Happy Sunday! And awesome news today, that's for sure ^_^
PCSX2 SVN r4965
"r4965
GSnull: More cleanup on the logging code. And lets actually put return characters in the log. :)"
Source
nemulator v2.5
"Added quick access menu feature to ease navigation of large collections. Press Select, or up at top of menu, to activate.
More accurate color palette (based on Bisqwit's work).
Improved IRQ timing (fixes Mickey's Adventures in Numberland glitches)
Improved handling of sprite memory reads (fixes Super Cars glitches)
Fixed bug that could cause nemulator to hang when selecting a game
Enter and escape keys now work for menu navigation and entering/exiting games
Added support for the following mappers:
15 - 100-in-1 Contra Function 16
16 - Dragon Ball Z (J)
18 - The Lord of King (J), Magic John (J), Pizza Pop! (J)
41 - Caltron 6-in-1
42 - Bio Miracle Bokutte Upa (J) (Mario Baby - FDS Conversion)
44 - Super Cool Boy 4-in-1, Super Big 7-in-1
47 - Super Spike V'Ball + Nintendo World Cup
70 - Family Trainer - Manhattan Police (J), Ge Ge Ge no Kitarou 2 (J), Kamen Rider Club (J)
72 - Pinball Quest (J), Moero!! Juudou Warriors (J), Moero!! Pro Tennis (J)
73 - Salamander (J)
76 - Digital Devil Monogatari (J)
77 - Napoleon Senki (J)
82 - SD Keiji - Blader (J)
85 - VRC7 Lagrange Point (J), Tiny Toon Adventures 2 (J)
86 - Moero!! Pro Yakyuu (Red) (J), Moero!! Pro Yakyuu (Black) (J)
89 - Tenka no Goikenban - Mito Koumon (J)
92 - Moero!! Pro Soccer (J), Moero!! Pro Yakuu '88 - Ketteiban (J)
95 - Dragon Buster (J)
97 - Kaiketsu Yanchamaru (J)
105 - Nintendo World Championships
113 - Rad Racket, Papillon"
Source
MESS SVN r13229
"r13225
log: Redump and profile of 30 cartridges [MESSfan]
r13226
[PET] D9060 hard disk WIP. (nw)
r13227
iq151: improved MS151A/Minigraf emulation. (no whatsnew)
r13228
Fixed shortnames. (nw)
r13229
[PET] D9060 hard disk WIP. (nw)"
Source
GameEx v12.23
"Some profling has been performed on GameEx and various code speed optimizations have been made. GameEx now starts up and runs quicker. There is also less logging at startup. When ROMS are unzipped they are now placed in the users temporary folder rather than the emulators ROM path."
Source
DOSBox SVN r3757
"r3757
Add textmode granulity. Fix cursor handling in mode 0 and 1. Fixes DOOM-IT (thanks ripsaw)"
Source
Fceux SVN r2345
"r2345
sdl: make the coding style of gui.cpp consistent (hardtabs like pretty much src/*)"
Source
Nintendulator v0.975 beta (2011/11/12)
Source
PCSX Reloaded SVN r72232
"r72232
Changing Mac getters to be more Objective-C.
Getters in Objective-C are just named what they are getting, I.E. "getVariable" isn't valid, but "variable" is."
Source
JoyToKey v5.0.2 Beta
"Features
* Configuration for maximum 16 joysticks.
* Multiple configuration files
You can make many configuration files and choose it at any time.
* Support for many useful features...
o Automatic shooting of buttons
o Mouse emulation (including wheel input)
o "Adjust mouse movements" function
When it's pressed, mouse movement(or wheel rotation) becomes faster (or slower).
* "Switch to the other configuration file" function
You can switch to and activate the other configuration file with the button which is assigned to this function.
* "Use the setting of other joystick number temporarily" function
(Something like "shift" command of SNESKey. For example, you may usually use joystick1 for keyboard emulation, but during this button being pressed, joystick3's configuration (that emulates mouse or something) will temporarily be used. Note that joystick3 is not a real joystick, it's a virtual device to .)
Change Log
* Bug fix: Preference "Highlight buttons when JoyToKey is active" was not
properly saved."
Source
Micro64 1.00.2011.11.12 Build 619
"- Fixed a very stupid bug in the SID filter stuff"
Source
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