK for for these two configs (after they were changed via KB
while the GUI was open).

This is a very light infrastructure to allow some synchronization between KB
shortcuts and the GUI. Currently only used for frame limiter and aspect ratio KB
shortcuts. I wanted to also use it with frame-skipping (shift-F4), however,
frame skipping GUI seem to have other issues which prevent it from properly
reflecting KB modifications, so it's out for now."

Source

MAME Plus! v0.142u2 r4868

"r4867
catlist v0.142u2 [s_bastian]
r4868
*fixed tab view"

Source



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This is a site dedicated to retro gaming in particular but it'll have other things as well. We are open minded to all sorts of gaming included non-video gaming. Please take a chance and explore what we offer! -Famicom Freak