May 11, 2011

Emulation News 048: Updates for 5-11-11


Here are some new updates. Enjoy!

MESS SVN r11507

"r11507
added missing files :-)"

Source

DOSBox SVN r3710

"r3710
cr0 always signals 386-type FPU present for 486+ target architectures (fixes Biing cdrom version)"
Source

Stella SVN r2231

"r2231
Cleaned up some inlines that weren't needed.

Updated documentation with info about 2600-daptor, including
usage and its creator. Also included more in-depth explanation
for the various controller types.

Errors from the Thumb ARM emulation code are now caught as exceptions,
and thrown to the parent class instead of calling exit() and simply
crashing Stella. For now, the messages are simply printed and
emulation continues. This will be expanded to show a detailed crash
log in the debugger, and offer the option to exit the ROM.

Removed most of the menus from the OSX port. They weren't being
maintained anyway, and most of them didn't work. I've modelled this
on the way other cross-platform OSX programs work (notably, ScummVM).
Basically, there are menus for exit and help, but otherwise you
should use the menuing system in the application itself."

Source


EMU v1.01 (2011/05/10)

New version out.

Source

SDLMAME v0.142u3 for Ubuntu

"MAME 0.142u3
Tuesday, 10th May 2011
The next step toward 0.143 is packaged for Natty, Maverick and Lucid. Please note that ldplayer had to be removed once again. As usual, it will be back as soon as it builds again. Enjoy!"

Source

Z26 v2.16

"- Fix GUI bug related to controller selection.
- Thanks to Eckhard Stolberg for help with this version."

Source

DSP Emulator 0.11 b2

"10/05 - DSP Emulator 0.11b2
Released DSP 0.11b2 stable version. Binary and source available.
Many big changes in sound system and graphics system, fixed some CPU's issues, optimizations here and there, fixed some graphics in CPS1, fixed Bubble Bobble screen... and other fixes in some drivers.
Added 'SNK 68k' hardware, drivers for 'P.O.W. - Prisoners of War' and 'Street Smart' with sound.
Added 'Jaleco MegaSystem 1' hardware, drivers for 'P47 - Phantom Fighter', 'Rodland' and 'Saint Dragon'.

"

Source

HalfNES v0.033

"-Improved MMC3 mapper (Fixed Teenage Mutant Ninja Turtles 3, Smash TV)
-Improved audio code more, added an option to enable audio filtering so a seperate compile isn't required
-Tied expansion audio into the regular audio code
-Made full screen support more robust (let me know if it's still broken on your XP machine, but it works on mine)"

Source

GSdx SVN r4643

"r4643
GSdx:
Fallback to the old render target read for games that do block level reads (Gust titles)."

Source

Mame32Plus [Ash-Build] v0.142u3

"-Updated at 10-05-2011.

-------------------------------------------------------------
==========================================================

- Regular Mame updates.

====================================================

NOTE: Some of those game must be hanging or doesn´t working at all, please gimme feedback about it."

Source

RomVault v1.6.5

"There was a bug in 1.6.4 that was giving a "Can not create a file when that file already exist" error when moving files out to the ToSort directory.
I have fixed this bug in 1.6.5"

Source

Dolphin texcache-rewrite SVN r7536

"r7536
texcache-rewrite: Depalettizing shaders in DX9.

Not yet used for RAM textures, but they are used when a game interprets an EFB copy with a palette. For example, Twilight Princess does this to colorize the map, and Metroid Prime does this for the thermal and X-ray visors. Now, these things will appear in high-resolution when virtual EFB copies are on."

Source

DeSmuME SVN r4003

"r4003
win32: add "paused" text to caption"

Source

DS1942 v1.3

"* Version compilée avec libnds 1.5.0+ et devkitarm R32
* Sauvegarde / chargement des réglages de l'émulateur
* Compatible CYCLODS iEvolution B6 en mode DSi"

Source


DS Pack v1.7.0

"- Version compiled with libnds 1.5.0+ and devkitarm R32;
- emulator is now compatible with CYCLODS iEvolution B6 in DSi mode;
- minor fixes."

"YOU MUST PATCH THE NDS FILE WITH THE DLDI PATCH BEFORE USING IT.
You must patch the nds file with the drivers compatible with your linker.
Recent linkers like the Cyclo DS evolution patch nds file automatically.

Run 7zip to extract the DSPack.nds file from the DSPack.7z archive in a folder of your card.
Put the MAME's ROM files at the root or in the /MAMERoms subdirectory on your flashcard.

Since the 1.5 version, it's now possible to display differents cabinets (.cbt), captures (.cpt), flyers (.flr), marquees (.mrq) for each games.
Files resources must be copied in the same roms's folder (root or in the /MAMERoms subdirectory on your flashcard)

If you want to use the official pack you can run 7zip to extract files from the DSPack-resources.7z archive.

Controls (listing) :
* PAD : Select game
* A : Play selected game
* R : Display flyer
* L : Display cabinet
* X : Full screen list
* Y : Display the marquee above the capture

Controls (in game) :
* PAD : Play !
* START : Insert coin player 1
* SELECT : Insert coin player 2
* A : Start game (one player)
* B : Start game (two players)
* R : Next level (cheat mode)
* L + R : Reset to listing

You must reset to listing to save high-score"



Source


Pang DS v2.1

"- Version compiled with libnds 1.5.0+ and devkitarm R32;
- emulator is now compatible with CYCLODS iEvolution B6 in DSi mode;
- minor fixes."

Source


Bombjack DS v1.2


"V1.2 : 08/05/2011
* Version compilée avec libnds 1.5.0+ et devkitarm R32
* Sauvegarde / chargement des réglages de l'émulateur
* Compatible CYCLODS iEvolution B6 en mode DSi

V1.1 : 24/05/2009
* Sauvegarde / chargement de l'état de l'émulateur
* Amélioration du son

V1.0.2 : 09/05/2009
* Chargement des hi-scores corrigé

V1.0.1 : 09/05/2009
* Marquee de meilleure qualité (merci progds)
* Set utilisé conservé lorsque l'on revient au menu

V1.0 : 07/05/2009
* Première version
* Version compilée avec libnds 1.3.2
* Le fichier rom est dézippé automatiquement par l'émulateur
* Sauvegarde des hi-scores
* Affichage optimisé avec scrolling différentiel"

Source

VICE v2.3.6

"2011-05-02 Marco van den Heuvel
VICE version 2.3.6
2011-05-01 Marco van den Heuvel
Fixed a crash in the monitor when displaying the help of a command without parameters.
2011-05-01 Marco van den Heuvel
Adapted the plus256k code to use the c64io system.
2011-05-01 Marco van den Heuvel
Completed 'io_source_t' structure data.
2011-05-01 Marco van den Heuvel
Adapted the plus60k code to use the c64io system.
2011-05-01 Marco van den Heuvel
Made all stereo sid base addresses use the c64io system.
2011-05-01 Marco van den Heuvel
Fixed a c64io memory leak, allocations will be freed upon shutdown now.
2011-05-01 Marco van den Heuvel
Extended the I/O collision/conflict detection to handle $D000-$D7FF.
2011-05-01 Stefan Haubenthal
typo
2011-04-29 Spiro Trikaliotis
Remove two warnings about converting integer to float and about converting double to float.
2011-04-29 Dag Lem <
Fix crash caused by r239372011-04-29 Dag Lem
stdarg cleanup
2011-04-28 Dag Lem
Bounds checking for op-amp array
2011-04-28 Dag Lem
Avoid division by zero in unused DAC table
2011-04-27 Marco van den Heuvel
Fixed acia mode selection in the sdl rs232 menu for machines that don't have an acia mode.
2011-04-27 Marco van den Heuvel
Fixed some acia issues (made mode selection c64/c128 only, and made the io source structure reflect the correct cart type).
2011-04-25 Marco van den Heuvel
Fixed some more windows gui issues.
2011-04-25 Marcus Sutton
Made BeVICE SID settings code machine-specific, reducing executable size.
2011-04-24 Dag Lem
Re-measured MOS 6581 op-amp transfer function. Measured MOS 8580 op-amp transfer function (not used yet). Reformulation of solve_gain() to handle high gain 8580 op-amps. Initialization speedup.
2011-04-24 Marco van den Heuvel
Did a make trans-update' to push some of the russian translations into the windows and amiga files.
2011-04-24 Marco van den Heuvel
Added selection of 'none' (no device) for midi-in and midi-out in the windows midi dialog.
2011-04-24 Marco van den Heuvel
Fixed the windows sid, siddtv and sidcart dialogs (catweasel and hardsid only show up when available).
2011-04-23 Marco van den Heuvel
Fixed windows joystick dialogs (speed input element alignment).
2011-04-23 Marco van den Heuvel
Fixed windows peripheral dialog size.
2011-04-23 Marco van den Heuvel
Fixed windows peripheral settings dialog, real IEC device only shows up if opencbm support is available (dll has been loaded).
2011-04-23 Marco van den Heuvel
Fixed the size of the windows peripheral settings dialog output device elements.
2011-04-23 Marco van den Heuvel
Fixed the windows render filter element size.
2011-04-23 Marco van den Heuvel
Fixed the windows fullscreen dialog, aspect ratio elements won't show up if dx9 is not available or disabled.
2011-04-22 Marco van den Heuvel
More translation message syncing.
2011-04-22 Marco van den Heuvel
More translation message syncing.
2011-04-21 Marco van den Heuvel
More translation message syncing.
2011-04-18 Marco van den Heuvel
ChangeLog: VICE version 2.3.5
2011-04-17 Marco van den Heuvel
More translation message syncing.
2011-04-16 Dag Lem
Corrected compilation breaking typo in r23937
2011-04-15 Marco van den Heuvel
Finished parameter bracket cleanup for translations.
2011-04-15 Marco van den Heuvel
Start of parameter bracket cleanup for translations.
2011-04-15 Marco van den Heuvel
Updated.
2011-04-15 Marco van den Heuvel
Monitor parameter translationsbracket removal, will reduce amount of translations and makes future translation syncing easier.
2011-04-12 Marco van den Heuvel
Trailing 'range' elimination, will cut down on translations and make translations message syncing easier.
2011-04-12 Marco van den Heuvel
More trailing 'stuff' for translations cleanup, this will make it easier for translation message syncing.
2011-04-10 Marco van den Heuvel
Updated the intl2po.c code a bit and updated some translations.
2011-04-09 Marco van den Heuvel
Added support for automatic removal of trailing "..." when generating the po files and automatic re-adding of trailing "..." when using translations for unix (cuts down on the amount of translations).
2011-04-08 Marco van den Heuvel
Added support for automatic removal of trailing "..." when generating the po files and automatic re-adding of trailing "..." when re-generating translate_text.c, amigaos/intl_text.c and the windows res*.rc files (cuts down on the amount of translations).
2011-04-08 Marco van den Heuvel
Did a make trans-update to push through the windows hotkey prefix removal into the windows resource files.
2011-04-07 Marco van den Heuvel
Did a make update-po to push through the windows hotkey prefix elimination.
2011-04-06 Marcus Sutton
Moved BeOS VIC-II border mode setting from the menu to VIC-II settings dialog, (and made the dialog available on CBM5x0.)
2011-04-06 Marco van den Heuvel
More windows hotkey prefix eliminations.
2011-04-05 Marco van den Heuvel
Finished the windows hotkey externalization and did a make po-update.
2011-04-05 Marco van den Heuvel
Added menuid.h and string.h as targets for the res.h target, this way all three files will be (re)generated if any of them is missing.
2fd011-04-03 Marco van den Heuvel
Removed lib/zlib include path from the various msvc project files.
2011-04-03 Marco van den Heuvel
More windows hotkey externalization updates.
2011-04-03 Christian Vogelgsang
Improved new autostart/autorun monitor commands by exiting the monitor, performing the autostart and then returning to monitor.
2011-04-03 Christian Vogelgsang
Added new monitor commands "autostart [prog_index]" and "autoload [prog_index]" to make auto starting available in (net) monitor
2011-04-03 Christian Vogelgsang
Refactored autostart loading with attached prog name (img_name:prg_name) into own autostart function
2011-04-03 Christian Vogelgsang
fixed some issues with geninfocontrib
2011-04-02 Marco van den Heuvel
Added support for stringid.h to the win32 ow project files.
2011-04-02 Marco van den Heuvel
VICE version 2.3.4
2011-04-02 Marco van den Heuvel
Changed a free to a lib_free (using lib_malloc(), lib_free(), lib_stralloc() is prefered because of memory leak tracking).
2011-04-02 Marco van den Heuvel
More windows hotkey externalization updates.
2011-04-02 Marco van den Heuvel
2011-04-01 Marco van den Heuvel
Fixed wrong windows easyflash dialog item.
2011-04-01 Marco van den Heuvel
Externalized hotkeys for resvicii.rc
2011-04-01 Marco van den Heuvel
More windows hotkey externalization updates.
2011-04-01 Marco van den Heuvel
Started on windows hotkey externalization.
2011-03-31 Marco van den Heuvel
Fixed coding style, replaced malloc() with lib_malloc() and free() with lib_free() (so the debug memory routines can keep track of memory leaks).
2011-03-31 Ulrich Schulz
dingoo snapshot slot management: removed memory leak and potentiel memory access bug
2011-03-30 Marco van den Heuvel
Fixed windows lightpen dialog sizing.
2011-03-30 Marco van den Heuvel
Fixed windows autostart dialog sizing.
2011-03-30 Marco van den Heuvel
Fixed windows netplay dialog item alignments.
2011-03-29 Marco van den Heuvel
Added the russian translator, korean translator and dingoo port maintainer to vice.texi.
2011-03-29 Marco van den Heuvel
Put the language table in a header file which gets included by the intl files, removes duplication and need for synchronization.
2011-03-29 Ulrich Schulz
dingoo native: disable double pixels for vic20, make allocation dynamic in dingoo render engine, adjust vicerc (all volumes to 50%, disable warp for vic20)
2011-03-28 Marco van den Heuvel
Added korean translations support, 6 items already translated for testing purposes, rest of the translations will follow at a later time.
2011-03-27 Marco van den Heuvel
Fixed the windows russian translation support.
2011-03-27 Marco van den Heuvel
Added russian translations support. (actual translations will be committed at a later time)
2011-03-26 Ulrich Schulz
dingoo native: remove some code that exists in SDK now
2011-03-26 Marco van den Heuvel
Removed archdep_SDL_dingoo_video.c from the sdl Makefile.am
2011-03-26 Ulrich Schulz
dingoo native: some libc function removed, now they are in the Dingoo SDk. Also the video driver is now part of the Dingoo SDK.
2011-03-26 Ulrich Schulz
Made trouble if the data has multiple equal bytes.
2011-03-25 Marco van den Heuvel
Cleaned up the native dingoo code changes.
2011-03-25 Ulrich Schulz
Added dingoo native support.
2011-03-24 Marco van den Heuvel
fix for xcbm2, since both video chip resources are initialized they should also both be shutdown.
2011-03-22 Marcus Sutton
Reverted some segfaulty code in r23850.
2011-03-21 Marco van den Heuvel
VICE version 2.3.3
2011-03-20 Marco van den Heuvel
Added support for mips windows to the sdl port.
2011-03-17 Marco van den Heuvel
Fixed a couple of msvc project files.
2011-03-16 Marco van den Heuvel
Centered the extra joystick adapter combobox.
2011-03-16 Marco van den Heuvel
Made a text input element bigger.
2011-03-15 Marco van den Heuvel
Added my daughter (Jennifer Medkief) to the contributers for the work she's been doing on the windows ui (checking for alignment and bugs, and making suggestions for more user-friendliness).
2011-03-14 Thomas Giesel
Use callback function for watchpoint state change notification. The monitor interface structure has got a callback function pointer already to notify memory implementations if there are any watchpoints active. This function is now used everywhere. Removed old any_watchpoints macro, which used to access monitor internal data directly.
2011-03-13 Marco van den Heuvel
Centered joystick groups in the joystick settings dialogs of the windows ui.
2011-03-13 Marco van den Heuvel
Centered the server/client checkbox headers above the checkboxes in the windows netplay dialog.
2011-03-13 Marco van den Heuvel
Fixed the distance between the scroll-down selection items in the windows sound dialog.
2011-03-13 Marco van den Heuvel
Fixed the button sizes in the windows netplay dialog.
2011-03-12 Marco van den Heuvel
Plugged some memory leaks, courtesy ofMike Battilana.
2011-03-12 Marco van den Heuvel
VICE version 2.3.2
2011-03-12 Marco van den Heuvel
Updated the os/2 ow readme file.
2011-03-11 Marcus Sutton
Add an informational message to the monitor's screen command, and make use of the bank from mem_get_screen_parameter(). (Fixes xcbm2.)
2011-03-11 Thomas Giesel
Prepared checkpoint data model for a more generic implementation, moved global checkpoint list data into monitor.c
2011-03-09 Marco van den Heuvel
Since ow is used for the os/2 compile (and os/2 documentation generation) check for wipfc first and then check for ipfc if the tool is not present (old ow).
2011-03-08 Marco van den Heuvel
Added generation of infocontrib.h to the os/2 ow project files.
2011-03-08 Marco van den Heuvel
Added new ow project files tothe Makefile.am
2011-03-08 Marco van den Heuvel
Added generation of infocontrib.h to the sdl win32 ow project files.
2011-03-08 Marco van den Heuvel
Added generation of infocontrib.h to the sdl win64 msvc project files.
2011-03-08 Marco van den Heuvel
Added generation of infocontrib.h to the sdl win32 msvc project files.
2011-03-07 Marco van den Heuvel
Added generation of infocontrib.h to the win64 project files.
2011-03-07 Marco van den Heuvel
Added generation of infocontrib.h to the win32 ow project files.
2011-03-07 Marco van den Heuvel
Moved some calls over to the 'public' section because ow was complaining that access to protected members is not allowed.
2011-03-07 Thomas Giesel
Cleaned up inconsistent naming (checkpoint = watchpoint | breakpoint | tracepoint)
2011-03-07 Marco van den Heuvel
Added generation of infocontrib.h to the win32 msvc project files.
2011-03-07 Marco van den Heuvel
Defined DWORD_PTR for compilers it is not defined for.
2011-03-06 Marco van den Heuvel
Added a check for pdftex and disabled the building of the vice.pdf file when this tool is not present.
2011-03-05 Dag Lem
Added documentation for calculation of VCR gate voltage
2011-03-04 Marco van den Heuvel <
Touch dox when the tools to generate them are not present.
2011-03-04 Marco van den Heuvel
Changed the maximum width of the members/contributions/thanx text in vice.texi to 68 chars and added substitution of the @dots() tag to the infocontrib.h auto-generation.
2011-03-04 Marcus Sutton
Fix C64_256K bug in the BeOS menu.
2011-03-04 Daniel Kahlin
This broke resid on at least one configuration.
2011-03-04 Marco van den Heuvel
Display usage when -f/-t/-i/-o/-n/-l is given without an extra parameter.
2011-03-04 Marco van den Heuvel
Don't do a string compare unless the string length is long enough.
2011-03-04 Marco van den Heuvel
Added autogeneration of the VICE members/contributors/thanx text (infocontrib.h, previously part of info.c, now included as a header) from vice.texi (shell only for now, project file changes is being worked on).
2011-03-03 Dag Lem
Include gate coupling coefficient (kappa) in equations for strong inversion
2011-03-02 Dag Lem
nclude EKV gate coupling coefficient (kappa)
2011-03-02 Dag Lem
Optimize out explicit variable translations
2011-03-02 Marco van den Heuvel
Added support for most of the previously unsupported texi-tags for the chm format generation.
2011-03-02 Dag Lem
Explicit inlining of output()
2011-03-01 Dag Lem
Cleanup of inlining
2011-03-01 Dag Lem
Inlining of clock() for speedup
2011-03-01 Dag Lem
Simplification of sampling code – make inlining of the last clock() viable
2011-02-28 Marco van den Heuvel
Added .txt format documentation file fixing.
2011-02-28 Dag Lem
Ensure that gcc generates branch free code for overflow handling
2011-02-28 Dag Lem
Simplification of sampling code
2011-02-28 Dag Lem
Summer micro-optimization for single cycle clock() – avoid a branch by including filter enabled/disabled in summer mask
2011-02-28 Daniel Kahlin
Added x64sc to the list of binaries.
2011-02-27 Marco van den Heuvel
Started on a script which will help inthe correct generation of various documentation formats without havingto alter the original vice.texi
2011-02-27 Dag Lem
Revert premature mixer input micro-optimization – requires 8580 op-amp model
2011-02-27 Marco van den Heuvel
Use X_HAVE_UTF8_STRING instead since it is used to indicate the presence of the feature.
2011-02-27 Dag Lem
Mixer micro-optimization – avoid a branch in generated code for switches
2011-02-26 Marco van den Heuvel
AUTHORS, README: Updated with new members.
2011-02-26 Marco van den Heuvel
If RAND_MAX is not defined, use INT_MAX instead.
2011-02-26 Marco van den Heuvel
If memmove is not present use bcopy.
2011-02-26 Dag Lem
Mixer micro-optimization
2011-02-24 Dag Lem
Added missing files, fix for 64 bit builds
2011-02-24 Dag Lem
Failed dlopens seems to be non-fatal; remove requirements for ffmpeg-libs and lame-libs
2011-02-23 Dag Lem
Only state libraries loaded at runtime as explicit requirements
2011-02-23 Dag Lem
Small fix for readline check
2011-02-23 Andreas Matthies
Next try to fix the palette ui in win32."

Source


Share:

0 comments:

Followers

Contact Form

Name

Email *

Message *

Labels

1984 Comic (3) 32x (12) 3DO (28) 3DS (108) 3DS pic of the week (53) Acclaim (2) Action Figures (73) Activision (2) advertising from the past (464) affiliates (5) Affinity Sorrow (4) Alexis Lalas (1) amiga (8) anime (67) anime girl of the week (1) Animonday (39) Anniversary (7) Apple (31) arcade (43) Art (1) Art Gallery (1) article (9) Ascii (2) Askys (1) atari (58) Atari800 (12) Atlus (25) Bandai (5) blast from the past (1) Book (5) Bootleg Game of the Week (79) capcom (38) Capture Card (1) Cassette (1) Cats (9) CDI (9) CDX (1) CIB Sunday (29) Club Nintendo (5) Cobra Team (2) Coleco (1) Colecovision (4) Coming Updates (6) Commodore (29) Computer Fix (5) convention (6) Countdown (15) Data East (1) Diet and exercise (3) Disney (5) DOS (153) DOS Month (49) DOS Thursday (14) DOSBox (55) Dragon Ball (2) Dreamcast (64) Dynamics (1) e-zine (18) EA (3) earthquake (1) Ebay Shoppe (14) Electrobrain (1) emulation news (294) En Espanol (2) Enix (8) Etsy Shoppe (20) Famiclone (39) Famicom (561) Famicom Friday (26) Famicom Guide (69) Famicom Pirates (154) Fceux (72) Final Burn Legends (3) Final Fantasy (2) Find of the Month (36) Flea Market (4) floppy (20) Forgotten Finds (16) Futurama (1) Fuzhou Waixing Computer Science and Technology Co (2) Gadgets (29) Game and Watch (11) Game Arts (5) Game Gear (109) Game-bit of the day (996) Game.com (4) Gameboy (415) Gamecube (135) Games (45) games turned into anime (1) Gamestop (2) Gasha Figurines (1) GBA (219) GBC (192) Geeky love (1) Genesis (471) Gijoes (13) GroovyMame (4) Halloween (4) Handhelds (11) Hatari (3) Hector (1) Hentai (1) holidays (29) Hoxs64 (1) IBM (1) Instagram (1) intellevision (12) ipad (1) Ipod Upgrade (3) ISO Tool (7) Jagulator (2) japan (1) Javascript PC Emulator (1) jDosbox (1) JMednafen (1) Job (6) JoyToKey (1) Jpcsp (98) JRPG (28) Keyboard (1) Kittens (7) konami (16) Labels (13) Labor day (1) Laptop (1) Latest Finds (1935) legos (3) Life (12) Limited Run Games (6) Loot Crate (1) Luis Games (2) Luitello (1) Lunar Silver Star Sega CD (1) Lynx (4) Magazines (44) MAME (34) MAME for XBOX 360 (2) MAME PLUS (25) MAME Plus Plus Kaillera (18) MAME PLUS XT (13) MAME32Plus Ash Build (16) MAME4droid (7) Mameinfodat (1) Mangas (11) Manual Monday (51) Marios (13) MasterGear (4) MD.emu (2) MedGui (3) Mega Man (25) Mega Man 7 NES (1) Merry Christmas (14) MESS (225) MESSinfo (5) Meteor (2) Miami Beach (1) Micro64 (25) Mii (15) milestone (14) Mini Arcade (7) MoarNES (1) Mod (3) Monster Ball Go (5) movies (16) MP3PlayerPlugin (5) MrDo DS (1) MSX (8) MSX emu (2) msxDS (3) multiMAN (16) Mupen64k (1) Mupen64Plus (14) music (11) My Gaming Area (1) My NES (8) N64 (195) Namco (8) Namcot (2) napple (1) Natsume (4) NDS (162) NECA (12) nemulator (1) neo geo (9) neo geo pocket (5) Neo Raine (3) NeoCD (1) NeoGamma (8) NES (863) NES prototype (3) NES.emu (2) NESbox (1) NesDS (16) Nester J (4) Nestopia (2) NestopiaX (3) New Banner (4) New Year (11) News (402) Ngage (1) nGlide (2) NGP.emu (1) nintendo (76) Nintendo Switch (127) Nintendulator (8) NIS (2) NitroGrafx (1) Nuevos Juegos (1) nullDC (2) ODAMEX (4) Odyssey 2 (2) Ootake (13) Open BOR (7) Open Emulator (8) OpenMSX (1) OpenTTD (5) Osmose (1) Packard Bell (1) PangDS (1) Password Wednesdays (14) PC (492) PC Engine (109) PC6001VW (3) PCE.emu (2) PCE/ibmpc (1) PCE/macplus (1) PCSX Reloaded (53) Pcsx2 (112) PearPC (1) Persona4 (3) Personal art (1) Peru (1) Phoenix (1) Pinball (1) Pins (3) Pirates (12) Playing then Playing now (13) PMPlayer Advance (1) PokeMini Emulator (2) Pokemon (149) Pokemon Go (14) PokemonCardoftheWeek (58) poll (7) Pom1 (1) Posters (1) PPREFS (4) ProGrammaX (3) Project 64 (21) PS1 (434) PS2 (241) PS3 (121) PS3 Game List (1) PS3 MAME (1) PS4 (185) PS5 (13) PSP (96) PSP 3D plugin (2) PSP Custom Firmware (10) PSPident (2) PSvita (61) PSX Emulation Cheater Codelist (1) PSXjin (2) puNES (25) Pypdp8tk (2) Q-Gears (1) Q4Wine (1) Qaop (1) QMC2 (52) Question Session (2) Rage (1) random (2) Random Fact of Video Game History (1) RemoteJoyLite (1) Reproductions (2) retro cheat page (23) Retro Comics (18) Retro Copy (1) Retro Excremental Fecal Matter of the Week (1) Retro Freak (1) Retro Game Ending (4) Retro Game of The Week (173) Retro Gaming (167) Retro Gaming Articles (8) Retro Gaming Life Podcast (2) retro news (666) Retro Tuesdays (10) Retro-Tips (1) Retrobeat Tuesdays (40) retrobit of the day (361) Retrowear (1) retroweb (6) Rising Star Games (1) Rom Center (1) Rom Collection Browser (1) Rom Manager (13) Rom Vault (5) RPG (64) SammyStudios (1) Save Game Manager (12) ScummVM (5) SDLMAME (15) SDLMAME4Ubuntu (9) Sega (36) Sega Ages (8) Sega CD (68) sega cd 32x (3) Sega Master System (108) sega pico (3) Sega Saturday (14) Sega Saturn (143) SegaSaturday (29) SharpBoy (3) Shopify Shoppe (23) Shoppe (4) SNES (620) SNES9x (15) SNES9x Euphoria (1) SNES9x GX (1) SNES9x-PS3 (2) SNESmulDS (1) SNK (2) soccer (3) Sonic (11) Sony (4) Speak and Spell 1978 Simulator (9) Speccy (9) Spectaculator (1) sports (6) SPU2-X (8) Spud (1) SquareEnix (9) Squaresoft (9) SSF (17) SSNES (11) Stella (41) Stella DS (3) Step Mania (6) Stream (3) Summer Days (1) Sunsoft (3) Super 7 (5) Supermodel (3) Surreal 64 (3) Taito (6) Techno (2) Tecmo (7) TempAR (3) Tengen (2) Test 7 (5) Thank You (2) Thanksgiving goble goble (5) THQ (1) ThunderMAME (1) TikTok (1) TMNT (130) Toys (121) TR64 (1) Tradewest (1) Trading Cards (43) Translated Games (6) Trinitron (1) Trip to Peru (23) TRS32 (1) Turbo Grafx (96) Twitch (4) uBee512 (2) UberNES (1) UKNCBTL (4) Unreal Speccy Portable (3) USB Loader GX (3) vacation (1) Valentines Day (2) VBA GX (1) VBA-PS3 (1) Vba-ReRecording (15) VBANext-PS3 (1) VectrexWii (2) VGMToolbox (6) VHS (21) Vic20emu (1) VICE (5) village (3) Virgin (2) Virtual Box (10) virtual boy (11) Virtual Gameboy (5) Virtual Gameboy Advance (8) Virtual Jaguar (26) Virtual Library (3) Virtual T (1) VirtualC64 (1) Visual Boy Advance (13) Voodoo (1) Wii (147) Wiiengine (1) WiiHandy (1) WiiMC (3) Wiirtual Boy (1) WiiU (47) WinApe (1) Windows 3.11 (1) Windows 95 (1) Windows XP (1) WinDS (10) Wine (18) WinFellow (1) WinTVC (1) WinUAE (25) WinVICE (2) WinVZ300 (28) WolfMame (2) WolfMESS (2) Wonderwasn (1) Working Designs (5) world cup (2) XBMC4XBOX (1) XBOX (79) Xbox 360 (121) Xbox One (29) Xebra (1) XM6 (3) XM6i (3) XM7 (7) Xroar (3) XSeed (2) Yabause for Pandora (1) Yabause Wii (6) Yape (3) ykhwong's DOSBox (6) Youtube (112) Yu-gi-oh (161) Yu-gi-oh finds (36) Yu-gi-oh!CardoftheWeek (70) Z26 (4) zelda (19) Zx Spectrum (2) ZXMAK (5)

Blog Archive

About me

This is a site dedicated to retro gaming in particular but it'll have other things as well. We are open minded to all sorts of gaming included non-video gaming. Please take a chance and explore what we offer! -Famicom Freak

Theme Support