Here are the emulation news!
WinArcadia & AmiArcadia v17.21
"* Elektor: improved "Log|BIOS calls?" option.
* Miscellaneous improvements and bug fixes."
Source
MAME v0.144u3
"0.144u3
-------
MAMETesters Bugs Fixed
----------------------
- 04550: [Save/Restore] 20pacgal and clones.: Reset after loading with
-autosave enabled. (Tafoid)
- 00287: [Graphics] ikki: another flicker happens newly in the
introduction scene between title and demo-play.
(Angelo Salese)
- 04554: [DIP/Input] gghost: Player 1 constantly moves right on the
screen (hap)
- 04552: [Graphics] ssf2t and clones: flashing garbage during intro
(hap)
- 04358: [Crash/Freeze] roughrac, sgmast: freezes upon attempting to
start a game (Angelo Salese)
- 04553: [Crash/Freeze] All games in toypop.c: Games freeze with
zeroes screen (Angelo Salese)
- 04551: [Gameplay] mastkin: irq_mask_w should be on 0x10B7
(Angelo Salese)
- 04548: [Save/Restore] Many games in mappy.c: Games do not load
correctly using -autosave. (Angelo Salese)
- 04549: [Crash/Freeze] All games in toypop.c: Game fails POST - hangs
(Angelo Salese)
- 04547: [Gameplay] digdug, galaga: Dig Dug gameplay is acting very
odd. Galaga has sound issues. (Angelo Salese)
Source Changes
--------------
Added video, sound and basic i/o to the CES Classic driver, games are
currently sort of playable [Angelo Salese]
Completely removed deprecat.h and partial frame irq hacks from the core.
Full list of drivers changed by this can be found at
http://mamedev.emulab.it/kale/fast/files/deprecat_removal.zip
[Angelo Salese]
Converted Sliver to RAMDAC device [Angelo Salese]
Added ay8910_reset_w() function, used by Joyful Road / Munch Mobile
for resetting the AYs on-the-fly. Fixes substained sounds in the
aforementioned game. [Lord Nightmare, Angelo Salese]
Putted an handling error where filenames are too long [Chad]
Fixed IRQ and NMI generation in Joyful Road driver according to
schematics [Tomasz Slanina]
CPS-1 update [Team CPS-1]:
* Added LWCHR.3A, ST22B.1A, STF29.1A, TK22B.1A, VA24B.1A, YI24B.1A
PALs
* Fixed wofch to use proper EPROM TK2(CH)_07.9A since the previous
dump was found to be bad
* Fixed wof, wofa, wofj, wofch ROMs labels and locations, added
Q-Sound PALs and pcb infos (Kold666)
* captcomm and clones: CCPRG.11D marked as NO_DUMP, the one dumped
was CCPRG1.11D (Kold666)
* Fixed dinoj, punisherj ROMs labels and locations, added Q-Sound
PALs
* Fixed sfzch, sfzbch GFX and sound ROMs labels and locations
* Minor cleanups and fixes
Converted Paint & Puzzle driver to use proper VGA core [Angelo Salese]
Provided PROM dump for Birdiy [f205v, Corrado Tomaselli]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Keith Courage In Alpha Zones [Mariusz Wojcieszek]
Alien Crush [Mariusz Wojcieszek]
Pac-Land (United Amusements PC Engine) [Mariusz Wojcieszek]
New clones added
----------------
Exzisus (TAD License) [f205v, Robotype]
Guzzler (Swimmer Conversion) [Kevin Eshbach]
Warriors of Fate 921031 ETC [boredstu]"
Source
Virtual Gameboy v3.5.8 for Android
"VGB emulates GameBoy handheld game consoles and their accessories. It will run GameBoy, GameBoy Pocket, GameBoy Color, and Super GameBoy games on your Android phone or tablet. VGB also supports the Pocket Printer, GameGenie cheat codes, and more. Please notice that VGB will not play GameBoy Advance games: you will need VGBA for that.
VGB package itself does not contain any games. You should place your own game files onto the SD card before running VGB.
Please, do not run any software you do not own with VGB. The author cannot and will not tell you where to find free GameBoy games.
Both emulators now support the portrait mode, althoug you will have to
enable it in the Settings. More importantly, there are major changes to
the video updates that make video much smoother and faster. Full list of
changes follows:
* Added portrait mode orientation.
* Optimized assembler rendering routines for portrait mode resolutions.
* Made display updates faster and smoother.
* Made fast-forwarding even faster.
* Removed remaining video artefacts (VGBA).
* Added on-screen MENU button (VGB)
* The Android SEARCH button will now fast-forward emulation.
* Fixed accidental exits on Motorola Xoom.
* Fixed crashes on Samsung Galaxy S2.
* Fixed accelerometer handling for both handsets and tablets."
Source
iNES v3.6.9 for Android
"Made new, better visible virtual joystick for the portrait orientation.
Set default screen orientation setting to "auto".
Finally fixed the crashes on Samsung Galaxy S2.
Added optional haptic feedback, using vibration feature.
Added customizable button assignments."
Source
MESS SVN r13579
"r13574
smsvdp.c: Fixed regression with missing SPRCOL status updates. (nw)
r13575
kc: cassettes softlist WIP. (no whatsnew)
r13576
kc: Fixed daisy-chain order. (no whatsnew)
r13577
smsvdp.c: Fixed conditions for trigger off-screen sprite colissions (fixes Fantastic Dizzy).
Made sprite colission trigger at the time of the first colission.
r13578
megadriv.xml: minor updates, thanks to money_114. no whatsnew.
r13579
pc8801_flop: more info added and further steps in the reorganization. no whatsnew."
Source
MameUI v0.144u3
Source
Mupen64Plus 20111213
"- fixed issue 424 - now the SDL device number and N64 controller index are handled separately
- reverting the ini change which was not necessary
- improved input setup behavior (auto-config) by checking SDL joystick name for match in configuration parameters before accepting stored config. Also, do not re-load a stored Keyboard configuration that was auto-generated. These changes should resolve most of the trouble that users have been reporting with the input setup over the last year"
Source
Dolphin Git 3.0-234
"* many movie fixes (mainly for readonly mode), and some wii input display support
* Merge branch 'master' of https://code.google.com/p/dolphin-emu"
Source
QMC2 SVN r3369
"r3367
Updated pt translation
r3368
imp: binary-only pt translation update
r3369
imp: checked MAME/MESS 0.144u3 compatibility"
Source
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