Happy Sunday! Now some news!!! Emulation style!
Vba-ReRecording v8.24 SVN r397
"r396
Fixed several int32_t problems.
r397
Fixed more int32_t problems."
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Dolphin new-schadercache-uids Git 3.0-94
"* Added safe vertex shader UIDs for debugging purposes.
* Added safe pixel shader UIDs for debugging purposes.
* Add runtime checks to make sure we aren't overoptimizing the pixel shader cache.
* Track alpha blending paramaters in the pixel shader UID.
* Various fixes and cleanups.
* Merge remote-tracking branch 'remotes/origin/master' into new-shadercache-uids
* Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
* Make shader ID validation optional by adding a gfx setting called "EnableShaderDebugging".
Setting this to True will enable additional checks if the shader cache misses any relevant register changes.
* Small fix to the previous commit.
* - D3D9: pass the correct API type to ValidatePixelShaderIDs
- don't load shader cache from disk in d3d9/11 if shader debugging is enabled (we won't have any info about the source shader code otherwise, etc)
- dump shader source codes on safe UIDs mismatch
Thanks to LordMark and [SS] for reporting those to me ;)"
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MAME Plus! v0.143u5 r4909
"r4909
* NeoGeo extra roms file rename. (Incomplete)"
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GameEX v12.12
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Mupen64Plus 20110911
"- instead of calling SDL_Quit when finished in the M64CMD_EXECUTE command, don't call it until the library is being unloaded. this will fix some front-end use cases
- merged changes from ecsv's fork
- sync w/ wiki updates from wahrhaft
- Strip binaries during install / PPC experimental support
- Strip binaries during install / PPC experimental support / Add generic X-Box pad
- merged changes from ecsv's fork
- Synchronize MipMapping options in Arachnoid and Rice / Strip binaries during install / Fix scaling of highres textures / PPC experimental support
- Synchronize MipMapping options in Arachnoid and Rice / PPC experimental support / Support MAP_ANONYMOUS on systems only with MAP_ANON / Strip binaries only during install
- dont call CoreVideo_Init() inside of the InitializeGFX() function. Instead, only call this within RomOpen. This will fix some front-end use cases
- added Xbox 360 linux userspace driver config, from mus.svz@googlemail.com"
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DSx86 v0.38 Beta
"This version has the following fixes and improvements:
- Smooth scaling is faster in all 640x 16-color modes, courtesy of "sverx".
- 640x480 Smooth scaling enabled also in DS Lite mode."
Source
puNES v0.34
"In the future I will use this post to announce new releases and changes.
puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
P.s. doesn't support zipped rom yet
Current version : 0.34
Changelog:
0.34
Implemented Jaleco mappers (18, 72, 78, 87, 92, 140), VRC1 (75), VRC2 (22 and 23), VRC3 (73) and VRC4 (21, 23, 25).
0.33
Implemented MMC5 mapper (5).
0.32 (bugfix release)
correct another bug in the save system. I have tested many roms and now everything (hopefully) works perfectly. Delete (for the last time [hopefully]) the directory "save" located in the folder "$HOME/.puNES" on linux or "/puNES" on Windows."
Source
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