Here are today's updates...
MESS SVN r12469
"r12469
Small bug-fix for incorrectly setted interlacing mode, helps with Bio Hazard & Mortal Kombat 2 copyright screens"
Source
Ootake v2.59
"- When playing with a keyboard, if Right-Key and Left-Key (Or, Up-Key and
Down-Key) is pressed at the same time, only "Direction pushed at the end"
is input. As a result, the action game play with the keyboard became
smooth (Especially, at right and left turn move etc.).
And, In "Image Fight 2", when Right-Key and Left-Key was pressed at the
same time, the problem that the ship did warp was solved.
(When you want to permit pressing simultaneously, you can set it by
"Setting->Input" menu.)
- The speed and timing were brought close to the movement of a real machine.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake259-for98.zip
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n"
Source
Dolphin SVN r7690
"r7690
added hash for free dsp roms (+there is a warning, if panic alert-s are enabled)"
Source
DeSmuME SVN r4074
"r4074
r3396 is alleged to have broken reverse of arcadia. it is alleged to have fixed fifa 2010. r3396 contains a change to thumb ASR which is plainly wrong. after that time several other cpu fixes were made, and the ASR changes are not necessary to fix fifa 2010 anymore. so I am reverting that part, and reverse of arcadia should be retested."
Source
Vic20emu v0.1 Beta 2
"- FE3 support (Super RAM Mode)
- Code execution profiling
- Tooltips for labels & operands in debugger
- IEC device configuration & file read support
- User manual"
Source
Virtual Jaguar SVN r387
"r387
Minor fix to IRQ subsystem. Should fix games that expected DSP IRQs masked."
Source
Altirra 2.0 Test 20
"Yes, if you fiddle with things just right you can still end up with a 5200 with no cart plugged in. Not too concerned about that at the moment.
Fixed a number of bugs in the disk explorer, added ability to browse actively mounted disks, and also added .ARC support (because no one uses ARC anymore on a real OS)"
Source
FourDO v1.0.0.0 Alpha
"- Added controls.
- Fixed problem of speed."
Source
SaveGame Manager GX SVN r111
"r111
* Fixed a crash if browsing a folder with file with no extension
* Fixed Theme Downloader to download themes
* Removed AppBooter sources, you can find those on WiiXplorer repository"
Source
DaedalusX64 SVN r723
"r723
[=>] Merged from Dev branch:
Rev 331 - Salvy
[!] Simplified alpha test checks
[!] Simplified and inline SetMux
[~] Removed hack for Aidyn (no longer needed)
[~] Do not test for GU_GREATER in alpha threshold mode (was breaking Aidym)
[!] Fixed debug build
Rev 332 - Salvy
[~] Corrected order of rt and rs in SPECIAL opcodes that had it incorrect
[~] DSUBU/ADDU should be unsigned
Rev 333 - Corn
[!] small optimization of StoreFPR_Double()
[~] clean up some redundant code in math.h
Rev 334 - Salvy
[!] Optimize interrupts (this time shouldn't cause issues)
[!] Check first if interrupts are enabled to avoid wasting time checking for pending interrupts
Rev 335 - Salvy
[!] Optimized out instances of status reg
Rev 336 - Salvy
[+] Different approach to check for Cop1 Unusuable exceptions (previous approach added too much bloat to the emulator)
Rev 337 - Salvy
[!] Bump up OSHLE cache version"
Source
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