Jun 14, 2011

Emulation News 075: Updates for 6-14-11




Here we have today's updates. Lots of great updates to check out!


MESS SVN r11932

"r11932
(nw) Electron - fixed regression"
Source

Project64k v0.28

"-Fixed full screen de-sync glitch (You must first close cheat codes window then full screen)
-Full screen shortcut is now F8
-Stop emulation short cut is now F9"

Source


WinVZ300 (2011/06/13)

New version is out. Be sure to check the source link for more information and download

Source


Dolphin SVN r7596


"r7596
Make sure to reserve() exactly the right amount of elements for the std::vector before filling it with CheatSearchResult's, in order to prevent automatic re-allocations.

It turns out that this (somewhat) gets rid of memory-related exceptions which used to occur (especially) during 8-bit cheat searches. At least this is the case with my computer that has 3GB of RAM (the issue didn't seem to be caused by 100% of RAM usage, however).

Hopefully you'll be able to perform the following steps without errors now:
1. Open any game in Dolphin;
2. Go to Tools->Cheats Manager, and open the "Cheat Search" tab;
3. Preferably set the "Data Size" to 8-bit (the smaller, the more initial search results);
4. Press the "New Scan" button;
5. Use the "Unknown" search filter (which won't narrow the results down at all);
6. Press the "Next Scan" button.

(oh, and fix a typo in a comment I introduced in r6791 :p)

Anyway, make sure to tell me any eventual errors/regressions."

Source

Jpcsp SVN r2183

"r2183
Improved the compilation of instructions branching to a delay slot (avoids error "Catched exception 'java.lang.NullPointerException' while compiling XXX")."

Source

PCSX2 SVN r4738

"r4736
i18n: round 2, fix po and upload new version of pt_BR/pl_PL/es_ES/sv_SE
r4737
i18n: remove the loading of ter&dev mo. Upload latest mo align on lastest po (several new languages too)
r4738
codeblock: add gtk include file and remove some define
=> wx directly include one gtk include file directly and it seem to use also deprecated stuff ..."

Source

PCSX Reloaded SVN r67823

"r67822
New icons (linux)."

Source

SaveGame Manager GX SVN r105

"r105
* Improved HomebrewList creation speed up
* Improved CheckSave function speed up
* Fixed ThemeReload code dump
* Completely reworked fileops file (now using DirList)"

Source

ISO Tool v1.977

"[NEW] (Installation media) Koihime Musou Wei / Kure / support
* disc_change.prx interchange does not recognize the ISO, before Disc1 / 2 Please install on each
[NEW] support for external font files. EBOOT font.fnt same place if there is a preference to use
(fnt format is the format used in RockBox. bdf files can be created)"

Source

PSX Emulation Cheater Codelist (2011/06/12)

"New codes created & added to PEC:
- Colony Wars - Vengeance (Spanish)#SLES-01408
- Shachou Eiyuuuden -The Eagle Shooting Heroes#SCPS-10139
- Shao-Lin#SLES-01658
- Looney Tunes - Sheep - Dog 'n' Wolf#SLES-02895
- Pro Mahjong Kiwame Tengensenhen#SLPS-02347
- Shockwave Assault#SLES-00071
- Shin Theme Park#SLPS-00810
- Carnage Heart#SCES-00441
- Resident Evil Director's Cut (French)#SLES-00227/SLES-00970
- Shin Sedai Robot Senki - Brave Saga#SLPS-01756
- Kirikou (Italian, Portuguese & Spanish)#SLES-03677
- S.Q. - Sound Qube#SLPS-01309
- Mahjong Station Mazin - Mashin#SLPS-00005
- Shinseiden Megaseed Fukkatsu-Hen#SLPS-00925
- Shanghai: True Valor#SLUS-00795
- Shanghai - Banri no Choujou - The Great Wall#SCPS-10004
- Shin Fortune Quest - Shokutaku no Kishi-Tachi#SLPS-00382
- Tsumu Light#SLPS-02253
- Soukaigi#SLPS-01291#SLPS-01292#SLPS-01293
- Mahjong Youchien Tamago-Gumi 2 - Taikai e Ikou!#SLPS-02956
- Shadow Master#SLES-00888
- Mahjong Youchien - Tamago-Gumi R - Jong For Beginners#SLPS-02546
- Shutokou Battle Gaiden - Super Technic Challenge#SLPS-00573
- Simple 1500 Jitsuyou Series Vol.14 - Kurashi no Manners - Kankonsousai Hen#SLPM-87022
- Simple 1500 Jitsuyou Series Vol.18 - Planetarium#SLPM-87049
- Skull Monkeys#SLUS-00601
- Slam 'n Jam '96#SLPS-00426
- Star Wars - Dark Forces (Spanish)#SLES-00646
- Block Buster#SLES-04067
- Snowboard Racer#SLES-03960

New codes added to PEC:
- Shadowman#SLUS-00895
- Shadow Tower#SLUS-00863
- Looney Tunes: Sheep Raider#SLUS-01369
- Shellshock#SLUS-00031
- Carnage Heart#SCUS-94604
- Resident Evil 2(Italian)#SLES-00975
- SimCity 2000#SLUS-00113
- SimCity 2000#SLES-00471
- Silent Bomber(U.K)#SLES-02990
- Silent Bomber(German)#SLES-02990
- Silent Bomber#SLPS-02334
- Soviet Strike#SLES-00507
- Snowboarding#SLUS-01287"

Source

unreal speccy portable v0.0.23

"+ zooming & filtering options added
+ quit kills process
+ skip frame option
+ .apk size reduced"

Source

a5200DS v1.4

"a5200DS
--------------------------------------------------------------------------------
a5200DS is an Atari VCS 5200 console emulator.
To use this emulator, you must use compatibles rom with a52/bin format.
You also need the 5200.bin rom bios to use it. A quick search on atariage website
will help you about that ;-)
Do not ask me about such files, I don't have them. A search with Google will certainly
help you.

Features :
----------
Most things you should expect from an emulator.

Missing :
---------
All that is not yet emulated ;)
Need to improve speed
Hangs a lot of time if you do not choose the correct 16 bit cartridghe type
Seems centipede and missile command do not work ...


--------------------------------------------------------------------------------
History :
--------------------------------------------------------------------------------
V1.4 : 13/06/2011
* Add automatic chip detection for 16k roms (but you can change it)
* Button L to display/hide FPS
* Add R & L to change Rom
* Really fix flickering pb, alphalerp is back and screen is smoother
* Better sound (not so much ...)

V1.3 : 12/06/2011
* Fix pb with iEvo (hangs on menu)

V1.1 : 23/05/2011
* Quick fix about bios problem
* change screen height to 256
* Add more easy understanding message when no game in current diretory (Thx
Another World for the tip)
* Fix name in makefile (was 7800 and not 5200)

V1.0 : 22/05/2011
* Initial release
* Compiled with last version of Devkitpro/libnds, so DSi compatible \o/

--------------------------------------------------------------------------------
How tu use a5200DS :
--------------------------------------------------------------------------------
YOU NEED PERHAPS TO PATCH THE NDS FILE WITH THE DLDI PATCH BEFORE USING IT.
Unzip a5200DS.nds from the a5200DS.zip archive in a directory of your flash / (micro) SD
/ MMC card.
Put the a26/bin files where you want on your flashcard.

That's all, a5200DS can be use now :) !

When the emulator starts, click on the cartridge slot to choose a file. you are use Up/Down
to select a file, then use A to load it.

Controls :
* Direction pad : the joystick ...
* A : Fire button 1
* B : Shift button
* X : * button
* Y : # button
* START : START button
* SELECT : Pause button

Use stylus on buttons for other actions on bottom screen.

Of course, this emu is compatible with iMenu and BassAceGold menu (launch arguments
are tested for roms)"

Source

z26 v3.02

"- Works on a Snow-Leopard (Intel) Macintosh (binary supplied).
- All 23 bankswitch schemes are accessable from the GUI.
- The Atari 32K bankswitch scheme without a SARA chip is now the default for 32K carts.
- These changes allow Medieval Mayhem to play.
- Fixed bug in missile positioning. Combat, Yars' Revenge and a number of other games now work.
- FIxed bug with alt-Tab by including a version of SDL.dll from Enigma."

Source


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