May 28, 2011

Emulation News 058: Updates for 5-28-11


Once more, I hope you all have a great holiday weekend! Enjoy it but be sure to check out today's emulation news!


MP3PlayerPlugin v1.8

"- Corresponds to 1.8 FW6.39
- Added to the menu items change CPU clock
(change will apply when the menu disappears)"

Source

MESS SVN r11682

"r11682
HLSL updates: Favor bilinear sampling on X and point sampling on Y."

Source


Stella SVN r2238

"r2237
Final updates for the impending 3.4 release.
r2238
And right away, I forgot something for the 3.4 release.
That's why I'm not bumping the final version number until
just before the release ..."

Source


DaedalusX64 SVN r711

"r711
[=>] Merged from Dev branch:

Rev 288 - Salvy
[+] Insert country ID in ROM name for cheats (This is to allow more cheat entries per slot and to fix the parsing cache for cheats when having multiple regions of the same ROM.)
[!] Minor optimization to cheat parsing
[!] Updated Daedalus.cht to follow new format
[~] Removed entries for hacks that are no longer used

Note : Cheatcode format has changed slightly, Please refer Cheat FAQ for help : "

Source


Dolphin SVN r7564


"r7564
Improve WII state saves by saving /tmp and IPC request/reply queues

mp3:c stores temporary files in /tmp and needs them restored to
resume properly."Link

Source


jDosbox v0.74.20

"* New dynamic core, most games are 2x faster than build #19
* Fixed lots of minor bugs, mainly around installers"

Source


Jpcsp SVN r2153
Link
"r2147
Fixed sceKernelTerminateThread() when terminating the current thread. This might fix games suddenly stopping
to work e.g. during loading screens.
Fixed sceKernelGetThreadExitStatus().
r2148
Generate 32-bit/RGBA BMP files (instead of 24-bit/RGB) when capturing images in debug mode.
r2149
Added test sample for sceIoDevctl(cmd=0x02425818)
r2150
Fixed sceIoPollAsync when file was not found.
Improved sceIoOpen: creating parent directories with PSP_O_CREAT flag.
Fixed sceIoDevctl(cmd=0x02425818) based on tests using iotest.pbp
r2151
Fixed compiler error "Not implemented: branching to an unknown address".
Added new java native code sequences.
Better compilation of code blocks ending with unconditional branch instruction.
r2152
Added draft version for sceUtilityInstallGetStatus(), sceUtilityInstallInitStart(), sceUtilityInstallShutdownStart() and sceUtilityInstallUpdate().
r2153
Added draft module sceP3da (no function implemented)."

Source


SPU2-X SVN r4678

"r4678
SPU2-X: Improved Real-Reverb engine algorithm.

Before trying this revision, make sure your speakers/headphones are not too loud.

I have been looking at it for a long while, and I decided it couldn't be just "somewhat similar" to a Schroeder Reverberator.
The SPU2 designers would have actually used a working design for a reverberator, so chances are they implemented Schroeder's.

I haven't had the chance to test this code in spu2-x, but the results in the "Impulse Response Analyzer" tool I coded specifically for this, are positive.

Some tweaks might be needed, because I'm not sure if Neill got the IIR part right or not."

Source

Dolphin texcache-rewrite SVN 7566


"r7565
texcache-rewrite: Cleanup by moving more common stuff into TextureCacheBase
r7566
texcache-rewrite: Merge latest from trunk"

SourceLink
jDosbox v0.74.21

"* Support for installation rollbacks in MSI.
* 8- and 16-bit bitmap formats in the DIB engine.
* Fixes in the XInput2 mouse support.
* Better support for text shaping in Uniscribe.
* Improvements to the Item common dialog.
* More MSVC runtime functions.
* Various bug fixes."

Source


Wine v.1.3.21

"- Option to clip the mouse inside fullscreen windows.
- Support for persistent HTTP connections.
- Initial implementation of the XML writer.
- Support for drawing rectangles in the DIB engine.
- Volume control in MMDevAPI.
- More MSVC runtime functions.
- Various bug fixes."

Source


DBGL v0.73

"Added 4 additional link fields, and 2 alternative executable fields. Simply right-click on a profile to run a profile using any of the alternative executables. (RetroFAN)
Implemented keymapper-file export/import. (code120)
Now using a really nice DBGL icon for all platforms made by VR. (Sandy)
Added support for empty write locations for PhysFS mounts (so that it writes to the captures folder). (Phil)
Implemented proper connection timeout when using websearch without internet connection. (kolano)
Many minor improvements to the user-interface; added a tooltip for the active filter-tab which shows the number of profiles in the list (code120), if no mount is selected, but there is just one, DBGL will use that for the grabber, the notes field in the profile editor now uses the configurable (monospaced) font, added all/none image-selection buttons in the profile editor (RetroFAN), now providing an option to remove the profile-specific keymapper-file upon profile removal, fine-tuning of some default dialog sizes for Linux systems, etc.
Fixed background colors of specific animated web images from Pouet. Also added support for importing those files (they are now imported as individual screenshots), and fixed an issue with character encoding when importing information. (kolano)
Fixed a regression in the D-Fend importer (some fields were not being imported since 0.69c)
Fixed an issue which could cause config settings for another DOSBox generation in some .conf files, when multi-editing profiles with multiple DOSBox versions, without setting a new one.
Fixed a config parsing problem with profiles having a .com as the main executable, and an .exe as its parameter. (leileilol)
Fixed 2 issues related to the importer: one could cause booter games to fail to start (disk img2 and img3 were incorrectly set), and the other which caused game directories to be created when importing only profiles (thus without game files).
Added support for locale variants, and added Lord Rius' "Español (Capitalizado)" variant. The Italian translation was updated by code120.
SWT updated to 3.6.2"

Source

uBee512 v5.3.0

"New for this release:
* Added TAP file support using live patching to allow Basic/Boot 8012/E012
and 8018/E018 ROM/RAM locations to read and write bytes to file.
* Added --tapfile-list, --tapfilei, --tapfileo, --tapfilei-close,
--tapfileo-close options for TAP file support.
* Added 'tapfile' argument to --modio arguments.
* Added new configurable OSD schemes selectable by user.
* Added --osd-consize to set the console dialogue size.
* Added --osd-conpos to set the console dialogue position.
* Added --osd-cursor to set the console cursor flash rate and type.
* Added --osd-list to list all the built in OSD schemes supported.
* Added --osd-scheme to allow a scheme to be selected.
* Added --osd-setbtnm to set the colour values for OSD buttons.
* Added --osd-setbtnt to set the colour values for OSD buttons text.
* Added --osd-setdiam to set the colour values for OSD dialogue.
* Added --osd-setdiat to set the colour values for OSD dialogue text.
* Added --osd-setwidi to set the colour values for OSD widget icons.
* Added --osd-setwidm to set the colour values for OSD widget.
* Added --osd-setwidt to set the colour values for OSD widget.
* Added osd_scheme.ini.sample configuration file.

Changes:
* Changes made to emulator hook function.c file to allow single OUT byte
functions on the existing emulator port.
* Changes made to tape_command() to only set tape status and report 'Tape
rewind.' if a tape input file is open.
* New default OSD scheme.
* Changes made to the 'ubee512rc.sample' file to include OSD examples."

Source



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Reanaclaire said...

Hello..please contact me for some game reviews proposals.
Thanks!
reanact(at)gmail.com

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