August 11, 2011

Emulation News 131: Updates 8-9-11



Here are today's updates!


MESS SVN r12536

"r12536
mac: WIP on accelerated SuperMac Spectrum PDQ video card. This card works fine in B&W and 16 color modes (where it is not accelerated). 256 colors w/ acceleration partially works but the blitter is not all figured out yet. [R. Belmont] "

Source


OpenBOR v3.0 Build 3367

"History
----------------------
In 2004, Senile Team released Beats of Rage, a free beat-'em-up for DOS inspired by SEGA's Streets of Rage series and using sprites from SNK Playmore's King of Fighters series. The game spread only by word of mouth, but it nonetheless amassed popularity very quickly. Senile Team soon released an edit pack allowing anyone interested to create a mod for the BOR engine. In 2005, Kirby2000 asked Senile Team to open the source code to BOR. They agreed, and OpenBOR was born. Development on the engine was continued by the community, and still is to this day.


Heres whats new:
------------------------------------------------------------------------
r3367 | utunnels | 2011-08-08 21:16:28 -0400 (Mon, 08 Aug 2011) | 1 line
Changed paths:
M /engine/openborscript.c

Add pain_time to entity property list.
------------------------------------------------------------------------
r3366 | utunnels | 2011-08-07 07:55:40 -0400 (Sun, 07 Aug 2011) | 1 line
Changed paths:
M /engine/openbor.c
M /engine/openborscript.c
M /engine/openborscript.h
M /engine/source/gamelib/screen.c
M /engine/source/gamelib/screen16.c
M /engine/source/gamelib/screen32.c
M /engine/source/gamelib/spriteq.c
M /engine/source/gamelib/spriteq.h

Unfinished zoom feature.
------------------------------------------------------------------------
r3365 | utunnels | 2011-08-06 18:56:42 -0400 (Sat, 06 Aug 2011) | 1 line
Changed paths:
M /engine/openbor.c

Draw locked items in sprite queue during in game option menu.
------------------------------------------------------------------------
r3364 | utunnels | 2011-08-06 06:54:05 -0400 (Sat, 06 Aug 2011) | 1 line
Changed paths:
M /engine/openbor.c

Fixed camera offsets
------------------------------------------------------------------------
r3363 | utunnels | 2011-08-06 04:52:34 -0400 (Sat, 06 Aug 2011) | 1 line
Changed paths:
M /engine/openbor.c

Change followed in do_attack to a macro.
------------------------------------------------------------------------
r3362 | utunnels | 2011-08-04 15:02:24 -0400 (Thu, 04 Aug 2011) | 1 line
Changed paths:
M /engine/source/gamelib/types.h

Nothing really changed, except some commented-out stuff.
------------------------------------------------------------------------
r3361 | utunnels | 2011-07-31 14:50:47 -0400 (Sun, 31 Jul 2011) | 4 lines
Changed paths:
M /engine/openbor.c

Fix level scrolling position temporarily.
If the scrolling position past the end of the level, it will keep increasing by 1 despite the scrollspeed setting. This will prevent dead spawn entries which lie outside the panel.

Further fix will require a float type level->pos, though.
------------------------------------------------------------------------
r3360 | utunnels | 2011-07-29 20:49:21 -0400 (Fri, 29 Jul 2011) | 1 line
Changed paths:
M /engine/openborscript.c

Fixed a mistake in openborvariant name list.
------------------------------------------------------------------------
r3359 | utunnels | 2011-07-29 11:39:45 -0400 (Fri, 29 Jul 2011) | 7 lines
Changed paths:
M /engine/openbor.c
M /engine/openborscript.c

New properties for openborvariant:

in_gameoverscreen
in_titlescreen
in_menuscreen
in_halloffamescreen
current_scene (file name)
------------------------------------------------------------------------
r3358 | utunnels | 2011-07-29 10:07:25 -0400 (Fri, 29 Jul 2011) | 9 lines
Changed paths:
M /engine/openbor.c

Add missing line:
Script_Init(&updated_script, "updated", 1);

Add new command in script.txt
alwaysupdate {0/1} # always execute update/updated script

Fix system variant in_level, should be 1 when level is not null.


------------------------------------------------------------------------
r3357 | utunnels | 2011-07-25 09:44:13 -0400 (Mon, 25 Jul 2011) | 1 line
Changed paths:
M /engine/openborscript.c

Add scrollspeed to getlevelproperty.
------------------------------------------------------------------------
r3356 | damon_caskey | 2011-07-22 11:28:55 -0400 (Fri, 22 Jul 2011) | 1 line
Changed paths:
M /engine/openbor.c
M /engine/openbor.h

Use of va_list in normal_find_target causing inconsistencies. Replaced with static parameters.
------------------------------------------------------------------------
r3355 | damon_caskey | 2011-07-20 12:21:13 -0400 (Wed, 20 Jul 2011) | 1 line
Changed paths:
M /engine/openbor.c
M /engine/openbor.h
M /engine/openborscript.c

findtarget(int iAni, int iExDetect) - Added optional iExDetect parameter. If passed, it is added to callers current {detect} property for locating target.
------------------------------------------------------------------------
r3354 | utunnels | 2011-07-19 21:44:43 -0400 (Tue, 19 Jul 2011) | 5 lines
Changed paths:
M /engine/openbor.c
M /engine/openborscript.c

Script properties in openbor_systemvariant:
soundvol -- master sound volume
effectvol -- sound effect volume
musicvol -- music volume

------------------------------------------------------------------------
r3353 | utunnels | 2011-07-11 04:16:40 -0400 (Mon, 11 Jul 2011) | 1 line
Changed paths:
M /engine/openborscript.c
------------------------------------------------------------------------"

Source

Jpcsp SVN r2260

"r2260
Fixed handling of file closing in hleIoWaitAsync.

Implemented a log by keyword mechanism as a Logger customization option."

Source

DaedalusX64 SVN r724

"r724
[=>] Merged from Dev branch:

Rev 331 - Corn
[!] let compiler inline R4300_JumpToInterruptVector() since it only adds ~100 bytes to .exe
[!] reorganize and improve checks in R4300_Handle_Interrupt()
[!] speedup and use 32bit (instead of 64bit) in DDIV and DDIVU when possible
Rev 332 - Salvy
[!] Optimized CPU_SetCompare
Rev 333 - Salvy
!] Made COP0 registers 32bit (to save a few cycles, since the values written aren't 64bit anyways)
Rev 334 - Salvy
[+] Implemented MFC0 in dynarec
Rev 335 - Salvy
[!] Optimized CTC1 in dynarec
Rev 336 - Corn
[!] some small optimizations in code generator
[-] removed non working fix for TV output
Rev 337 - Salvy
[~] Corrected typo from previous commit which broke GenerateCACHE (Corn)
[!] Enabled option to ignore memory bound checking in release mode (slight speed up)
Rev 338 - Salvy
[~] Fixed EXPERIMENTAL_INTERRUPTS option (when defined, Body Harvest and Nightmare Creatures work)
Rev 339 - Salvy
[!] inlined(again) R4300_JumpToInterruptVector (reduces # of ops from 239 to 299 in "

Source

C64-network.org v2.4

"- Added SMB support"

Source

PCSX2 SVN r4856

"r4853
SPU2-X: Removed the std::vector I used out of lazyness. The config dialog should no longer keep an ever-growing list of devices, and it has less potential side-effects if somehow the portaudio device list changes while the dialog is open.

3rdparty/portaudio: Removed debug prints on release targets.
r4854
SPU2-X: Experimental change! Lowered the lower latency limit to 3ms if the timestretcher is not being used. This latency will add up to the output latency as usual, but with a good sound chip this should allow overall latencies < 15ms.
r4855
Added "portable.ini" to /bin, so SVN builds will work in portable mode by default.
r4856
spu2x: linux compilation fix "

Source

PCSX Reloaded SVN r69581

"r69581
revert patch from issue 8874 (shalma), break some games. "

Source

puNES v0.28

"In the future I will use this post to announce new releases and changes.

puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
P.s. doesn't support zipped rom yet

Current version : 0.28

Changelog:
0.28
in this release I have implemented a "Timeline" bar. In the lower left corner there is now a bar with which you can go "back in time" up to a maximum of 60 seconds. Each tick corresponds to 5 seconds. If you don't want to use the mouse you can also use the keyboard. Pressing CTRL will pause the emulator and, while keeping CTRL pressed, you can move the bar with the left and right buttons.
0.27
I had forgotten to enable the save of configuration, fixed.
I built an internal database to automatically recognize the rom type (PAL or NTSC). If the Mode is setting to "Auto", the emulator will try to recognize the rom otherwise it will use the preferred mode.
0.26
Added native GUI for Linux (GTK+2) and for Windows.
Implemented Taito mapper (33).
0.25
Implemented Hard Reset (F11 key) and Soft Reset (F12 key).
Implemented switch from PAL system and NTSC with F8 Key.
Implemented PPU Open Bus and correct some bugs in DMC emulation.
Implemented AxROM, BxROM, GxROM and CPROM mappers.
I finally manage to pass all the Blargg's tests that I've found on the internet (including sprdma_and_dmc_dma.nes and sprdma_and_dmc_dma_512.nes).
0.24
Implemented emulation of mappers MMC2, MMC4, ColorDreams and Camerica.
Correct a little bug and now "Time Lord (U) [!].nes" work without glitches.
0.23
Implemented the save on file for the PRG Ram battery packed.
Rewrite MMC1 emulation and tested with all GoodNES MMC1 roms.
Now work without glitches the MMC3 chinese roms that in the previous version had problems (Aladdin 2 (Unl), Bing Kuang Ji Dan Zi - Flighty Chicken (Ch), Chu Han Zheng Ba - The War Between Chu & Han (Ch) an many others).
0.22
Implemented all illegal opcode.
Rewrite from scratch MMC3 emulation and now really work with every rom that I've tested (for two weeks I've tryed all 5118 MMC3 GoodNES roms including Blargg mmc3 test) except for few bootleg and some chinese roms (why??).
Implemented fix for young indiana jones chronicles (thx James).
0.21
Correct some bugs in the MMC3 (NTSC and PAL) and now
all the roms that I'have tried works well.
0.20
Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom
0.19
complete APU emulation.
This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle.
Changed the structure of the code and now the emu takes less than 100Kb.
Correct many many many bugs.
0.18:
added AxROM (mapper 7) emulation.
0.17:
fixed another bug and now Incredible Crash Dummies run without problems.
0.16:
correct a couple of bugs in the mmc3 emulation.
0.15:
added MMC3 emulation.
0.14:
Correct a a bug in the controller routine (thanks Dwedit).
0.13:
Correct a little bug and now all cpu_interrupts_v2 test roms passed.
0.12:
Implemented reading of $2004 during the rendering.
(thx to Quietust for the info and for the read2004.nes test rom).
0.11:
I worked hard on the CPU and PPU emulation and now many
of test roms worked perfectly (thanks blargg).
Added OpenGL support.
Implemented APU Frame Interrupt (only this for now).
Many bugs are gone.

Mappers supported : 0, MMC1, UNROM, CNROM, MMC3, AxROM.
Sound : Implemented.

keyboard:
arrow keys = left, right, up, down
a = button A
s = button B
z = Select
x = Start
1 = 1x
2 = 2x
3 = 3x
4 = 4x
5 = no filters
6 = scale2x
7 = ntsc (press more time to switch between composite, svideo, rgb, monochrome)
. and , = switch between PAL palette, NTSC palette and Sony CXA2025AS US decoder, monochrome and greenchrome.
f = toggle fullscreen
o = switch between opengl and software rendering
p = toggle stretch in fullscreen
r = something nice in opengl mode (use the mouse to rotate the cube)"

Source

Virtual Jaguar SVN r389


"r388
Quick fix to make controller #1 work properly again. Controller #2 is disabled.
r389
Fixed controller #2 inputs so they don't corrupt controller #1. "

Source

QEMU v0.15.0

"Emulation system that corresponds to the first mode, QEMU emulates the following hardware:
* PC (x86 or x86_64)
* ISA PC (old PC without PCI bus)
* PREP (PowerPC)
* Beige G3 PowerMac (PowerPC)
* Mac99 PowerMac (PowerPC processor, still under construction)
* Sun4m/Sun4c/Sun4d (32-bit Sparc processor)
* Sun4u/Sun4v (64-bit Sparc processor, still under construction)
* Malta board (32-bit processor and 64-bit MIPS)
* MIPS Magnum (64-bit MIPS processor)
* ARM Integrator / CP (ARM)
* ARM Versatile baseboard (ARM)
* ARM RealView Emulation / Platform baseboard (ARM)
* Spitz, Akita, Borzoi, Terrier Tosa and PDAs (PXA270 processor)
* Luminary Micro LM3S811EVB (ARM Cortex-M3)
* Luminary Micro LM3S6965EVB (ARM Cortex-M3)
* Freescale MCF5208EVB (ColdFire V2).
* Evaluation Board Arnewsh MCF5206 (ColdFire V2).
* Palm Tungsten | E PDA (OMAP310 processor)
* N800 and N810 tablets processor (OMAP2420)
* MusicPal (ARM processor MV88W8618)
* Gumstix Motherboard "Connex" and "Verdex" (PXA255/270).
* Siemens SX1 Smartphone (OMAP310 processor)
* Base model Syborg SVP (ARM Cortex-A.
* AXIS-Devboard88 (CRISv32 ETRAX-FS).
* Spartan Petalogix 3aDSP1800 MMU ref design (MicroBlaze).

For user emulation, which corresponds to the second mode, QEMU supports the following processors:
* X86 (32 and 64 bit)
* PowerPC (32 and 64 bit)
* ARM, MIPS (32 bit only)
* Sparc (32 and 64 bist)
* Alpha
* ColdFire (m68k)
* CRISv32,
* MicroBlaze.
After two versions of "Release Candidate", that the advent of version 0.15.0 stable. The changes are those of the two "RC" above.

Targets:
- New targets: LatticeMico32 and UniCore32.
- ARM: fixed many bugs in Neon, correction instructions ARMv6 and ARMv7.
- ARM floating point instructions correctly handle NaNs and status indicators float.
- ARM: implementation of "dummy" performance counters CP15 and CP14 registers debugger. Now you can run the latest Linux kernels that probe these functions.
- ARM: added support of SA-1110/SA-1100.
- ARM: new models of machines: ARM Versatile Express (machine "vexpress-a9"), Sharp Zaurus SL-5500 (machine "collie").
- Sparc32: openbios improvements to enable the launch of Solaris 8.
- SPARC64: corrections and instructions sdivx udivx, Helenus ability to run with the command prompt.
- Sparc32: some minor fixes.
- SPARC64: some minor fixes.
- LM32: basic support for scalable map LM32 EVR.
- LM32: Milkymist SoC support including video rendering.
- LM32: test suite of almost all the opcodes.

Hosts:
- ARM: support C code compiled QEMU host in the Thumb mode.

KVM:
- General: corrections of countless porting QEMU-KVM, the kernel is now shared with the tree, that is to say it has the same qualities.
- General: full tree sync QEMU-KVM.
- General: removing dependencies on external kernel headers, all the services supported in KVM are now integrated into the executable.
- X86: fixes Paravirtual kvmclock.
- X86: migration of the guest stable through TSC.
- X86: support for the CPU SMEP.
- X86: support for the CPU VIA.
- X86: fix support ERM.

Peripherals:
- Virtio-series: various fixes to hotplug ports.
- Virtio-series: the port number 0 is reserved for the console ports for backward compatibility, 'device-virtserialport, nr = 0' no longer allowed.
- Virtio-series: an ability to reuse a port chardev after the user has been disconnected.
- Virtio-series: Added tracing events.
- CTS: MC146818 (for PC), reset the clock host.
- Balloon: Fixed a problem that crashed QRMU on the issue of 'balloon 0' in the monitor.
- Balloon: balloon multiple devices are now banned.
- Balloon: balloon negative values ​​are rejected.
- Balloon: Fixed memory leaks in the closure or disconnection of the device-balloon virtio.
- Balloon: correction of the migration after disconnecting the device virtio-balloon.

Block layer:
- Added missing-drive options in the main window.
- Support Catch live in QMP by using the snapshot-blkdev-sync.
- Fixed support for removable media not to cache the size of the media. Before this fix, the operating system of the guest saw the size of the old CD even after changing media.
- QEMU-img: conversion and rebase now support the-p option that allows you to see the progress.
- QEMU-img: commit, rebase and conversion now support the-t option that allows you to specify a cache that must be used when opening an image.
- QEMU-img: improving the performance of the conversion of a QEMU-img.
- Qcow2: improving the performance of creation / deletion of internal catch.
- Qed: support for image enlargement with "qemu-img resize".
- Qed: purging needs to be checked periodically to reduce the chances of losing an image file during a power failure.
- Qed: correction of the consistency checks on hosts 32 bits.
- VMDK: support sub-monolithicFlat format.
- Sheepdog: Ability to pre-allocate an image when creating.
- RBD: librbd use the highest level instead of librados.
- Emulation IDE: Added support for the TRIM command.
- IDE Emulation: separation of the components ide-hd and ide-cd.
- IDE emulation: fix confusion between the registry's status Busmaster IDE and the state of internal error, which led to a crash.
- Emulation CD-ROM: several fixes to comply with the ATAPI specification.
- Emulation CD-ROM: GET_EVENT_STATUS_NOTIFICATION, implementation of the sub-command 'media' which, for guests, using the ratio of open / close the valve and for the status absent / present media. New guest Linux (kernel 6.2.38 +) account on this command to re-validate the record.
- Emulation CD-ROM: code cleanup and reconstruction.
- Restructuring and major cleanup of the code.
- Virtio-blk: the serial number of the player is now exposed as a property qdev.
- SCSI disk emulation: separation of the components and scsi scsi-hd-cd.

Network:
- Fixed support DHCP restrict the mode (host only).
- Transmission of the Ping packets to the external host via ICMP sockets preferred Linux 3.0.

QMP / Monitor:
- Support for two new orders QMP: inject-and snapshot-nmi blkdev-sync.
- Fixed problems with the JSON parser.
- Added the agent asked.

Tracking:
- Create a Python module for tracing simpletrace.py script analysis.
- Added optional argument tracetool - probe-prefix to the prefix names of the DTrace probe.

Linux user:
- Added support for syscalls ppoll, sched_ {g, s} etaffinity, epoll, pselect6, prlimit64.
- Added s390x and unicore32 targets.
- Fixed loading of executable Linux/sparc64 rootfs.
- Many fixes.

New dependencies:
- Glib-2.0 (mandatory).
- Libcurl 7.15.4 or higher (optional).
- Spice 0.6.0 or higher (optional).

Misc:
- Merger of support Xen."

Source




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This is a site dedicated to retro gaming in particular but it'll have other things as well. We are open minded to all sorts of gaming included non-video gaming. Please take a chance and explore what we offer! -Famicom Freak

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