Here are the updates for the 23rd.
Surreal64 XXX CE B5.5
"Added:
* Native 720p output for all video plugins and the launcher
* Full Screen Anti Aliasing modes up to 4x
* VSYNC setting to eliminate tearing
* Save state previews
* Paths for Saves and Screenshots
* Mupen64plus updated JttL audio plugin (still testing)
* M64p HLE RSP plugin (Hacktarux & Azimer)
* HLE RSP plugin (Hacktarux, Surreal CVS)
* New setting UseRspAudio
* Rom history which auto-selects the last rom at launch
* Option to toggle background music for the launcher
* Launch current rom using Y from the emulator settings menu
* Temporary messages (as known from Surreal 1.0) for launcher and all video plugins
* UltraHLE mem settings to ini - Ultra Code Mem/Ultra Group Mem
* Favorites for rom list from Surreal 1.0 (BLACK = list all/favs, WHITE = add/rem fav)
* Skin.ini for many new skinning features
* XMV Video support
* Real Time Clock support for 1964 (thanks to Shapyi and zoinkity)
* EmuXtras Synopsis by MegaMan(?)
Changed:
* Music Manager so that it plays more than one wma file (LEFT THUMBSTICK = next track)
* Deadzone now calculated as a percentage of total range
* Load/Save State text to reflect date created
* Paging methods now user defined setting in Launcher
* Max Video Mem so that 0 is auto (keep to 2MB free)
* Set VertexMode default to 2 (hardware)
* Stripped non audio SDLx code from JttL
* Toggling menu items in Launcher/IGM does now also work with DPAD/LEFT THUMBSTICK
* Expanded ingame debug info output
* Control Config Panel reorganized to better fit an image panel
Fixed:
* Mempak issue (still needs work - UltraHLE is still missing)
* Rice Video 5.60 fog reverted to that of Rice Daedalus 5.10
* Screenshot name problems
* Switching paks in menu issue
* Countless ini fixes for all Rice plugins, PJ64, 1964 (BIG thx scorp316)
* GoldenEye crashes if 4 players were facing each other in multiplayer (UltraHLE)
* Minor core (1964) and dynarec (1964/PJ64) optimizations
* Increased volume for launcher and all sound plugins except Basic Audio (missing source code)
* Several missing boxarts
* Squished boxarts
Other:
* Consistent PAL and NTSC definitions
* Added libSDLx source from HuntsVegas
* Moved all OSD code into a single file
* Added Build.bat
* Added Profile, Profile_FastCap, and Release_LTCG configs
* Changed all projects to have unique GUID's
* Switched launcher ini parser to simpleini
* Mem Decommit from 1964/PJ64 to UltraHLE for IGM
* Added Doom 64 1.1 to boxarts (rename of existing)
* Added GoldenEye:X to Surreal.ini"
Source
MESS SVN r12031
"r12031
[MPZ80] Added some logic to DJ2DB. (nw)"
Source
Jpcsp SVN r2198
"r2197
Improved Full Screen mode.
List of Full Screen resolutions computed dynamically based on available display modes.
sceUtility dialogs (savedata, input, messages) can now also be used in full screen mode.
r2198
Keep aspect ratio when using Full Screen mode."
Source
NesDS v0.53a
"0.53a:
IPS supported. First, load a .ips file, then load the rom to start a patched game. The rom file won't be changed. The ips file should be smaller than 512kB.
Barcode supported. Click Menu>Game>Extra>Barcode
Gesture supported. Click Menu>Config>Short-Cuts to configure. When the menu is hidden or the LIGHTGUN is enabled, you can touch the sub-screen to draw a gesture.
Mapper245 added.
Mapper16 updated.
Raw PCM updated.
'SP-Pertile' updated. E.g. The issue with Super Mario 3 is fixed.
Some others..."
Source
DeSmuME SVN r4046
"r4046
Fix magic numbers in FIFO code
Add a hack for preGCROMCTRL writes."
Source
MAME Plus! v0.142u6 r4883
"r4883
Fix pgm regions"
Source
OpenEmulator SVN r677
"- Fixed canvas hidden when adding peripherals.
- Implementing "OEEmulation removeDevice".
- Implemented the ability to delete devices using Edit-> Delete or BACKSPACE.
- Fixed a crash when adding a canvas.
- Implementation of the connection of the main inlets.
- Fixed the order of connections.
- Added Videoterm Videx.
- Implementation of the first part of OEEmulation addDocument (unstable).
- Implementation of the first part of OEEDL addEDL."
Source
Dolphin SVN r7613
"r7613
The user Config directory in the dolphin emu distributed files is now an empty directory (since the portable file has been removed). Hence that directory should be created and not copied. This fixes a downstream packaging issue. Downstream packages strip empty directories from the install. So users of those packages will find that their settings are not saved."
Source
Altirra 2.0 Test 7
"MultiJoy 8 support, OSS 034M cartridge mapper split to fix ambiguous mapping issues, emulation support for the IDE half of the KMK/JZ IDE device, and call graph profiling support in the debugger."
Source
Fceux v2.1.5
"- Completely overhauled GTK2 GUI: new options, revamped dialogs, and more.
- Improved compatibility.
- Movie performance increases.
- New lua functions.
- GTK_LITE build option depreciated in favor of "--nogui 1".
- Improved sound support for SDL.
- Win32 - Debugger - Fixed some crashes and make RAM search only display valid addresses.
- Win32 - Fixed some minor GUI issues.
- Win32 - TASEdit - Overall cleanup; fixed crash when truncating while turbo is enabled"
Source
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