August 23, 2011

Emulation News 139: Updates for 8-17-11





New news news!

MESS SVN r12650

"r12650
ioport.c: during emulation, detect keyboard only when enabled [Fabio Priuli] "

Source

PCSX Reloaded SVN r69712

"r69712
SPU crash fix, macos peopsxgl gte accuracy. "

Source

VirtualBox v4.1.2

"This is a maintenance release. The following items were fixed and/or added:

VMM: fixed 64-bit guests on AMD Fusion CPUs (bug #8824)
VMM: fixed handling of the sysenter/sysexit machine instructions in 64-bit guests on Intel hosts
GUI: added linked clone support
GUI: fixed error check when changing the VM controller settings (4.1.0 regression; bug #9246)
GUI: fixed the inclusion of additional information (license, vendor, ...) on OVF export
GUI: when taking a snapshot from the VM selector, don't do a live snapshot
GUI: fixed immediate crash during start on certain environments due to a library version conflict
Guest control execution: implemented copying single files from guest to the host (directories and filters not supported yet)
Guest control execution: limited to serve up to 5 guest processes at a time by default
Main: return the correct RDP default port fixing settings warnings in the GUI if the remote display was enabled at runtime (bug #9368)
VBoxSVC: made the path comparison OS independent when images are registered (bug #9303)
VBoxSVC: several fixes/performance improvements for cloning of VMs
Snapshots: fixed "Solid-State drive" flag survival on snapshot creation (bug #9379)
VBoxManage: implemented copyfrom and stat guest control tools to copy files from guest to host and to check for existence of files on the guest
VBoxManage: fixed extpack install --replace (bug #9308)
VBoxManage: allow to start multiple VMs with startvm
VBoxManage: experimental support for SATA CD/DVD hotplugging
Mouse support: fixed an off-by-one pointer position error affecting Windows guests (bugs #7566, #9321)
VRDP: fixed a case when the screen was not redrawn correctly (bug #9242)
NAT: changed TCP connection establishment according to Winsock API requirements (Windows hosts only; bug #8919)
USB: fixed device recognition issues (bugs #9299) and fixed several device capturing issues (Windows hosts; bug #9299)
USB: fixed issues with remote filters being applied to local USB devices
OVA: fixed import of renamed OVA files (bug #9033)
Windows host: fixed icon for .VDI files (bug #9393)
Solaris hosts: fixed a bug preventing parallel usage of multiple host NICs with Crossbow based bridged networking
Linux hosts: fixed random kernel panics on host suspend / shutdown (4.1.0 regression; bug #9305)
Guest Additions: keep logged in user count in out-of-memory situations and warn about it
Solaris Additions: fixed shared folders due to missing symbols in the vboxfs module (4.0.12 / 4.1.0 regression; bug #9264)
Windows Additions: fixed file truncation on a shared folder with some applications (bugs #9276, #9315)
Windows Additions: fixed shared folder issues with antivirus software and 64 bit Windows guests (bug #9318)
Windows Vista and 7 guests: WDDM driver fixes and performance enhancements, fixed WinSAT crashes (#9267)
Linux Additions: fixed llseek() for Linux kernels 2.6.37 and above "

Source


Altirra 2.0 Test 29

Source


puNES v0.30

"In the future I will use this post to announce new releases and changes.

puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
P.s. doesn't support zipped rom yet

Current version : 0.30

Changelog:
0.30
added a save/load state system with 6 slots.
F1 = save state
F2 = dec slot
F3 = inc slot
F4 = load state
0.29 (bugfix release)
correct some bugs and redesigned the timeline in the windows version.
In the linux version i dropped the dependency with some libraries (such as the libpng 1.4) and this should make the emulator also run correctly on distributions like Ubuntu.
0.28
in this release I have implemented a "Timeline" bar. In the lower left corner there is now a bar with which you can go "back in time" up to a maximum of 60 seconds. Each tick corresponds to 5 seconds. If you don't want to use the mouse you can also use the keyboard. Pressing CTRL will pause the emulator and, while keeping CTRL pressed, you can move the bar with the left and right buttons.
0.27
I had forgotten to enable the save of configuration, fixed.
I built an internal database to automatically recognize the rom type (PAL or NTSC). If the Mode is setting to "Auto", the emulator will try to recognize the rom otherwise it will use the preferred mode.
0.26
Added native GUI for Linux (GTK+2) and for Windows.
Implemented Taito mapper (33).
0.25
Implemented Hard Reset (F11 key) and Soft Reset (F12 key).
Implemented switch from PAL system and NTSC with F8 Key.
Implemented PPU Open Bus and correct some bugs in DMC emulation.
Implemented AxROM, BxROM, GxROM and CPROM mappers.
I finally manage to pass all the Blargg's tests that I've found on the internet (including sprdma_and_dmc_dma.nes and sprdma_and_dmc_dma_512.nes).
0.24
Implemented emulation of mappers MMC2, MMC4, ColorDreams and Camerica.
Correct a little bug and now "Time Lord (U) [!].nes" work without glitches.
0.23
Implemented the save on file for the PRG Ram battery packed.
Rewrite MMC1 emulation and tested with all GoodNES MMC1 roms.
Now work without glitches the MMC3 chinese roms that in the previous version had problems (Aladdin 2 (Unl), Bing Kuang Ji Dan Zi - Flighty Chicken (Ch), Chu Han Zheng Ba - The War Between Chu & Han (Ch) an many others).
0.22
Implemented all illegal opcode.
Rewrite from scratch MMC3 emulation and now really work with every rom that I've tested (for two weeks I've tryed all 5118 MMC3 GoodNES roms including Blargg mmc3 test) except for few bootleg and some chinese roms (why??).
Implemented fix for young indiana jones chronicles (thx James).
0.21
Correct some bugs in the MMC3 (NTSC and PAL) and now
all the roms that I'have tried works well.
0.20
Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom
0.19
complete APU emulation.
This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle.
Changed the structure of the code and now the emu takes less than 100Kb.
Correct many many many bugs.
0.18:
added AxROM (mapper 7) emulation.
0.17:
fixed another bug and now Incredible Crash Dummies run without problems.
0.16:
correct a couple of bugs in the mmc3 emulation.
0.15:
added MMC3 emulation.
0.14:
Correct a a bug in the controller routine (thanks Dwedit).
0.13:
Correct a little bug and now all cpu_interrupts_v2 test roms passed.
0.12:
Implemented reading of $2004 during the rendering.
(thx to Quietust for the info and for the read2004.nes test rom).
0.11:
I worked hard on the CPU and PPU emulation and now many
of test roms worked perfectly (thanks blargg).
Added OpenGL support.
Implemented APU Frame Interrupt (only this for now).
Many bugs are gone.

Mappers supported : 0, MMC1, UNROM, CNROM, MMC3, AxROM.
Sound : Implemented.

keyboard:
arrow keys = left, right, up, down
a = button A
s = button B
z = Select
x = Start
1 = 1x
2 = 2x
3 = 3x
4 = 4x
5 = no filters
6 = scale2x
7 = ntsc (press more time to switch between composite, svideo, rgb, monochrome)
. and , = switch between PAL palette, NTSC palette and Sony CXA2025AS US decoder, monochrome and greenchrome.
f = toggle fullscreen
o = switch between opengl and software rendering
p = toggle stretch in fullscreen
r = something nice in opengl mode (use the mouse to rotate the cube)"

Source

VirtualC64 v0.9.5.2

"1. Fixed another bug that caused the emulator to crash on some lion machines"

Source


MSX.emu v1.4.1 for Android

"Play all your favorite MSX games
Advanced MSX emulator based on BlueMSX with support for the original hardware up to the TurboR. Future updates will also add support for ColecoVision and Sega SG-1000. Please verify your games/programs run on the PC version before purchasing, and feel free to email me with any questions. The majority of BlueMSX features required to run most games are already supported with even more coming soon (tape support, improved on-screen keyboard, etc).
Note: Various MSX system files are required to use this app, see the website for setup instructions.
Features include:
* Supports ROM (.rom, .mx1, .mx2) and Disk (.dsk) programs, optionally in zip files
* SCC and FM sound support
* Internal SRAM and save state support, auto-save and ten manual slots for save states.
* Configurable on-screen multi-touch controls & keyboard support (needs Android 2.1+ for multi-touch)
* Multiplayer-capable Wiimote + Classic Controller and iControlPad support (works with 2-player games like Salamander)
* Portrait/Landscape auto-orientation support
No ROMs are included with this app and must be supplied by the user. Transfer games anywhere to your SD card and browse to them from within the app (default SD card directory is /mnt/sdcard). Enable the Direct Texture option if supported by your device to increase performance.
Visit the homepage at explusalpha.com for more info, ports for other platforms, and my other apps. Please report any crashes or device-specific problems via email (include your device name and OS version) so future updates continue to run on as many devices as possible."

Source



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1 comments:

Danny Danials said...

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