So in a way to still keep updates coming through here I decided to post emulation news once a week. The problem at first was that the news were pretty repetitive and didn't make much sense. From now on, I'll be posting the most important updates of the given dates. I hope this can help some of you out there that are still focusing on the emulation nation!
MD.emu for Android v1.4.26
"- Fixed Wii Classic Controller detection for newer models
- Android: Disabled OES_texture_npot on all Adreno 200 GPUs (LG Optimus V, etc.) due to faulty OpenGL driver causing blank font rendering"
iNES v3.6.19 for Android
"- Made user-assigned key mappings override default key mappings.
- Xperia Play [X] button now acts as FIRE-A (was START before).
- Added persistent fast-forwarding option.
- Added low disk space warning"
NES.emu for Android v1.4.26
"- Fixed Wii Classic Controller detection for newer models
- Android: Disabled OES_texture_npot on all Adreno 200 GPUs (LG Optimus V, etc.) due to faulty OpenGL driver causing blank font rendering"
Snes9x EX v1.4.26 for Android
"- Fixed Wii Classic Controller detection for newer models
- Android: Disabled OES_texture_npot on all Adreno 200 GPUs (LG Optimus V, etc.) due to faulty OpenGL driver causing blank font rendering"
Emulator Organizer v4.6
"-Added: get info/history from internet (moby game only for now)
-Added: configuration files list for each emulator ( mame , dosbox and almost all emulator with editable config file)
-Added: emulator configuration file editor (fully pro with ability to edit each field with it uniqe value usefull in dosbox and mame)
-Added: Emu panel (a panel below roms list, allow to quick edit emu's commandlines and configuration files)"
NesDS v1.1b Final
"sound update, fds sound works fine.
AutoFire config can be saved.
game is more stable & sound goes bad?
binary files converted to .c/.h, can be compiled by devkitARM r39"
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