Here are some updates for ya!
Jpcsp SVN r2441
"r2441
Completed implementation of findings about Z axis upper limit check. Now the option "Disable optimized VertexInfo reading" should be obsolete."
Source
WinUAE v2.4.0 Beta 12
"- Quick beta update: blitter cycle-exact mode was not cycle-exact in b10 and b11 release builds."
Source
WinArcadia & AmiArcadia v17.41
"* Coin-ops: "Edit|Copy text" command.
* New ARexx commands: OPENPALETTE and CLOSEPALETTE (AmiArcadia
only).
* Miscellaneous improvements and bug fixes."
Source
DeSmuME SVN r4153
"r4149
Cocoa Port:
- Although the Cocoa port looks very similar to the last update, there have been a lot of changes under the hood! Lots of code has moved around, lots of refactoring has been done, and lots of new code was copied from the upcoming Cocoa code base. Due to this, there have been a few collateral improvements as a result.
- Convert main.mm back to a plain Obj-C file, and remove all code from it. It has now been reverted back to its original empty form.
- Move all app related stuff to appDelegate_legacy.mm/h.
- Move all emulation window related stuff to emuWindowDelegate_legacy.mm/h.
- Because we're now using xibs, translations have been reworked. The English xib is the base xib, and translations now use .strings files to make modified copies of the English xib at compile time.
- Add user interface icons.
- Make the Custom Speed Limit Window panel more functional and look nicer.
- Add new Tools > Show Support Folder in Finder menu option, which opens DeSmuME's Application Support folder. This exists as a convenience for Lion users.
- Remove the View > Constrain Proportions menu option. Now, DeSmuME behaves as if this option is always enabled.
- Combine Emulation > Execute and Emulation > Pause into a single menu item.
- Status text now gives more user feedback.
- Add a sound volume slider to the emulation window.
- Remove the Sound menu.
- In the main emulation window, you can now click close to unload ROMs and quit the application.
- Add ability to save screenshots in JPEG 2000 format.
- Add ability to copy a screenshot to the clipboard using Edit > Copy.
- BUG #3394244: Fix bug where touch coordinates did not map correctly on rotated screens.
r4150
Cocoa Port:
- Updated the English xib file. We kinda needed this in the last commit, so oops!
- Fix bug in translation build scripts that could cause build errors.
r4151
Cocoa Port:
- Delete files that have been obsoleted by the move to xib-based format in r4149.
r4152
Cocoa Port:
- Rename existing XCode project to DeSmuME (Legacy).
r4153
Cocoa Port:
- Rename legacy files to distinguish them from new code.
- Set svn to ignore xibs from non-English translations."
Source
MESS SVN r13983
"r13980
floppy: DiskCopy 4.2 support (Hi RB!) [O. Galibert]
r13981
i8279 improvements. Hooked up to sdk85, sdk86, selz80.
r13982
Fixed a VGA line compare bug introduced with Win 98 logo fix, fixes Epic Pinball and Pinball Dreams score display
r13983
kb_keytro.c: added F2 input"
Source
Cxbx SVN r173
"r171
Xbox Dashboard (3944) is now working okay (not perfect).
r172
Quick fixes for Dashboard.
r173
(None)"
Source
Micro64 v1.00.2012.01.12 Build 664
"- Full screen mode should work under Mac OS X now"
Source
ykhwong's DOSBox 0.74 SVN Build 11.01.2012
"This build is an enhanced SVN build which incorporates unofficial features and fixes that are not officially part of DOSBox. The best Dosbox version IMHO.
Included Patches:
Direct3D with pixelshaders, OpenglHQ, Innovation, Glide, zip/7z mount, Beep, NE2000 Ethernet, Graphis user interface (menu), Save/Load states, Vertical sync, CPU flags optimization, Various DOS commands (PROMP,T VOL, LABEL, MOUSE, etc) and CONFIG.SYS commands (DEVICE, BUFFERS, FILES, etc), Continuous turbo key, Core-switch key, Show details (from menu bar), Nice DOSBox icon, Font patch (cp437), COPY CON feature, MAKEIMG command, INTRO, Ctrl-break patch, DBCS support patch, Automatic mount, Printer output, MT-32, MP3CUE, Overscan, etc.
Build environment:
Based on MinGW/MSYS under Windows 7 x64
Flags: -s -O2 -pipe -fprofile-use -fomit-frame-pointer -mtune=i686 -march=i586 -mno-push-args -ffast-math -funroll-loops --param max-unrolled-insns=60
Libaries: SDL, SDL_sound, libpng, libphysfs, DirectX SDK library, Freetype, etc.
For advanced users who want to debug or compile, debugger-enabled build and source are available.
WHAT'S NEW
------------------
1. Based on SVN r3775
2. Added dongle support (dennis714)
3. Added pentium_mmx as a cputype (experimental, kekko)
4. Added missing SDL_sound support
5. Updated MUNT (Dec. 10. 2011)
6. Added CRT.D3D.bright.fx for D3D pixelshader (almost the same as CRT.D3D.fx)
7. "-noconsole" works fine as expected
8. Set synth.gain to 0.5 from 1.0 in Fluidsynth
9. Fixed some minor bugs"
Source
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