Jun 24, 2011

Emulation News 082: Updates for 6-21-11


Here come more updates!

MESS SVN r12010

"r12010
PMI80 - forgotten layout file "

Source

MAME Plus! XT v0.142u6 r4882
Source

DOSBox SVN r3727

"r3727
GUS pantable fix"

Source

Gameboy Online (2011/06/20)

"- Worked around a problem of incorrect timing of setInterval in Google Chrome JavaScript engine V8.
- Update the algorithm automatically jump frame.
- Remove mozBeforePaint as Mozilla miscalculates the maximum rate of frames per second supported on newer operating systems.
- Changing the timing of the internal loop of the interpreter to 17ms 16ms.
- Added library support swfobject 2.2 for Internet Explorer.
- Update the default color of the background when it is cut and the boot ROM is disabled and the emulator is not in CGB.
- Remove unused characters in the code.
- Fixed a regression in the opcode ADC A, A '.
- Small update of the HALT opcode.
- Ensuring that the way the special case of the HDMA HALT is taken into account instead of the normal path when necessary."

Source

DeSmuME SVN r4045

"r4045
metaspu: support the PCSX-2 Synchronizer in the Cocoa port

From rogerman, #3320757"

Source

GameEx v11.82

"Screen saver new game timer now supports 1 minute.
The arcade ambience setting is now for a folder and GameEx now supports multiple MP3s. NOTE: This will break existing setups. You will need to go in to the setup wizard and change the setting to a folder instead of a file."

Source

Jagulator v2.0.1

"- now setting the correct video screen sizes and not clipping the right hand size of the screen.
- Long filenames are not supported so you will need to ensure any rom images you attempt to load do not have 'spaces' in the name.
- Jagulator has a command window style interface (what no fancy GUI!!!)
- Typing help will show you the available commands.
- To load a rom from the command line, type; rom ; For example; rom tempest
- To start the rom executing after it is loaded, press F5.
- Homebrew roms are supported but must be absolute binary files. File types with headers are not currently supported. To load these you will need to know the hexadecimal load address. Those of you who have used tools such as the Skunkboard will be familiar with this. For example, say we have a binary file of BadCoders 4m(Metal) demo with a filename of 'badcode4m' and we know the load address is $4000, we would type; rla 4000 badcode4m.
- Again, to start a homebrew binary, press F5.
- I have included a compatibility list of the roms/homebrews I have tested against here in the zip distribution and on the Status Page of this site. If you would like software tested against Jagulator then please send me your binary.
- Video windows are currently a set size and I know they are not all accurate but work for now.
- The debugger is not present in this build.
- There is no audio or CD emulation in this build.
- Oh, before I forget, there are not commercial or homebrew rom images supplied with this distribution. Those you will have to obtain for yourself.
- Controller 1 is supported only in this release and it is currently a non-configurable set of keys, as follows;
A, B, C Buttons - 'A', 'S' and 'X'
Option Button - 'O'
Pause Button - 'P'
Joypad Numeric Buttons - '0' thru '9' on the numeric key pad
# and * Buttons - '/' and '*' on the numeric key pad"

Source

PCSX2 SVN r4751

"r4748
onepad:
* test the reading of the configuration file (will be safer with the previous configuration format).
* bump the version
r4750
onepad:
* fix forcefeedback. It works now, albeit it slow down the emulation...
* Add an option hack for ds3 usb drivers
r4751
cmake: * improve gtk hack to be compatible with previous cmake version.
* Add some number to the plugin .so file."

Source

WinVICE v2.3.9

"2011-06-17 Marco van den Heuvel

* ChangeLog, configure.in, src/version.h, src/translate_text.c,
src/arch/amigaos/intl_text.c, src/arch/win32/resgeoram.rc,
src/arch/win32/vice-version.bat, src/arch/win32/resramcart.rc,
src/arch/win32/resexpert.rc, src/arch/win32/resdqbb.rc,
src/arch/win32/ressoundsampler.rc, src/arch/win32/res.rc,
src/arch/win32/resacia.rc, src/arch/win32/resmmcreplay.rc,
src/arch/win32/reside64.rc, src/arch/win32/ressoundexpander.rc,
src/arch/win32/resreu.rc, src/arch/win32/resvic20.rc,
src/arch/win32/ressidcart.rc, src/arch/win32/resc64.rc,
src/arch/win32/resisepic.rc, src/arch/win32/resautostart.rc,
src/arch/win32/respet.rc, doc/vice.guide, doc/vice.chm, doc/vice.pdf,
doc/vice.hlp, po/fr.po, po/ko.po, po/nl.po, po/it.po, po/hu.po, po/da.po,
po/tr.po, po/ru.po, po/de.po, po/sv.po: VICE version 2.3.9

2011-06-17 Stefan Haubenthal

* src/lightpen.c: hint

2011-06-16 Marco van den Heuvel

* src/arch/os2/watcom/c64cart.tgt, src/arch/os2/watcom/vice.wpj,
src/arch/sdl/win32-msvc/c64cart.dsp,
src/arch/sdl/win32-watcom/c64cart.tgt,
src/arch/sdl/win32-watcom/vice.wpj,
src/arch/sdl/win64-msvc/c64cart.vcproj,
src/arch/sdl/winmips-msvc/c64cart.mak, src/arch/win32/c64cart.dsp,
src/arch/win32/watcom/c64cart.tgt, src/arch/win32/watcom/vice.wpj,
src/arch/win64/c64cart.vcproj: Added pagefox support to the various
project files.

2011-06-16 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated.

2011-06-16 Jesse Lee

* po/ko.po: Updated.

2011-06-16 Marco van den Heuvel

* doc/html/plain/CRT.txt: Finished updating the CRT.txt file.

2011-06-16 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-16 Marco van den Heuvel

* src/c64/cart/freezemachine.c, src/c64/cart/magicvoice.c,
src/cartconv.c: Fixed magic voice crt format, old crt will still load
properly, but cartconv outputs only the new (correct) crt.

2011-06-16 Peter Krefting

* po/sv.po: Update Swedish translation (2272t0f0u).

2011-06-15 Marco van den Heuvel

* src/cartconv.c: Fixed freeze machine crt format, used to be 2 or 4
banks loaded at $8000, now 1 or 2 banks at $8000 and 1 or 2 banks at
$a000, old crt will still load properly, but cartconv outputs only the
new (correct) crt.

2011-06-15 Marco van den Heuvel

* src/c64/cart/supersnapshot4.c, src/cartconv.c: Fixed supersnapshot v4
crt format, used to be 4 banks loaded at $8000, now 2 banks at $8000 and
2 banks at $a000, old crt will still load properly, but cartconv outputs
only the new (correct) crt.

2011-06-15 Jesse Lee

* po/ko.po: Updated.

2011-06-15 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-15 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-15 Jesse Lee

* po/ko.po: Updated.

2011-06-15 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-14 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-14 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-14 Marco van den Heuvel

* src/c64/cart/ide64.c: Extended IDE64 geometry settings and auto detect
size settings to be able to be used for each HD seperately, ui´s will
need to be adjusted to handle this.

2011-06-14 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-13 groepaz

* src/c64/cart/Makefile.am, src/c64/cart/c64carthooks.c,
src/c64/cart/c64cartmem.c, src/c64/cart/crt.c, src/c64/cart/pagefox.c,
src/c64/cart/pagefox.h, src/cartconv.c, src/cartridge.h,
src/translate.txt, src/translate_text.c: added support for the "Pagefox"
cartridge by Scantronik

2011-06-13 Marco van den Heuvel

* src/aciacore.c: Fixed xpet crash.

2011-06-13 Jesse Lee

* po/ko.po: Updated.

2011-06-13 Marco van den Heuvel

* src/c64/cart/dqbb.c: Fixed a typo.

2011-06-13 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-12 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-12 Marco van den Heuvel

* FEEDBACK, doc/html/index.html, doc/readmes/Readme-Amiga.txt,
doc/readmes/Readme-BeOS.txt, doc/readmes/Readme-DOS.txt,
doc/readmes/Readme-MacOSX.txt, doc/vice.texi,
src/arch/sdl/make-bindist_qnx6.sh, src/arch/sdl/make-bindist_scosol.sh,
src/arch/unix/qnx6/make-bindist.sh,
src/arch/unix/sco_sol/make-bindist.sh: Updated our maillist address.

2011-06-12 Marco van den Heuvel

* doc/GP2X-Howto.txt, doc/MSDOS-Ethernet-Howto.txt, doc/MSDOS-Howto.txt,
doc/MacOSX-Build.txt, doc/Makefile.am, doc/Minix-Howto.txt,
doc/OpenVMS-Howto.txt, doc/Readme.beos, doc/Readme.dos,
doc/ReadmeMacOSX.txt, doc/ReadmeSDL.txt, doc/Win32-Cygwin-HOWTO.txt,
doc/Win32-Howto.txt, doc/building, doc/building/GP2X-Howto.txt,
doc/building/MSDOS-Ethernet-Howto.txt, doc/building/MSDOS-Howto.txt,
doc/building/MacOSX-Howto.txt, doc/building/Minix-Howto.txt,
doc/building/OpenVMS-Howto.txt, doc/building/SDL-Howto.txt,
doc/building/Win32-Cygwin-Howto.txt,
doc/building/Win32-Mingw32-Howto.txt, doc/readmes,
doc/readmes/Readme-Amiga.txt, doc/readmes/Readme-BeOS.txt,
doc/readmes/Readme-DOS.txt, doc/readmes/Readme-MacOSX.txt,
doc/readmes/Readme-OS2.txt, doc/readmes/Readme-SDL.txt,
src/arch/amigaos/Makefile.am, src/arch/amigaos/README.AMIGA,
src/arch/os2/Makefile.am, src/arch/os2/doc/Vice_for_OS2.txt:
Re-organized the doc directory a bit: added a building directory which
contains documents for the various platforms with instructions for
building VICE, and added a readmes directory which contains documents
which platform specific information.

2011-06-11 Marco van den Heuvel

* doc/html/plain/CRT.txt: Updated slightly.

2011-06-11 groepaz

* src/c64/psid.c: psid v3 (stereo tunes) support (patch by ian coog)

2011-06-11 Marco van den Heuvel

* doc: Added checkdoc.exe to the svn ignore list.

2011-06-11 Marco van den Heuvel

* doc/html/Makefile.am, doc/html/plain/CRT.txt: Added the CRT format
describing document as composed by Peter Schepers.

2011-06-11 Marco van den Heuvel

* src/arch/msdos/uisid.c, src/arch/msdos/uisidcart.c,
src/arch/msdos/uisiddtv.c: Added hardsid support to the msdos ui.

2011-06-11 Marco van den Heuvel

* configure.in, src/arch/msdos/Makefile.am, src/arch/msdos/c128ui.c,
src/arch/msdos/c64ui.c, src/arch/msdos/uidigimax.c,
src/arch/msdos/uidigimax.h, src/arch/msdos/uigeoram.c,
src/arch/msdos/uigeoram.h, src/arch/msdos/uisoundexpander.c,
src/arch/msdos/uisoundexpander.h, src/arch/msdos/uisoundsampler.c,
src/arch/msdos/uisoundsampler.h, src/arch/msdos/uitfe.c,
src/arch/msdos/uitfe.h, src/arch/msdos/vic20ui.c: Added digimax, georam,
sfx sound expander, sfx sound sampler and tfe support to the msdos vic20
ui.

2011-06-11 Jesse Lee

* po/ko.po: Updated.

2011-06-11 Marco van den Heuvel

* src/arch/msdos/Makefile.am, src/arch/msdos/hardsid.c: Added hardsid
support to the msdos port, no gui yet.

2011-06-11 Marco van den Heuvel

* src/vic20/vic20sound.c: Fixed recursive sound reset.

2011-06-10 Marco van den Heuvel

* configure.in, src/arch/msdos/catweaselmkiii.c, src/arch/msdos/uisid.c,
src/arch/msdos/uisidcart.c, src/arch/msdos/uisiddtv.c: Added catweasel
support to the msdos ui.

2011-06-10 Marco van den Heuvel

* src/vic20/vic20sound.c: Changed return value of vic20 native
cycle_based() routine to return 0.

2011-06-10 Marco van den Heuvel

* src/arch/msdos/Makefile.am, src/arch/msdos/catweaselmkiii.c,
src/arch/msdos/tui_backend.c: Added catweasel support to the msdos port,
no ui yet.

2011-06-10 Marco van den Heuvel

* src/arch/amigaos/hardsid.c: Fixed.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/Makefile.am, src/arch/amigaos/intl.txt,
src/arch/amigaos/intl_text.c, src/arch/amigaos/mui/uisoundsampler.c,
src/arch/amigaos/mui/uisoundsampler.h, src/arch/amigaos/uires.h,
src/arch/amigaos/vic20ui.c, src/arch/amigaos/vic20uires.h: Added sfx
sound sampler support to the amiga vic20 ui.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/c128ui.c, src/arch/amigaos/c64ui.c,
src/arch/amigaos/intl.txt, src/arch/amigaos/intl_text.c,
src/arch/amigaos/mui/uisoundexpander.c,
src/arch/amigaos/mui/uisoundexpander.h, src/arch/amigaos/vic20ui.c,
src/arch/amigaos/vic20uires.h: Added sfx sound expander support to the
amiga vic20 ui.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/c128ui.c, src/arch/amigaos/c64ui.c,
src/arch/amigaos/intl.txt, src/arch/amigaos/intl_text.c,
src/arch/amigaos/mui/uidigimax.c, src/arch/amigaos/mui/uidigimax.h,
src/arch/amigaos/vic20ui.c, src/arch/amigaos/vic20uires.h: Added digimax
support to the amiga vic20 ui.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/c128ui.c, src/arch/amigaos/c64ui.c,
src/arch/amigaos/intl.txt, src/arch/amigaos/intl_text.c,
src/arch/amigaos/mui/uigeoram.c, src/arch/amigaos/mui/uigeoram.h,
src/arch/amigaos/vic20ui.c, src/arch/amigaos/vic20uires.h: Added georam
support to the amiga vic20 ui.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/mui/uic64model.h: Fixed a prototype.

2011-06-09 Marco van den Heuvel

* src/arch/amigaos/c128ui.c, src/arch/amigaos/c64ui.c,
src/arch/amigaos/intl.txt, src/arch/amigaos/intl_text.c,
src/arch/amigaos/mui/uiacia.c, src/arch/amigaos/mui/uiacia.h,
src/arch/amigaos/vic20ui.c, src/arch/amigaos/vic20uires.h: Fixed acia
dialogs for the amiga ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/x11/gnome/uifileentry.c, src/arch/unix/x11/gnome/x11ui.c,
src/charset.c: Some more warning fixes.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/c128ui.c, src/arch/unix/gui/c64scui.c,
src/arch/unix/gui/c64ui.c, src/arch/unix/gui/uitfe.c,
src/arch/unix/gui/uitfe.h, src/arch/unix/gui/vic20ui.c: Added tfe
support to the xaw vic20 ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/Makefile.am, src/arch/unix/gui/uisoundsampler.c,
src/arch/unix/gui/uisoundsampler.h, src/arch/unix/gui/vic20ui.c: Added
sfx sound sampler support to the xaw vic20 ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/c128ui.c, src/arch/unix/gui/c64scui.c,
src/arch/unix/gui/c64ui.c, src/arch/unix/gui/uisoundexpander.c,
src/arch/unix/gui/uisoundexpander.h, src/arch/unix/gui/vic20ui.c: Added
sfx sound expander support to the xaw vic20 ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/c128ui.c, src/arch/unix/gui/c64scui.c,
src/arch/unix/gui/c64ui.c, src/arch/unix/gui/uigeoram.c,
src/arch/unix/gui/uigeoram.h, src/arch/unix/gui/vic20ui.c,
src/vic20/cart/mascuerade-stubs.c: Added georam support to the xaw vic20
ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/c128ui.c, src/arch/unix/gui/c64scui.c,
src/arch/unix/gui/c64ui.c, src/arch/unix/gui/uidigimax.c,
src/arch/unix/gui/uidigimax.h, src/arch/unix/gui/vic20ui.c: Added
digimax support to the xaw vic20 ui.

2011-06-08 Marco van den Heuvel

* src/arch/unix/gui/c128ui.c, src/arch/unix/gui/c64scui.c,
src/arch/unix/gui/c64ui.c, src/arch/unix/gui/uirs232c64c128.c,
src/arch/unix/gui/uirs232c64c128.h, src/arch/unix/gui/vic20ui.c: Fixed
and extended the xaw ui for acia emulation.

2011-06-08 Marco van den Heuvel

* src/arch/unix/archdep.c, src/arch/unix/readline/Makefile.am,
src/arch/unix/readline/editline.c, src/arch/unix/readline/editline2.c,
src/arch/unix/x11/xaw/widgets/TextField.c, src/c1541.c, src/c64/c64io.c,
src/c64/cart/magicvoice.c, src/cartconv.c, src/charset.c,
src/fileio/p00.c, src/kbdbuf.c, src/petcat.c, src/plus4/plus4speech.c,
src/resid/filter.h, src/resources.c, src/sound.c,
src/translate_languages.h, src/util.c, src/util.h, src/vic20/vic20io.c:
Some warning fixes.

2011-06-07 Marco van den Heuvel

* src/arch/sdl/win32-watcom/arch.tgt, src/arch/sdl/win32-watcom/base.tgt,
src/arch/sdl/win32-watcom/ide-config.h,
src/arch/sdl/win32-watcom/vice.wpj: Added tfe support to the ow sdl win32
project files.

2011-06-07 Marcus Sutton

* src/arch/beos/ui_sid.cc, src/sid/sid-resources.c: Rewrote BeVICE SID
settings dialog to use ´BOptionPopup´s instead of invisible radio
buttons.

2011-06-06 Fabrizio Gennari

* src/tape/tap.c: Apply some previous fixes to copied-and-pasted code
too

2011-06-06 Fabrizio Gennari

* src/monitor/monitor.c: Executing the next command when the current
opcode was RTS gave wrong results

2011-06-06 Jesse Lee

* po/ko.po: Updated.

2011-06-06 Marco van den Heuvel

* src/arch/sdl/menu_vic20cart.c: Added masC=erade carts to the sdl ui.

2011-06-06 Marco van den Heuvel

* src/arch/sdl/menu_vic20hw.c: Added masC=erade carts to the sdl ui.

2011-06-06 Marco van den Heuvel

* src/arch/win32/uisoundsampler.c: Removed some debug messages.

2011-06-05 Jesse Lee

* po/ko.po: Updated.

2011-06-05 Marco van den Heuvel

* src/arch/sdl/menu_c128hw.c, src/arch/sdl/menu_c64hw.c,
src/arch/sdl/menu_rs232.c, src/arch/sdl/menu_rs232.h,
src/arch/sdl/menu_tfe.c, src/arch/sdl/menu_vic20hw.c: Fixed and extended
the ACIA support in the sdl ui.

2011-06-05 Marco van den Heuvel

* src/arch/sdl/win32-msvc/arch.dsp, src/arch/sdl/win32-msvc/base.dsp,
src/arch/sdl/win32-msvc/core.dsp, src/arch/sdl/win32-msvc/ide-config.h:
Added TFE support to the win32 sdl msvc project files.

2011-06-05 Fabrizio Gennari

* configure.in: Add ability to #define DEBUG at configure time

2011-06-05 Fabrizio Gennari

* src/arch/unix/gui/plus4ui.c: Add debug settings (if compiled in) to
settings menu

2011-06-05 Fabrizio Gennari

* src/monitor/monitor.c: The logic behind the next and ret monitor
commands was broken, fix it

2011-06-04 Marco van den Heuvel

* src/resid/filter.cc: Fixed some warnings.

2011-06-04 Jesse Lee

* po/ko.po: Updated.

2011-06-04 Marco van den Heuvel

* po/POTFILES.in, src/arch/win32/Makefile.am, src/arch/win32/arch.dsp,
src/arch/win32/resdialogs.txt, src/arch/win32/resmenu.txt,
src/arch/win32/ressoundsampler.rc, src/arch/win32/resstrings.txt,
src/arch/win32/resvic20.rc, src/arch/win32/uisoundsampler.c,
src/arch/win32/uisoundsampler.h, src/arch/win32/vic20ui.c,
src/arch/win32/watcom/arch.tgt, src/arch/win32/watcom/cartconv.tgt,
src/arch/win32/watcom/vice.wpj, src/arch/win32/xvic.dsp,
src/arch/win64/arch.vcproj, src/arch/win64/xvic.vcproj: Added vic20
masC=uerade sfx sound sampler cart to the windows gui."

Source

PSP CFW 6.39 ME-6 Fix

"CFW 6.39 Minimum Edition for 01g, 02g model by neur0n

– What is this?–
This is CFW work on PSP1000 and PSP2000.

The degree of stability is still unknown.
Please test it on your own and refer to different people’s test reports.

From 5.00M33 -> OK
From 5.50GEN -> OK(may need to edit version.txt)
From 5.50Prometheus -> OK(may need to edit version.txt)
From 6.20TN-D -> OK
From 6.20PRO-B4 -> Error
From 6.35PRO-B4 -> Error
From 6.20PRO-B5 -> OK
From 6.35PRO-B5 -> OK
From 6.39PRO-B6 -> OK

–How to Install–
First, you need to install CFW or HEN in your PSP.

1. copy UPDATE folder at ms0:/PSP/GAME/.
2. Put 6.39 official update at ms0:/PSP/GAME/UPDATE/639.PBP .
3. Run installer from xmb."

Source

HalfNES v0.036

"-Added Mapper 9 (Punch-Out!!)
-Fixed Teenage Mutant Ninja Turtles (leftover bug from last PPU rewrite)
-Fixed Jurassic Park (same problem as Twin Cobra, changed the code so both worked)
-Increased audio volume
-Added greyscale and color emphasis to PPU
(Noah's Ark is maybe the only game this is visible in)
-Fixed off-by-one error causing scanline 261 to be run twice
(fixed some timing issues, maybe caused a few more)
-Completely changed the way the PPU renders sprites - broke some games (Guardian Legend and
some Codemasters games that never looked right anyway) but fixed screen shaking and
single scanline glitches in a LOT of games.
-Also, sprite flicker is back from the old days."

Source

My Nes v2.5.1.25

"* Update SlimDX (June 2010) to SlimDX (March 2011).
* Fixed: My Nes require SlimDX SDK instead of Runtime to run.
* Fixed: When you pause the emu for a while then resume, the
sound delay."

Source

bsnes v079.04

"bsnes v079.04 - Cx4 LLE support2011-06-20
Back from vacation. We were successful in emulating the Cx4 using LLE during my vacation. We finished on June 15th. And now that I'm back, I've rewritten the code and merged it into bsnes official. With that, the very last HLE emulation code in bsnes has now been purged.

I still have some more plans for bsnes v080, so I'm not going to bump the version number just yet. Plus I would like it if we could thoroughly test the new Cx4 LLE support to ensure it is bug-free. To that aim, if you have some time and would like to help test: please download bsnes v079.04 and cx4.bin. Place cx4.bin in the same folder as "Mega Man X 2 (U).sfc" and "Mega Man X 3 (U).sfc", and then do your best to play through the entire games with no cheat codes, and uncover all of the secrets that you can.

If you find any bugs, or if the console window prints "invalid opcode" at any time, please send me a note on my forums. Thanks in advance to anyone who can help test this.

Well then, moving on ... all that's left is the ST-0018. Dr. Decapitator is currently busy with the N64 CIC, but after that we should hopefully make some progress in dumping its internal ROMs."

Source

BKBTL Beta 13

"[*] QtBkBtl: emubase updated, UI commands for floppy drive support.
[*] BKBTL: change to static run-time.
[*] BKBTL: screen size and main window layout fixes.
[*] BKBTL: ConsoleView fix, Floppy changes.
[+] Screenshot bk0011m-palette-test from the real BK-0011M."

Source

CPCBox Beta v20110621

"- The source code has been refactored. The result is a clearer, more maintainable source code.
- Fixed gatearray timings in split graphics modes. The problem was visible in Backtro, Croco Chanel and Synergy2 demos.
- Fixed and improved the snapshot parser. It was the cause for glitches in Ghosts´n goblins.
- Another DSK file header has been added to the DSK parser. Needed for Prehistorik.dsk file.
- CTM emulation now performs auto vertical centering.
- CPCBox can sing finally AY emulation has been bolted in! As of now, audio output is performed through Mozilla Audio Data API.:"

Source

Wiirtual Boy Prerelease v20110619

"--------------------------------------------
WiirtualBoy v0.0 preview release README
--------------------------------------------

--------------------------------------------
Overview
--------------------------------------------

WiirtualBoy is a Wii port of the Mednafen Virtual Boy Emulator
[http://mednafen.sourceforge.net/].

--------------------------------------------
Installation
--------------------------------------------

To install WiirtualBoy, simply extract the zip file directly to your SD card
or USB device (retain the hierarchical structure exactly).

Cartridge images must be placed in the roms directory (/wiivb/roms).

--------------------------------------------
Known Issues
--------------------------------------------

- Colors are not 100% accurate in 3D display modes (2D modes are accurate).
- Sound may not be 100% accurate
- Due to the current emulation speed, several games require frame
skipping to run at full speed (see cartridge compatibility).
- Frame skipping may cause graphical corruption. Some games do not run at
full speed as adding frame skipping causes too much corruption (see
cartridge compatibility).

--------------------------------------------
Cartridge Database
--------------------------------------------

WiirtualBoy ships with a database that contains recommended settings for most
commercial cartridges. These settings cover control mappings, display
settings including frame skipping, etc.

To view/edit the settings applied for a particular cartridge perform the
following steps:

* Load the cartridge (via the "Load cartridge" menu item)
* Return to the WiirtualBoy menu
* Select the "Cartridge settings (current cartridge)" menu item
* Examine the "Control" and "Display" settings for the cartridge

--------------------------------------------
Cartridge Compatibility
--------------------------------------------

TODO

--------------------------------------------
Controls
--------------------------------------------

The following section contains the "default" control mappings for WiirtualBoy.

It is important to note that if the cartridge that is being loaded exists in
the Cartridge Database it may contain non-default mappings.

WiirtualBoy menu:
-----------------

Wiimote:

Left/Right : Scroll (if sideways orientation)
Up/Down : Scroll (if upright orientation)
A/2 : Select
B/1 : Back
Home : Exit to Homebrew Channel
Power : Power off

Classic controller/Pro:

Up/Down : Scroll
A : Select
B : Back
Home : Exit to Homebrew Channel

Nunchuk controller:

Up/Down : Scroll
C : Select
Z : Back

GameCube controller:

Up/Down : Scroll
A : Select
B : Back
Z : Exit to Homebrew Channel

In-game (Defaults):
-------------------

Wiimote:

D-pad : Left control pad
2 : A button
1 : B button
A : R button
B : L button
+ : Start
- : Select
Home : Display WiirtualBoy menu (see above)

Wiimote + Nunchuk:

D-pad : Right control pad
Analog : Left control pad
A : A button
B : R button
C : B button
Z : L button
+ : Start
- : Select
Home : Display WiirtualBoy menu (see above)

Classic controller/Pro:

D-pad : Left control pad
Left analog : Left control pad
Right analog : Right control pad
A : A button
B : B button
R/zR : R button
L/zL : L button
+ : Start
- : Select
Home : Display WiirtualBoy menu (see above)

GameCube controller:

D-pad : Left control pad
Left analog : Left control pad
Right analog : Right control pad
A : A button
B : B button
R : R button
L : L button
Start : Start
X/Y : Select
Z : Display WiirtualBoy menu (see above)

--------------------------------------------
WiirtualBoy crashes, code dumps, etc.
--------------------------------------------

If you are having issues with WiirtualBoy, please let us know about it via one
of the following locations:

[http://www.wiibrew.org/wiki/Talk:WiirtualBoy]
[http://www.twitchasylum.com/forum/viewtopic.php?t=1253]

--------------------------------------------
Special Thanks
--------------------------------------------

Tantric : Menu example code and SDL enhancements
Mednafen team : Providing valuable insights and suggestions

--------------------------------------------
Change Log
--------------------------------------------

06/19/11 (0.0)
-------------------
- Preview release
- Several people have asked for access to this port, so we decided to go
ahead and put together what we consider a preview build. A lot of work
is still taking place in an effort to optimize the emulator performance."

Source

MAME Plus! Plus Kaillera v0.142u6 r71

"r70
0.142u6
r71
v0.142u6
sync to r4882"

Source



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