June 17, 2011

Emulation News 077: Updates for 6-16-11


Updates are a little late but better late than ever!

MESS SVN r11963

"r11963
Small log fix"

Source

Jpcsp SVN r2188

"r2188
Improved compatibility of sceKernelLoadModule: added delay when loading an HLE module.
Added debug logging to the display to track the "black screen" problem reported by some users."

Source

MAME 0.72 Release 2 for Xbox 360

"[Xbox 360] MAME 0.72 Release 2
==============================

This is a port of MAME V0.72 for your Xbox 360 Console.

Whats New
=========

- Fixed sound issues
- Added basic options screen.
- Removed software filters and Added Pixel shaders. Additional filters will be added later.
- Source code has been included in this release.

Features
========

- Easy to use UI
- Previews
- Full graphics and sound
- 4 players supported
- Cheat menu support
- Hiscore.dat support
- Pixel shader filters


Usage
=====

You will need to find roms that work with MAME 0.72

By default roms will go into GAME:\roms

The mame.ini [Directories] option can be modified so that will hold up to 4 seperate rom paths. Valid devices are:

Usb0:
Usb1:
Usb2:
Hdd1:
Memunit0:
Memunit1:
DVD:


Controls
========

Controls can be configured easily via the mame configuration menu. The defaults set are:

- Back + Start to exit back to menu
- Right Thumb to enter Configuration Mode
- Left Thumb for On Screen Display

Todo
====

- Add additional UI options
- Additional graphics options. Resizing/scaling etc.


Bugs
====

- A small number of roms will crash with a 'Fatal Exception' error.
- Some roms have palette/sprite (endian) issues.
- Some roms have screen aspect ratio issues.


Credits and Thanks
==================

- Thanks to Artik and Logic Sunrise for their continued support.
- Portions of the code is based on MameOX. Credits to the team."

Source


PCSX2 SVN r4746

"r4745
SPU2-X: Little mistake in input area IRQ code.
r4746
SPU2-X: Change initial IRQA value, fixes F1 2005. This is a weird one, read the long comment."

Source

Project64K7E 3rd Update b1

"* Added some Importantes Comentaries on CHT about NetPlay stabilities
* Added support for 3 more games
* Added NetPlay Input Plugin 0.13 (alternative P2P NetPlay)
* Deleted Jabo D3D8 1.7, not stable build for 1.4
* Minors Fixes"

Source

Dolphin SVN r7599


"r7598
Apply the simple NULL-checking patch from issue 4311.
Judging by the feedback provided by other OSX users, this appears to fix the crash when starting Dolphin on OSX with devices that have an empty name.
r7599
PPC/faddsx/jit - fix for Starfox Assault (invisible boss problem)"

Source

XM6 2.05 TypeG v20110616

"Renderer
Fixed bug in re-synthesis of cylindrical BG · Sprite
The sprite controller and V-CRTC under revision given the failure of different values ​​DISP
If I had a tentative deal reflects the state sprite

Main
The full-screen when switching instabilities revision of the renderer"

Source

NesDS v0.52a

"0.52a:
The 'menu' is re-designed.
Raw PCM supported, not perfect, can be switched off in menu>Settings>Config.
Settings of nesDS can be written to 'nesDS.ini' at runtime, done in menu>Settings.
Short-Cuts can be configured in menu>Settings.
'LightGun' is placed in menu>Game>Extra, 'Micphone' and 'FDS disk' are also added there. 'Micphone' is not tested.
Nothing more."

Source


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