May 17, 2011

Emulation News 052: Updates for 5-17-11


Here are the news for today. Enjoy!

QMC2 v0.2.b20

"- fix: ROMAlyzer / checksum wizard: correctly handle ROM files when their names contain special characters (i.e. ´&´)
- fix: corrected the handling of repeated log messages (the repetition counter was correctly logged, but the actual new message was eaten)
- fix: remove Phonon effects asynchronously (aka QObject::deleteLater()) -- note that this finally also fixes the long-standing post-mortem crash on Mac OS X
- fix: file and directory edit widgets did only commit any data changes when they were ´edited´, but not when their data changed ´spontaneously´ -- see bug tracker ID #17
- fix: MESS targets: avoid crash when exiting while a device setup is open
- fix: emulator configuration: correctly position the text cursor for ´int´ and ´float´ option types as well
- fix: corrected hiding of category-/version-columns in the category-/version-views
- fix: embedder: under certain window-managers (i.e. KDE4 >= 4.6) the snapshot-viewer wasn´t correctly updated -- fixed by adding an explicit paintEvent() method which just repaints the background brush
- fix: Win32: emulator control panel: hide LED0-, LED1- and status-columns, because notifiers aren´t supported on Windows (yet)
- imp: SDLMAME/MAME/MAMEUIFX32 templates updated to 0.142u3 (new option menu for MAME, removed option uimodekey for MAME)
- imp: SDLMESS/MESS templates updated to 0.142u3
- imp: ghost image enhanced, including a derived ´no video´ pendant
- imp: improved log output when the validation of the emulator executable fails
- imp: MESS targets: added new / alternate emulator type identification string (´M.E.S.S.´ vs. ´MESS´) as used since 0.142 SVN -- see bug tracker ID #16
- imp: MESS targets: the device configurator now also saves / restores the last selected setup (if any) and includes a context menu for the device instance map
- imp: added an option to let the user decide if the ROM status icons are to be shown or not (see in game/machine-list tab of the main setup dialog)
- imp: avoid potential blocking when synchronously calling external programs
- imp: updated template format to v0.2.4 which adds support for a new ´combo´ option-type (editable combo-box with pre-defined choices the user can select from) and a new ´visible´ attribute to hide certain options (esp. to hide the ramsize option for MAME, where it´s not used, but the emulator still reports it as a valid option)
- imp: setup dialog: added the ability to reset a customized application- or log-font as well as to reset the style-sheet (note that the system´s default font will be gathered during startup, so if its value changes at run-time you will have to restart QMC2 for correct behavior)
- new: added command line option -qmc2_config_path to allow for overwriting the path where QMC2 stores its setup, caches etc. -- it´s in the user´s responsibility to copy/move the data to the desired directory (otherwise QMC2 will start over, which may be wanted behavior, though)
- new: support for game/machine attached YouTube videos (Phonon-based video player)
- new: added three tool-functions to allow for forced removal of any game/machine-list related cache data stored on disk
- new: added support to provide lists of available BIOS sets (MAME & MESS) and RAM size options (MESS-only) in the game/machine-specific emulator configuration widgets
- wip: completing the support for software lists -- basically working, but some planned functionality is still missing, and there are open questions regarding the official way to scan the hash XML data
- doc: added Q2.14, Q2.15, Q2.16 and Q2.17 to the FAQ"
Source



Jpcsp SVN r2136

"r2133
Added draft version for sceUtilitiyNpSigninXXX().
Fixed sceUtilityGetNetParamLatestID().
r2134
Further network improvements.
Implemented sceNetInetListen, sceNetInetAccept (server sockets), sceNetInetInetPton.
Fixed sceNetInetRecvfrom, sceNetInetInetNtop, improved sceNetInetSelect.
r2135
Improved sceNetApctlTerm so that a sceNetApctlInit is possible again (e.g. disconnect/reconnect).
r2136
Updated Linux start scripts.

Reversed and added MSG flags to sceNetInet.

Improved SAVEDATA MODE_SIZES in sceUtility and added small new finding to SceUtilitySavedataParam.

Implemented MD5 and SHA-1 utilities in UtilsForUser.

Improved viewport resizing (currently disabled) in VideoEngine.

Fixed a bug in sceFont.

Added new crucial finding to ThreadManForUser that can affect hleKernelExitThread is some games."
Source

OpenEmulator SVN r637

"r634
Added OpenGL paper canvas page separator, updated device count in emulation
window, fixed PAAudio when playing a sound twice, fixed OpenGL paper canvas
borders, implemented OpenGL paper canvas pixel density
r635
Work in progress: viewframe update
r636
Implemented CanvasView paper scrolling, defined paper vertical clip region
r637
Improved OpenGLCanvas configuration logic, implemented paper canvas postImage,
implemented OEImage overlay and clipping, implemented paper canvas update when
paper size changes, fixed paper canvas size getting stuck"


Source


Dolphin SVn r7547


"r7547
Fix IOCTL_ES_GETVIEWCNT (uninitialized data)
GH5 Loads again
use the existing function instead of checking titleid each time a NANDLoader is needed"

Source

Dolphin texcache-rewrite SVN r7549


"r7549
texcache-rewrite: Virtual EFB copies for OpenGL.

We still need a depalettizing shader for OpenGL."

Source


Project64k v0.22

"Project64k 0.22 HYBRID is the first stable release of my emulator that is pretty much perfect. Still some issues to look into but for most part it is best modified version of pj64 for netplay.

New Shortcuts

- Ctrl C for cheats
- Ctrl N for Netplay
- Ctrl S for Settings
- Ctrl R for Rom folder
- Ctrl L for Refresh rom list
- Ctrl Q for Force quit


New Features

-Menu made easier to understand
-More user friendly
-Help menu added (with tutorial)


Fixed

-Multi-Language support fixed (Now supports most languages again)

-Emulator crash glitch

-Limit FPS removed (causes problems)

-Full screen taken out (Causes DS)

-Kailleraclient minor fixes"

Source

VirtualBox v4.0.8

"Mac OS X hosts: fixed incompatibility with recent Mac OS X versions in 64-bit mode (bug #8474)
Mac OS X hosts: fixed incompatibility with hosts with more than 16 cores (bug #8389)
Mac OS X hosts: fixed painting corruptions on a second monitor in 64-bit mode (bug #7606)
GUI: restored functionality to set an empty host key to disallow any host key combination (4.0.6 regression; bug #8793)
VBoxManage: added controlvm screenshotpng subcommand for saving the screenshot of a running VM in PNG format
VBoxHeadless: fixed potential crash during shutdown (Windows hosts only)
NAT: built-in services use the correct Ethernet addresses in Ethernet header and in ARP requests
Host-only networking: fixed adapter reference counting
E1000: fixed rare guest crashes with Linux SMP guests (bug #8755)
SATA: fixed guest disk corruption under rare circumstances (only relevant for guests with more than 2GB RAM; bug #8826)
Storage: fixed data corruption after a snapshot was taken with asynchronous I/O enabled (bug #8498)
Floppy: several improvement
HPET: another fix for time jumps (bug #8707)
USB: removed assumption that string descriptors are null-terminated (Windows hosts only)
3D support: fixed a potential crash when resizing the guest window
3D support: fixed GNOME 3 rendering under Ubuntu 11.04 and Fedora 15
Snapshots: fixed another bug which could lose entries in the media registry when restoring a snapshot (bug #8363)
Shared Folders: don't stop mounting the other valid folders if one host folder is inaccessible (4.0.6 regression)
Linux Additions: check whether gcc and make are installed before building kernel modules (bug #8795)
Solaris Additions: added support for X.Org Server 1.10
Guest Additions: fixed inappropriate Guest Additions update notification when using vendor-specific version suffixes (bug #8844)"

Source

PCSX2 SVN r4656

"r4656
GUI: BUGFIX: (Save)State in GS window title can get out of sync with actual current slot (after loading/saving state via the menu).

Details:
- It seems that due to legacy reasons, Lilypad is setting the current state at the GS window title, as a hack which is enabled by default (at Lilypad's main GUI tab). However, it's buggy because it only changes the display when (shift/)F2 is pressed, while the current slot actually also changes when loading/saving state via the PCSX2 main menu, so it can get out of sync (possibly with unpleasant results, especially when saving). Now it's disabled by default at Lilypad, and if enabled, displayed as "State(Lilypad)".

- PCSX2 itself now properly handles the current State slot at the GS title window.

Note: ZeroGS still changes its title independently (not via the "standard" PCSX2 mechanism) so Lilypad's title hack might still be useful for it. However, it's still buggy and can get still out of sync.

TODO: Remove this option completely from Lilypad because it's buggy? ZeroGS can still use it, but I think it can cause more harm than good. What do you think?"

Source

Mupen64Plus 20110517

"- updated video plugin for new Mupen64plus 2.0 API
- updated Console-UI front-end for new Mupen64plus 2.0
- updated RSP plugin for new Mupen64plus 2.0 API
- updated input plugin for new Mupen64plus 2.0 API
- updated core for new Mupen64plus 2.0 API versioning
- updated audio plugin for new Mupen64plus 2.0 API"

Source


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