Here are the news for today. Not that many but interesting releases for MESS, PCSX2, DosBox, and DesMume. Also, new PSP custom firmware released!
MESS SVN r12170
"r12170
[DRWRT200][DRWRT400] Added preliminary keyboard input. (no whatsnew)"
Source
FBANext-PS3 SVN r470
"r470
(PS3) Neo Geo driver performance improvements - nBurnBpp is always 4 for PS3
(32bit color) - so the function pointers for sprite
and text layer rendering are not necessary and the switches can be avoided
r467
(PS3) Cleanups in RunMessageLoop - performance improvement for all drivers
(PS3/360) - Made PutPix into a macro"
Source
PCSX2 SVN r4797
"r4797
Lilypad: re-enable "Auto Analog" option, but only use it when not in PS2 mode (in PS2 mode this option is ignored). Tested with ICO - previously wouldn't accept control input when in autoAnalog mode, now always works."
Source
DOSBox Wii v1.6
"* Updated to latest DOSBox SVN
* Updated to latest libogc and devkitPPC"
Source
DeSmuME SVN r4054
"r4053
Fix read below 8000h to support wrapping.
r4054
opps typo."
Source
Altirra 2.0 Test 10
"Mainly just debugger log filtering and emulation of silly PIA behavior, but this also has some optimizations that make it run about 10% faster."
Source
EmuPack v1.8
"EmuPack 1.8 is released as both 32-bit and 64-bit versions of the installer.
You can download the new release at http://www.mediafire.com/?wj7rsozw6b4a6
All future releases and updates will also appear at the same link.
The 2.0 Beta will also be uploaded soon in the Beta folder.
For archived releases, such as EmuPack 1.71, the Older folder is available.
Its been a long time since the last release. I'm sorry it has been so long.
The good news is that the focal point for EmuPack 2.0 is going to be the Frontend.
Updating the emulators packaged with EmuPack has become the easy part.
The 2.0 Beta features the Beta version of the Frontend and some minor updates to a few emulators, which are also considered of Beta quality.
Please evaluate EmuPack 1.8 before evaluating the EmuPack 2.0 Beta since they are both based on the same installer code.
Let me tell you, forking code and information, copy paste and replacing is annoying.
I will keep this blog posted on the development of the EmuPack 2.0 Beta.
You will be able to get several beta versions before the final release which I don't expect to be until the end of the year.
I have however acquired AMS8 and will migrate the Frontend to AMS8 and hopefully fix several of the main issues I've been having with it before releasing another Beta test build. So please test and give me feedback."
Source
PSP Custom Firmware 6.39 ME-8
"LCFW 6.39LME installer for OFW6.39
-- What is this? --
This is LCFW installer for OFW6.39.
Only work on 01g ,02g , 03g, 04g, 07g and 09g model.
05g (GO)is not supported.
The degree of stability is still unknown.
Please test it on your own and refer to different people's test reports.
-- How to use --
Copy "installer" folder and "launcher" folder at "ms0:/PSP/GAME/"
-- Preparation --
First. You need to install LCFW modules in your PSP.
1.Execute "639 installer" from XMB.
2.You can select these action:
Press x to install LCFW.
Press [] to uninstall LCFW.
Press R to exit.
After the action, PSP will rboot.
-- Start LCFW --
1.Execute "639 launcher" from XMB.
2. enjoy :)
-- How to enter RecoveryMenu? --
From XMB :Open VshMenu and select "Enter Recovery ->"
From LCFW:Execute "639 launcher" again.
From OFW :Execute "639 launcher" with hold "R".
-- credit --
some1: For his sceHttpStorageOpen kxploit.
liquidzigong: For his 639kxploit POC.
bbtgp: For his PrxEncrypter.
Draan: For his kirk-engine code.
J416: For his rebootex sample.
Thanks for beta tester
@tablet6883
@Zooner_MT
@sayane_0032
@apolo1192
@PopStatue
@dsk_ro_ra
@potechihime
@Mr__Nerve
@wakatake0507
@tsumurin21
@altheme0r
@gluishia
@__taba__
@g_thail
@Satan_Rage
@teck4
@SnyFbSx
-- About translating the recovery menu --
To translate the recovery ,create a text file in ms0:/seplugins/xx_recovery.txt or flash1:/xx_recoery.txt.
"xx" is the language code of your language.
es -> spanish
en -> english
fr -> french
de -> german
it -> italian
ja -> japanese
ko -> korean
nl -> netherlands
pt -> portuguese
ru -> russian
ch1 -> chinese simplified
ch2 -> chinese traditional
To use custom font in RecoveryMenu, put font data at ms0:/seplugins/font_recovery.bin.
--History--
v8
-- Fixed a ISO Parental Level.
-- Fixed a bug in OE driver(again).
-- Fixed a bug that failed to sleep when you change the CPU clock.
-- Added a page controll in RecoveryMenu->Plugin.
-- Updated UMD Video mount. Now you can play UMD video/audio without dummy UMD.
v7
-- Fixed a crash when useing Dark_AleX's LEDA.
-- Change the iso Parental Level from 5 to 1.
-- Increase plugin path character buffer in PluginManager from 32 to 64.
v6 fix2
-- Fixed Launcher bug.
v6 fix
-- Fixed PSN game bug.
v6
-- Added RecoveryMode translate and custom font feature.
-- Added Gameboot Skip option.
v5
-- Added RecoveryMenu option in vshmenu.
-- Fixed a bug in OE driver.
v4
-- Fixed a bug when enter suspend with VshMenu opened.
-- Fixed MEdriver bug.
-- Added BatteryConfig submenu in RecoveryMenu.
-- Added Speed up MS option(beta).
v3
-- Update 639Launcher. Now you can switch between PRO-B6 and ME-3 :)
v2
-- Fixed freeze bug when try to connect to PSN.
v1
-- First release.
-- Fixed RecoveryMenu text.
-- Fixed ExtraMemory bug.
-- Changed NetworkUpdates default value.
-- Source code optimization."
Source
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