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Showing posts with label MSX. Show all posts
Showing posts with label MSX. Show all posts

November 10, 2014

Retro Gaming News: Rune Master (MSX)



"

Description:

Here is a full English translation for the MSX title, Rune Master.

ROM / ISO Information:

  • Rune Master (1989)(Compile)(Jp).dsk
  • CRC32: 31E78A0E
  • MD5: F62D2B137EEF6531D3E131127A2B9374
  • SHA-1: F8DB1D522A1563A9BB8B204BE300455FFB26ABBE
  • SHA-256: B39BEFD9502A5D24F7471A934F3DF6314FD95D40B9016EB4ECA541505ED8A107"

November 09, 2014

Retro Gaming News: Knightmare III - Shalom (MSX)


"

Description:

The one who breaks the seal will be trapped by Gog’s curse. This box should not be opened…
SHALOM
Hebrew. The correct pronounce is “shã-’lOm”. Among the Jewish, it’s a traditional word of goodbye, meaning peace. It used to mean “That the peace rules and God be with you”.
The main goal of the game is to find an exit from the Greek Realm back to your own world.
This is a 98% translation of the MSX title Knightmare III - Shalom.

ROM / ISO Information:

  • Knightmare III - Shalom (1987)(Konami)(Jp)[RC-754].ROM
  • CRC32: CF60FA7D
  • MD5: 355F48B2A181880E60314F69752F9084
  • SHA-1: 25F5ADECA8A2DDB754D25EB18CFF0D84E5B003BC
  • SHA-256: 658AD7EF812EB15B09D76BC413DDF2956A2361C7E534FFCB915CFAAFBF7E2A4A"

November 07, 2014

Retro Gaming News: Xak III: The Tower of Gazzel (MSX)



"

Description:

Here is a full English translation for the MSX title, XAK III - The Tower of Gazzel.
Each .IPS file is labeled to its corresponding disk number.

ROM / ISO Information:

  • Disk 1:
  • Xak 3, The Tower Of Gazzel (1991)(Micro Cabin)(Disk 1 of 4).dsk
  • CRC32: 405160C0
  • MD5: 75336135466D17B1BEA87BB43ECD0F77
  • SHA-1: 06042CE12D2B4C16357EA6385335C232698D02D1
  • SHA-256: 1ACB9BE1F87B04E7E7F3675B499D1D3B8DFE36C7F54192BCB7B65662F3AE1CC6
  • Disk 2:
  • Xak 3, The Tower Of Gazzel (1991)(Micro Cabin)(Disk 2 of 4).dsk
  • CRC32: 4437D318
  • MD5: B14B88F3D45F58EAFF26F7DCC49BF901
  • SHA-1: 6DAEAAF7AFC74A09CEB51ADC39AC9390C18BD456
  • SHA-256: 90429FDDAD2431E9CFE7F68F2AF1FB0E8E2CF39FC17FF76B795532D47744E707
  • Disk 3:
  • Xak 3, The Tower Of Gazzel (1991)(Micro Cabin)(Disk 3 of 4).dsk
  • CRC32: 1006EB21
  • MD5: A704AAF68C26C68FB97F51AB83882CEF
  • SHA-1: E20DE4CDDB47C22C1E2446877ED88CEE53D19557
  • SHA-256: 1DD280CDB3AF880ED5DED3736748D510E1E511A11255DBF2747E1B0BD24A98BA
  • Disk 4:
  • Xak 3, The Tower Of Gazzel (1991)(Micro Cabin)(Disk 4 of 4).dsk
  • CRC32: 0D427EDD
  • MD5: D3BE49916C452017BD6024C402796875
  • SHA-1: 418425B63D5924309D580488002C881B9B174A21
  • SHA-256: F48CA3D0A27B4AF9BCAA47EAFC336E7AFE61CCA7BE82CC423C6311F73E0CD920"
                                                                         Source
   

November 06, 2014

Retro Gaming News: Nyancle Racing (MSX)



"

Description:

Here is a 95% English translation for the MSX title, Nyancle Racing.

ROM / ISO Information:

  • Nyancle Racing (1988)(Matsushita-Bit 2)(Jp).dsk
  • CRC32: 2009827C
  • MD5: 44116EDD39F782492BDD341ADA87441F
  • SHA-1: 1ED7015ECD3F60C77638A0AF7C161A3BCE4BC737
  • SHA-256: 3BF2E3DA3A3DBAC3B760822DFAEBD7FA024B169E04FC82E0A29F898E5B859D73"

November 05, 2014

Retro Gaming News: Princess Maker (MSX)



"

Description:

Here is an 95% English translation of Princess Maker for the MSX which is based on the authors original Spanish translation.
Included is 7 patches which correlate to each disk number.

ROM / ISO Information:

  • Disk 1:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 1 of 7).dsk
  • CRC32: 60CEE313
  • MD5: 8E82522D3720242A67159EBEF014170D
  • SHA-1: F189B459B867AF5642F7A7D7DF02BD5A5CCD4957
  • SHA-256: D0AC949356AA044FA083BB750D4A8C87052D8B82F0BD78B459A731E9D70CA2AA
  • Disk 2:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 2 of 7).dsk
  • CRC32: CFE5559A
  • MD5: 1B342ABD816FE3CB3659BFC96145AA96
  • SHA-1: 1AF4D08F41A9494507DDE9BD107DFF3B494746BE
  • SHA-256: 0ADD14D9F8823846267165745A4CE90D4395E62244E3E6267F53B80E4F487E38
  • Disk 3:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 3 of 7).dsk
  • CRC32: E7E43A1E
  • MD5: 2413836D2D3C082216FE0A040C563D57
  • SHA-1: D7B82FD0A9E4D00A33A1721D08C2A058E35C9037
  • SHA-256: 0F45475DF9DEA689050B2DD12D2666EC0EA6E19C0222162043F185F6874D3315
  • Disk 4:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 4 of 7).dsk
  • CRC32: 54B58608
  • MD5: 4BFE8EC6ED5C296456E90DB90F36330F
  • SHA-1: 8052B18CF14D4F7AA8DF148A2CC3FC30931A88AC
  • SHA-256: E3A97965E8B7B7A454F1FDC678FBB03361D21C90D81E286B75FDC89CD7466DE7
  • Disk 5:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 5 of 7).dsk
  • CRC32: 40E42100
  • MD5: 91122E74970C9EC40E07604A5DE3A3DF
  • SHA-1: 0A89DB4CE5FACA0A073DCCBDE21CC60642BB0E0C
  • SHA-256: 1A7072714211ECA4CD3CF0EACA4D1992D15C77A737E7BCF8376CC993377DBF3C
  • Disk 6:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 6 of 7).dsk
  • CRC32: 42001E1F
  • MD5: 2A7598BBB3E86870975DD2DFA39895C1
  • SHA-1: F9847D3EE2D8EB7786901DEC6E2D0BF5DE2E0C8B
  • SHA-256: 84BE5C12859BBD3C67A57513370A1FE8F90B33A44F83588D48CF7DBEB0B035C8
  • Disk 7:
  • Princess Maker (1992)(Gainax)(Jp)(Disk 7 of 7).dsk
  • CRC32: ACDAF18E
  • MD5: 96934C29A2E83C8B903D28F1B6C862EA
  • SHA-1: 5AE18C31558F1BCAB532A007721B0ED2E7D67356
  • SHA-256: 51A396B918ECEC4ABA979CDFCBF254253835DA4147BD41C93BA6731F702560BF"

November 04, 2014

Retro Gaming News: Hi no Tori (MSX)



"

Description:

Firebird - The Phoenix Saga
Konami 1987 - English translation
For MSX2 with 128 KB VRAM or later generations.
List of changes:
  • Full translation all texts in the game.
  • Bigger text window to accommodate the larger English texts.
  • Translation of title screen and end demo screens.
  • Translation of special passwords. Don’t bother looking for them, as they are stored differently.
  • Tweaked built-in Game Master menu.
  • Kanji icons are updated to more explanatory icons.
  • Minor improvements in existing English texts such as the demonstration run texts.
  • Increased the system requirement for MSX2 to 128 KB VRAM.
Optional:
  • Turbo patch. The game will switch between screens faster and no slowdowns in crowded areas when running on MSXturboR machines.
  • Force 60 Hz interrupt frequency as the game is supposed to run at that speed.
  • Boss 4 tablet fix patch. The tablet you’ll get when defeating Insane Demon will be correct in stead of mainly white.
  • The title screen will be restored when starting the game from the built-in Game Master menu.
  • King Kong 2 SRAMdisk save patch. Will use the Game Master 2 SRAMdisk feature to save the game situation to. Up to 8 saves are possible.

ROM / ISO Information:

  • Firebird (1987)(Konami)(Jp)[a][RC-747].rom
  • CRC32: D95116B0
  • MD5: C35D87613BC6C7F5C03BFB8FA220A3F6
  • SHA-1: 612C18616BC800D9EB69B9DA3CD29ECA31F50C1C
  • SHA-256: D4D443C18203F1A463B4D0B356A95C5DC578E24E47E5EA596C773B63AD20FBA0"

June 26, 2012

Retro Gaming News 131: AshGuine Story II: Kokuu no Gajou


"Features:
  • Full translation of all the texts in the game.
  • Completely re-wrote two of three print subroutines with support of new lowercase variable height/width fonts.
  • Created two new proportional fonts used in the intro and ending demo/credits (end demo/credits font is based on font that was used in credits scroll). Also re-done in-game font used in menus.
  • converted end-game credits from graphical data to text to create more space.
  • Improve texts in game menus to make their options more understandable.
  • New game logo featuring a translated subtitle.
  • Added optional MSX-MUSIC and MSX-AUDIO music to the game based on the original music and FM-PAC music. If you have both MSX-MUSIC and MSX-AUDIO, both will be used. Original sound effects are still present in the game.
  • Game translation fits in the same 2MBit (256KB) ROM as the original game even with added MSX-MUSIC. The version which supports MSX-AUDIO adds 32KB of drum samples and makes the ROM size 2.25MBit (288KB).
  • Fixed a palette bug which caused you to see yellow colors splashed on the screen before you get to see the fade-in of the stage number.
  • Improved ROM initialisation so the game will now load on all MSX2 computers or higher.
  • Added a feature to start game in NTSC mode on PAL computers (hold key “6″ until T&E Soft logo appears). MSX-MUSIC or MSX-AUDIO playback speed will not be affected.
  • Optimized & improved game interrupt subroutine, sprite sort subroutine and some other minor stuff.
  • Improved the screen split at the top of the game screen so it will look more polished and no flicker (It’s optimized to work on most common MSX models and emulators).
  • Fixed the bug which caused the main character and enemies to flicker on MSX2+ and Turbo R computers.
  • Fixed a bug which caused the player’s name to become empty when the number of characters in the name equals 10.
  • Eliminated some characters from being used in name entry. Now you can only use A-Z and 0-9.
  • Converted the password at the end of the game to English."


April 22, 2011

Emulation News 025: Caanoo-MSX v1.1.2, Dolphin SVN r7477, Glide64 WIP Build r237, Snes9x unicode Test Build (2011/04/11),



Here we have multiple updates for various emulators and tools. Check them out ^_^




"Caanoo-MSX v1.1.2 changelog:
- USB Joystick support !
(up to two players if you got a Twin USB joystick adapter
or if you use Caanoo Pad + one USB joystick)
- Overclock support and default cpu clock when exiting the emu
- global disk / rom files location
- Rom file selector bug fix
- Add F10 key in Danzeff keyboard
- New title icon from Mospaedax
- improve speed limiter accuracy

From Pixador dingux mods :
- Updated the Z80 emulation to the latest fMSX one
- Emulation of M1 cycles: R register is now fully emulated and cycles are more accurate.
- Fixed joystick emulation: joystick 2 must not be a copy of joystick 1
- Fixed color 0 in MSX2 sprites
- Fixed color palette for Screen 8 sprites
- Full color depth in Screen 8
- Fixed initial memory mapping for ASCII8 and ASCII16 megaroms
- New megarom type: RTYPE
- Megarom detection with SHA1 checksum with file carts.sha (based on Cax mod)
- Tweaked the built-in megarom type detection to improve its accuracy
- Added setting to force a specific megarom type
- FM-PAC is not loaded if FM emulation disabled
- Sound is shut down when the MSX is reset
- New Render modes: "zoomed" and "fullscreen" (based on Cax mod)
- More accurate speed limiter

How to use it ? Everything is in the README.txt file."
Source



"Dolphin SVN changelog:
r7477
minor correction to the tools menu, no longer uses uninitialized data when system menu is not installed"
Source



"Glide64 WIP Build r237 Changelog:
Implement missing combiners for Pokemon Stadium 2. Many thanks to andres gonzalez and pokefan 999 for bugreports and testing. Lots of glitches were fixed in that game thanks to their hard work."

Source


"Since the last release I've added unicode support to the windows port of snes9x. Since this involved quite a few changes I've decided to post an interim test version.
I'd really appreciate feedback from users with roms/movies/paths that contain unicode characters.

The archive also contains an x64 build that you can try if you have an x64 windows version. Also present is HLSL shader support for direct3d (provided by mudlord). I've packaged mudlord's shaders into a separate zip, and fes made a few shaders on the bsnes board that you can try.

The config file is now considered utf-8, so if you previously had characters in your specific locale they might not load correctly. "
Source



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This is a site dedicated to retro gaming in particular but it'll have other things as well. We are open minded to all sorts of gaming included non-video gaming. Please take a chance and explore what we offer! -Famicom Freak