June 13, 2011

Emulation News 074: Updates for 6-13-11


Here are today's updates!

MAME Plus! XT v0.142u5 r4881

New XT! Check out the source for more info!

Source


DOSBox SVN r3720

"r3718
Enforce call order of the functions used in the bitshift. Fixes visual C /O2 builds. Thanks h-a-l-9000 and wjp.
r3719
Wrong file commited
r3720
Patch:
- Fix regression with Romantic Blue caused by the midnight overflow patch
- Preserve AH
- Derive conversion value from known constants instead of using a magic number
Thanks to ripsaw8080."
Source

PCSX2 SVN r4732

"r4729
debian:
* add a -local option for create tarball script (handy to avoid multiple re-dl)
* cherry pick some changes of micove ppa package
r4731
pcsx2: zzogl:onepad: gsdx: merge linux-gsopen2 branch (4730) into trunk
* Gsopen2 support for GS plugins => Support of the PCSX2 GS window configuration panel. Support of all PCSX2 shortcut.
* new shortcut: shift-f12 to stole the input. ZZogl shortcut must be prefixed with ctrl
* onepad: Support/fix/improve of configuration gui, multiple key, mouse/wiimote for analog joystick, dualshock3/sixaxis (basic), dual pad and experimental forcefeedback

Note: it is advices to delete OnePAD.ini
r4732
zeropad: deprecate it in favor of onepad."

Source


msxDS v0.90

"- Display engine optimization. (Thanks to Pixador for the suggestion for sprites)
- Improved MSX1 VDP registers emulation.
- Some optimizations in sound and Z80 emulation.
- Added R register emulation of Z80.
- Update libnds (v1.5.0). Now MsxDS supports the DSI mode of CycloDS iEvo.
- New ITCM memory management to put the most useful routines according to selected MSX mode.
- Fixed colors values of screen 8 mode.
- Fixed bug of color 0.
- Added Key mapping to L,R for Angma Jidae - Devil zone (Uttum Soft). (ROM versions)
- Fixed bug in error messages.
- Updated Carts.crc file.
- Fixed a SCC detection problem for games in ROM."

Source

MESS SVN r11916

"r11916
Forgot to actually clear the block"

Source

WinArcadia & AmiArcadia v16.1

"* Pong: support for rifle games.
* Pong: "Settings|Input|Show controller positions?" option.
* Pong: "View|High scores..." command.
* Miscellaneous improvements and bug fixes."

Source

Stella SVN r2259

"r2259
Make sure all hexidecimal number output in the debugger is in uppercase.

Bumped version number."

Source

GameEx v11.79

"Thanks again to Ben Baker there is now a detailed setup wizard configuration guide at gameex.com.

As well as nicely detailing the entire GameEx configuration it should be useful to our non english speaking users as the page can be translated."

Source

PCSX2 SVN r4735

"r4733
i18n: backport po from 0.9.8 and merge ter&dev into main&ico.
r4734
GSdx: Better hackfix for Dragon Ball Z Budokai Tenkaichi 3, missing body parts still happened sometimes. Thanks to miseru99 for the initial patch and testing.
zzogl-pg win: Patch by Kosmos in the forums, corrects a typo that was causing window size to appear as height x height instead of width x height in windows OS (was breaking fullscreen at it too). Thanks :)
r4735
SPU2-X: Fixed old misunderstanding about the function of the loop bits and documented our findings and unverified suspicions.

Fixes Zero: Akai Chou, Tomb Raider: Legend, Tomb Raider: Anniversary, maybe others."

Source

FB Alpha Shuffle v2.0.0 Test 3

"- added many GUI and driver changes/improvements from FBA Plus!
- Gangta, iq_132, emufan, JAVH, bms888, netbug, CaptainCPS-X, Jimmy_Page... added AVI recorder and input macro. emufan
- added support translated game name list in game selection dialog. 800
- you can edit the the game names in .\config\gamelist.xxx.ini. or you can import game names from mamep.lst. (put it under fbas.exe or config dir) added IPS v4 support from MAME Plus!, click right mouse button on game list. (Thanks to Emuman, emufan)
- added image menu from MAME Plus!, see Misc==>UI Options. (Thanks to Emuman, kkez)
- you can edit which menu style you like in the file config/fbas.ini: // New menu style, if zero-not use, 1-BASIC, 2-GRAY, 3-OFFICE, 4-OFFICE2003, 5-OFFICE2007, 6-EXTRA bMenuNewStyle 4 added select background image and select random image functions, see Misc==>UI Options(support bmp,png,jpg,gif..).
- (Thanks to CaptainCPS-X, FerchogtX) added set misc paths dialog and improve UI for game selection dialog.
- added save preset in "Map game input" dialog. (click right mouse button on "Use preset" button)
- added some custom images in .\res folder, you can replace these images with what you like.
- added display score, select and gameover snapshot to game selection dialog. (http://www.progettoemma.net/snaps/)
- added support archived preview image.(name it: snap.xx, titles.xx, flyers.xx, score.xx, select.xx, gameover.xx. xx = zip/7z).
- (use Thomas Bleeker's PNGlib: http://www.madwizard.org/) added filters in game selection dialog. (it also can filter the custom translated game names)
- (type "lamer" in the filter and it will show unavailable/missing sets) you can edit the filter string in the file .\config\fbas.ini: // User defined filter string, separate with semicolon (';') szUserFilterStr fatal fury;samurai shodown added save favorite games (the file is in config/favorites.ini).
- added "Undo" function for input recordings, "Rewind" function for input recording playback. [blip]
- added adjustable emulation speeds (shift + +/-) and frame counter display (shift+backspace). [blip]
- added a simple jukebox for neo,cps1/2 games. (Thanks to CaptainCPS-X, iq_132)
- (put sound.dat of caname in .\config folder, convert it to UTF-8 encode) You can also use the shortcut keys to switch soundtracks: pagedown / pageup ==> switch tracks. shift+pagedown / shift+pageup ==> switch sections. added 7-Zip support. (http://www.7-zip.org/)
- added XAudio2 sound output. (need install new DirectX runtime/SDK)
- added kawaks/nebula/mame cheat file support. [iq_132]
- (put mame cheat.dat or kawaks/nebula cheat files in cheat folder) changed the emulator will not depend on kailleraclient.dll.
- You can put kailleraclient.dll in the same directory as the emulator if you want to netplay. changed all romsets to match MAME Plus!. (Thanks to iq_132 for converting many neogeo drivers to FBA)
- Many thanks to OopsWare(http://oopsware.googlepages.com/) for porting PGM, CPS3 and many other drivers to FBA."

"- changed fba shuffle version to 2.0.0.
- separated burn library to dll. (you can select different dll from "Help" menu)
- separated pixel filters to dll.
- added Lord of Gun and Alien Challenge driver. [iq_132]
- added Success Joe driver. [iq_132]
- added Varia Metal driver. [iq_132]
- made oldsplus working.
- corrected fps for some pgm games.
- fixed demo of olds.
- fixed game running after window reactive if pause manually.
- fixed cpu usage after exit game if filter is enabled.
- fixed create kaillera game list.
- fixed image scale in fake fullscreen mode.
- added custom button feature. (Map Game Inputs ==> Custom buttons)
- added log window to show emulation debug information. (change log="true" in fbas.xml to enable log)
- added GDI video output.
- added Direct2D video output. (require win7 or vista sp2)
- adjusted config file structure.
- changed cheat, game config, favorite, gamelist file to xml.
(you can use banunu, a tool of fba shuffle to convert old ini files)
- changed some default settings.
- improved autofire, support custom buttons, settings will be saved in game config file.
- improved keyboard focus for gamelist dialog.
- mamep.lst must be saved as utf8(bom) for exporting local gamelist.
- removed unstable simple jukebox, M1 is the best choice to play sounds of games.
- updated libpng library to 1.5.3. (http://libpng.sourceforge.net)
- source code cleanup & optimization.
- updated romsets to match MAME 0.143."

Source

DaedalusX64 SVN r717

"r717
[=>] Merged from Dev branch:

Rev 302 - Corn
[+] Implemented RumblePak support
[+] RumblePak / MemPak option added to global options (RumblePak shakes screen when active).

Note: Enable RumblePak before booting ROM (also enable clean scene if there is garbage left on screen when shaking)
Rev 303 - Salvy
[!} Separate rumblepak from mempak to avoid any conflicts and keep code tyde
Rev 304 - Salvy
[!] Corrected regression in dynarec from 366 that caused random lock ups in several games
Rev 305 - Salvy
[~] Forgot to revert these in 644"

Source

PCSX Reloaded SVN r67807

"r67621
Rebranding"

Source

Jpcsp SVN r2182

"r2179
Improved module loading to avoid error "HLE Function XXX not activated by default for Firmware Version NNN".
Homebrews are loaded using highest Firmware Version so that they can use any Firmware Syscall.
r2180
Improved sceKernelLoadModule to allocate the correct memory size required by the loaded module.
Improved the ELF loaded to only reserve the memory really used by the module.
Improved sceKernelSelfSteopUnloadModule to free the module memory.
r2181
Reverted changes from r2136 in Linux start scripts.
Added same java parameters as for Windows start scripts.
Updated README.txt to match general description from "http://code.google.com/p/jpcsp/"
r2182
Fixed error "HLE Function sceNetAdhocctlInit(sceNetAdhocctl) not activated by default for Firmware Version 635""

Source

Dolphin SVN r7595


"r7595
Revert r7078.
Downgrades Cg to 3.0.0007 again since the November release caused too much trouble for some users.
Fixes issue 4107."

Source



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