So here are today's news! Take a look why don't ya?
NesDS v0.55b
"Sound update.
Sprites update.
A bug of Memory fixed.
Palette sync added, click Menu > Game > Display > OnOrOff to change. More info, see the 'About'.
Pal sync needed:Fantastic Adventures of Dizzy, Micro Machines, Wizards & Warriors, Feng Shen Bang."
Source
FourDO SVN r193
"r185
Good progress: joystick bindings can now be set up in the input configuration dialog. The emulation does not yet respond to the bindings.
r186
Changed spaces to tabs and added skeletal (and broken) wix project
r187
FourDO installer creation
r188
Added C++ runtimes as a dependency
r189
Some setup changes
r190
Adding new setup stuff
r191
Adding ignore file changes to ignore setup temp files
r192
Got the .NET framework bootstrap working, sorta. I hacked it big time. I have decided: MSI's are horrendous. At this point, I wish I had used nullsoft's installer.
r193
Some UI flair on input settings "
Source
Jpcsp SVN r2295
"r2294
Removed a lot of compilation warnings displayed by eclipse using its default settings (mainly unused imports).
r2295
Fixed workaround of r2288 for async reading. Need more investigation to restore proper async reading in async thread. "
Source
PCSX2 SVN r4881
"r4879
pcsx2: implement theading name on linux.
onepad: properly connect the latest button
sdl: do not compile some useless files (which fail to compile on my system btw)
r4880
pcsx2: implement thread timing on linux => display cpu usage on title bar
r4881
(unknow)"
Source
MESS SVN r12731
"r12730
MULTI16 - modernised.
r12731
MYB3K - modernised."
Source
DS2x86 v0.23 Beta
"This version has the following fixes and improvements:
- Fixed the DOS file "rename" operation (fixes Albion save game etc).
- Fixed "adc reg32,reg32" opcode Carry handling (fixes Albion graphics corruption).
- When the TouchPadMouse mode gets reset, the screens are swapped to normal order.
- Major internal rewrite, in preparation for upcoming virtual memory support."
Source
Mame32Plus [Ash-Build] v0.143u4
"-Updated at 20-08-2011.
-------------------------------------------------------------
==========================================================
- Regular MAME updates.
====================================================
NOTE: Some of those game must be hanging or doesn´t working at all, please gimme feedback about it."
Source
Yabause Wii r2649 Beta 23
"- adjust SDL audio driver for Wii
- fix vdp1 clipping
- show game filenames by outlined characters when the game has its setting
- some minor fixes and changes"
Source
FourDO v1.0.5.0 Alpha
"- Added support for joysticks.
- Ability to add multiple links controls.
- Controllers / joysticks that you set will be saved with a unique GUID (provided by DirectInput). This avoids the cumbersome problems in a more simplistic using something like the device number. You should be able to resolve two controllers of the same type 4DO recognize them as a single device. The author finds it convenient, but would like to know if it is for you.
- If a joystick is disconnected while playing, 4DO will not be lost. It will not continue to press the last key pressed, and you can plug the joystick to return to the game
- You can connect a single button on your controller on several real buttons on the 3DO and vice versa.
- Support any axis including accelerometers. The author does not stick with accelerometer, and he would like to get feedback to see if it works correctly.
- You do not need to choose a specific device (keyboard or joystick) when setting a 3DO controller. You can connect both the keyboard and buttons on a controller on the same controller for the 3DO.
- The documentation says SlimDX supports Xbox 360 controllers. So 4DO should also do so. However, the author has not tried."
Source
Altirra 2.0 Test 33
Source
DeSmuME SVN r4088
"r4087
- add game database (only crc & savetype yet);
winport:
- add convert ADVANsCEne database (http://www.advanscene.com/offline/datas/ADVANsCEne_RToolDS.zip) to DeSmuME internal database;
r4088
- fix VS2010 build"
Source
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