Here are today's updates
Glitch64 SVN r263
"r260
Improve 'increase_texrect_edge hack'. Thanks pokefan0.999 for the idea. Fixed 'Issue 280: Games with ugly lines' and 'Issue 184: Dual Heroes - horizontal line cut across portrait'.
r261
Fixed ini settings for 'Doraemon 3' as suggested by pokefan0.999. Issue #291
r262
Fixed ini settings for 'Midway Greatest Arcade' as suggested by pokefan0.999, issue #272
r263
Fixed ini settings for 'Mahjong Master' as suggested by pokefan0.999, issue #283"
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MAME Plus! Plus Kaillera v0.144 r101 x64
"r101
sync to r4933"
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MESS SVN r13283
"r13283
some documentation updates (nw)"
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Fceux SVN r2348
"r2348
* Tasedit: View->Show Branch Screenshots
* Tasedit: selection history, undo/redo (Ctrl-Q/Ctrl-W)
* Tasedit: Reselect Clipboard (Ctrl-B)
* Tasedit: saving/loading selection history to .tas
* Tasedit: input hotchanges (16 gradations), storing/handling data inside input_snapshot class
* Tasedit: View->Enable Hot Changes"
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MESSinfo.dat v0.144
"1.53 16/11/2011: Aligned files to 0.144 version. Updated the SVN until November 16, 2011 (r13277)."
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Jpcsp SVN r2385
"r2384
Fixed the execution of recursive callbacks.
Improved sceUmdDeactivate to not call the UMD callback immediately (only at next xxxCB syscall).
r2385
Improved the execution of recursive callbacks."
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Mupen64Plus 20111017
"bugfix issue 468: dlopen problem with OGLFT; the static class object is not initialized when the shared lib is loaded under OSX, so change the api to do it explicitly"
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Micro64 v1.00.2011.11.17 Build 626
"- Optimized half cycle pixel exact VIC emulation, mainly by reordering the by-the-VIC-emulation-used variables to get better memory alignments of these.
- Extended "+audiowav" command line parameter so that "+audiowav="
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PCSX2 SVN r4968
"r4968
i18n: refresh sv_SE and it_IT.."
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PCSX Reloaded SVN r72362
"r72362
Updating AddPluginSheet to use PcsxrPluginDocument instead of PcsxPluginDocument."
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