August 08, 2011

Emulation News 130: Updates to 8-8-11



Here are today's updates!

MESS SVN r12521

"r12521
SORCERER - Added floppy-disk support. CP/M works. [Robbbert]"

Source


VisualBoyAdvance-M SVN r1030

"r1026
recommended optimisation config, verified 15-20% speedup when running turbo using smba4-smb3 (previous was 213-221%, now is 221 with frequent jumps to 228%)
r1027
made code generation and emulator execution slightly faster (enabled MT compiling on the dependencies), hopefully addressed the buggy breakpoint file issue reported by AdamN
r1028
in the EXECUTE_PROCESS command in the CmakeLists.txt file for the wxwidgets gui was missing the end bracket, this should fix it, next on the list is work on using ffmpeg as an external dependency and not need it as a requirement (hopefully), if it doesn't work, you can shoot me Squall
r1029
fex is a dependency, it should be, and now is in the folder with the rest of our dependencies (breaks cmake on both prewx and trunk)
r1030
correction to OP_MVNS, fixed by AdamN, fixes vrally 3 flickering"


Source

Dolphin SVN r7695


"r7695
Linux build fix."

Source

nGlide v0.97

"Glide2:
-added support for Descent 2 (with DOSBox + Gulikoza patch)
-added support for F-16 Multirole Fighter
-added support for F-22 Lightning 3
-added support for Nascar Racing 3
-added support for TrickStyle
-added support for Uprising: Join or Die
-added support for Uprising 2: Lead and Destroy
-added support for Uprising 2: Lead and Destroy (Demo)
-fixed Croc: Legend of the Gobbos transparency issues
-fixed MIG-29 Fulcrum textures bugs
-fixed POD Gold car wheels bug
-fixed Powerslide texturing and primitive issues
-fixed Sports Car GT mipmap option crash
-fixed Sub Culture no movies bug
-fixed Wacky Races blue menu bug

Glide3:
-improved support for TEXTUREBUFFER extension (used by Glide64)
-fixed Sinistar: Unleashed crash

Miscellaneous:
-added support for Alt+Tab switching
-improved points and lines drawing method
-fixed compatibility with Antialiasing forced in the Display driver panel
-fixed primitive clipping problem on AMD Radeons"

Source

Genesis Plus GX v1.6.0

"[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.

[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.

[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.

[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* various code cleanup.

[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7. "

Source

PSP Custom Firmware 6.39 ME-9.2

"PSP developer, also PRO Team dev, neur0n has released his Custom Firmware called Minimum Edition (ME) for 1000, 2000, 3000, and GO models, that uses 6.39 OFW.
For this release, some changes and additions has been implemented for the GO model, also additional function when using ISO/CSO, like software update.

As always, installing a CFW always has the risk of brick, AND I WON'T TAKE ANY RESPONSIBILITY IF THAT HAPPEN!!
so please follow the instructions carefully, and use the right files depending on your model.

========================================

So, to cut thing short, there are 2 version of ME CFW, which are :
Custom Firmware ME
- ONLY for 1000/early 2000 with hackable board (01g, 02g)
- This is a PERMANENT CFW
- Go to (#CFWME9) section for instructions on how to install this CFW on your PSP

Light/Live Custom Firmware ME
- For all models, including GO (01g ,02g , 03g, 04g, 05g, 07g and 09g)
- Not permanent, it will gone after you shut down your PSP, or crash
- Go to (#L-CFWME9) section for instructions on how to install this CFW on your PSP

NOTE : There are no differences between the two version in term of functions.

========================================

Changelogs :

ME-9.2 *new*
-- Fixed a bug when ISO open in XMB.
-- Added a PBOOT.PBP execute option.
-- Fixed a UMDdrive noise when enter sleep mode.
-- Update Plugin loading. Both ms0 and ef0 plugins are loaded in XMB.(05g only)
-- Fixed a bug in sctrlKernelSetUserLevel. *
-- Added a patch for leda which allow to use it from ef0:/. *
*since 9.1 release

ME-9
-- Fixed a bug in Official Static ELF loading.
-- Fixed a CPU clock in GAME mode.
-- Added a patch for 0x80020148 error.

ME-8
-- Fixed a ISO Parental Level.
-- Fixed a bug in OE driver(again).
-- Fixed a bug that failed to sleep when you change the CPU clock.
-- Added a page controll in RecoveryMenu->Plugin.
-- Updated UMD Video mount. Now you can play UMD video/audio without dummy UMD.

========================================

How to Install :

Please be reminded that...

*** READ THE README.TXT FOR MORE INFO BEFORE PROCEEDING!
*** PLEASE FOLLOW THE RIGHT TUT BASED ON YOUR PSP MODEL, AND VERSION YOU'RE USING!
*** DOWNLOAD & USE THE RIGHT FILES!
*** MAKE SURE YOU'RE ALREADY ON 6.39 OFW!
*** and finally, I'LL NOT TAKE ANY RESPONSIBILITY IF YOUR PSP GOT BRICKED or, something along the line..
Custom Firmware ME-9.2 / CFW ME-9.2 (#CFWME9)
- First, install a HEN or CFW on your PSP, it can be anything, such as PRO or TN-HEN or ME
- Extract the downloaded file, and put the UPDATE folder into PSP/GAME
- Download the official firmware for 6.39, rename it to 639.PBP, and put it into the UPDATE folder
- Finally, run the installer from the PSP XMB

Light/Live CFW ME-9.2 / L-CFW ME-9.2 (#L-CFWME9)
- Plug-in your USB
- Extract all files, and put both launcher and installer folder into PSP/GAME
- Go to XMB, and run the 639 installer
- Press the X button to install the firmware, and your PSP will reboot after that
- Back to XMB, now launch the 639 launcher
- You will get black screen for a while, and after that, check your PSP System Settings, it should be on 6.39 L-CFW
- Enjoy.

POPSLoader Patch
- Read the Readme.txt that included with the download for further information.
- The installation process is basically the same with PRO version, you only need to put extra line on the pops.txt
- However, you need certain files(which are legal) for each of the pops version."

Source

PCSX2 SVN r4851

"r4851
SPU2-X / portaudio: Fix the requested latency from a hardcoded 200ms to "as close as you can to 64 samples / buffer".
Causes internal buffer size allocations to be as small as possible within portaudio and the OS, so it can have bad effects if the number turns out to be too small.
Would be nice if someone with a "real" audio card (Audigy, X-fi or similar) tested WASAPI Exclusive Mode, KS or ASIO with this change."

Source


Altirra 2.0 Test 24

Source


FourDO v1.0.2.0 Alpha

"- Support the NVRAM. Backing it in the file "NVRAM_SaveData.ram" in the same directory as 4DO.exe. It is not possible to configure it but it works.
- The author believes that the problems on Windows 64 bits come from the absence of the C + + runtimes.
- The author has tried to contact the team Freedo. There are several versions of this emulator that have never been "officially" published, yet they have significant improvements (mainly in terms of graphics) in the nucleus. Improvements Johnnydude would like to use. He believes that is a waste of time to develop two parallel 3DO emulators then it would be possible to move forward together. He does not know if that means its merger in the rest of the team of Freedo, or else the other hand, the merger of the members of Freedo in 4DO, or all of its diplomatic efforts will be useless."

Source

Dapplegrey v2.29.1

"- In the Tab Panel 'Drives', if a drive is empty, the Eject button will be disabled now.
- Some other fixes."

Source

GameEx v11.97

"Improved rendering performance of videos.
Some throttling is applied again if GameEx is running way too fast."

Source



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