Hello and good weekend. Enjoy the news!!
puNES v0.43
"In the future I will use this post to announce new releases and changes.
puNES is an emulator under development that works on Linux32/64 and Windows32. It needs of SDL library to run. Uncompress the zip/tar file in a subdirectory. Run it with the name of the rom as the first argument (or, in Windows, if you don't want use the commandline, drag the rom on the icon of the emu).
P.s. doesn't support zipped rom yet
0.43
Rewritten from scratch sdl sound and optimized most of the code. All this has led an increase in performance between 20 and 30 percent. Now everything is more responsive and fast even on slower computers.
Added in video settings a "FPS" limiter and a "frame skip" menu to play with in order to find the best configuration for your PC.
Added "Audio menu".
Added fastforward key, when you press Shift on the keyboard, the emu runs at double speed."
Source
Mame32Plus [Ash-Build] v0.144u3
"-Updated at 17-12-2011.
====================================================
NOTE: Some of those game must be hanging or doesn´t working at all, please gimme feedback about it.
- Updated with last mame/mameplus.
- Updated The King of Fighters '98 - Combo (Hack by Ivex).
- Added Super Puzzle Fighter II Turbo Boss Hack (USA 960620).
===================================================="
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Micro64 v1.00.2011.12.17 Build 655
"- Added missed P64 file signature check in the P64 loader"
Source
Meteor v1.0
This is a GBA emulator for Linux. Soon to be ported to Windows.
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MESS SVN r13611
"r13610
[V1050] Cleanup. (nw)
r13611
[V1050] Added SASI data. (nw)"
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WinDS PRO 2012
"- DeSmuME r4137 x64 y x86
- Trucos USRCheat.dat 13 Dic 2011 (para DeSmuME y NO$Zoomer)
- VBA-M r1049
- Skin 2012 y Skin "textured" metrostation"
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PCSX Reloaded SVN r73440
"r73440
Tell NSWorkspace to note the proper file path changed in PcsxrPluginHandler.
Store the full path in PcsxrPlugin to check against in verifyOK function."
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FB Alpha 0.2.97.17 Release
"- Fixed various localisation issues [Barry, reported by Benjamin Siskoo]
- Fixed some dipswitch descriptions in Boogie Wings and Major Title 2 [doomking]
- Fixed CRC error in CPS Changer version of Warriors of Fate [pmc2]
- Fixed Unicode title for Japanese versions of Dynasty Wars [kof2112]
- Fixed Unicode title for Japanese versions of Warriors of Fate [DsNo]"
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Ootake v2.63
"- The performance of these days' PC improved. So the default setting was
made high-definition setting.
- At the menu space of "Save State" and "Load State", "the elapsed time from
the game start" is indicated.
* If the save file is started with the old version (before v1.14), the
elapsed time isn't indicated.
* If the game is reset by [F1] key, it's possible to reset the elapsed
time. Or, after state file of the old version is read, if you carry out
the "File->Set Resume" menu, the elapsed time is reset.
- A severe indication restriction mode of Sprite (at width 336 pixel mode)
was mounted.
* When the check is put at "CPU->Perform SpriteLimit" menu, it's
effective. In "R-TYPE Complete CD", a flicker of sprite (character)
becomes the same motion (intense flicker more the "R-Type I" of Hu-CARD)
as a real machine.
- The speed and timing were brought close to the movement of a real machine.
In "Metal Angel", the problem which cannot start a game (from v2.58) was
solved.
- Additionally, a detailed part has been improved and corrected.
+ The execution file for "Windows 98/Me" was opened to the public. The
operation test is not done. Please see "Readme98.txt" in the ZIP file
about details and notes, etc.
http://www.ouma.jp/file/Ootake263-for98.zip
+ I began Twitter. (Japanese language)
http://twitter.com/kitao_n"
Source
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