January 24, 2012

Emulation News 272: Updates for 1-23-12


More news for your liking!

Emu Loader v6.5.1

"Fixed
- ROM CRC32 checksum was not being parsed correctly from mame's -listxml output (several sets). This greatly affects game audit!
- Game status not being properly set on missing sets, showing wrong info in "Game Details" screen and set status icon at games list's status bar

Changed
none

Improved
none

Removed
none

Added
none"

Source

Nestopia Unofficial v1.40u4

"Nestopia Unofficial v1.40u4 Changelog: (Google Translate)
1 Fixed UNL-8237A, nmt does not address the problem (but 9-one, The Lion King does not work, FCEUMM the same)
2 correction Mapper 2, with a trainer to increase non-standard support, dragon unit (j) [p1] works fine!!!
3 Fixed mapper 216/GS2015, additional 50 address read, Videopoker Bonza (Rev A) (R) and REV B function normally
4 Transformer initial support, keyboard input to solve the problem
5 back the main program for the official 1.40, 1.41 using the original
6 increase UNL_SMB2JLF36 support, mapper 43, Super Mario Bros. 2 (J) (LF36) [p1]. Nes support
7 Fixed mapper 74, an increase Dragon Ball Z3, ghosts Wars Chinese version support
8 XML standard for the directional Dragon Ball Heroes PAL, MAPPER4 or MAPPER74 can perform
9 Fixed mapper 162,178 to support a large family of pets and pet evolutionary history
10 Fixed mapper 47, support the convulsion DUMP the super 2in1 (wolves and Samurai)
11 Fixed mapper 4, support the finished version of Mega Man 5 generations
12 Fixed mapper 11, all online mapper 11 games working properly
13 Fixed mapper 116,187, to support cah4e3 new DUMP W version of Sonic, the evil hungry games such as Legend Special Edition a1
14 Fixed mapper 0, so that some can not perform some of the revision of the original Mario can perform normal
15 Fixed mapper 114, support cah4e3 2009 å¹´ dump Aladdin (perfect version!)
16 Remove the mapper 4 of HACK, Street Fighter VI 16 Peoples (Unl )[!]. nes redirected to 196
17 amendments to BMC-12-IN-1, Robocop 3 is not Huaping
18 In order to STD_CXROM increase 8k Wram, part of the finished version of the mapper 3 of the game can do, not fully tested
19 enhance the mapper 90, support cah4e3 dump the JY-052"

Source

1964 SVN r111

"r106
1964Video:
Remove OpenGL, it is my view that this plugin should be more focused towards DirectX, and that the OpenGL side should be a completely separate plugin, for instance like Rice Video Linux(Has a more complete OpenGl then our current source code anyway). If someone disagrees and gives a good enough reasoning for it, i will re-add it.
r107
Update the ROM_Properties.ini file to reflect more recent changes
r109
1964Video:
Cleanup the ucodedefs based on changes made in daedalusx64
Fix a mistake i made in the Wave Race vtx function, it should now work properly
Change how the DKR tri function works based off of daedalusx64, DKR should now renders more accurately
Split custom ucodes into separate files to clean the code up a bit.
r110
Whoooops forgot to commit some files
r111
1964Video
[~] Fix Z-Fighting issue in Diddy Kong Racing by disabling void ApplyZBias(uint32 bias) - Check for any regressions
[~] Changed the fog divide value to 220, Aristotle claimed in his changes that he improved the fog rendering, this is the only real thing that appeared to of been changed, check to see if this creates any improvements"

Source



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