July 26, 2011

Emulation News 117: Updates for 7-26-11




Here are today's updates, enjoy!


MESS SVN R12326

"r12326
[IQ151] Added softlist for floppy. (no whatsnew)"

Source


Jpcsp SVN r2238

"r2233
Moved sceUtilityLoadModule / sceUtilityUnloadModule from PSP v3.10 to v3.03: is used by "FINAL FANTASY TACTICS: THE WAR OF THE LIONS - ULJM05194" in v3.03.
r2234
Update of Chinese translation, provided by Simon_abc.
r2235
Update for Polish translation provided by yarrmateys.
r2236
Added tests for sceKernelAllocPartitionMemory with aligned memory requests (PSP_SMEM_LowAligned).
r2237
Fixed memory allocation (e.g. sceKernelAllocPartitionMemory) when a specific memory alignment was requested (PSP_SMEM_LowAligned or PSP_SMEM_HighAligned): the size of the allocated memory has not to be aligned, only the allocated address.
Based on PSP tests using memory.pbp.
This might fix some games failing to allocate the requested memory.
r2238
sceKernelCreateVpl: new attribute 0x200 discovered by Raziel in "N.O.V.A. - NPEZ00222". Meaning of attribute still unknown."

Source

D PSP Emulator SVN r301

"r301
- Fixed regression on GP relocation"

Source

GameEx v11.90

"This release brings a brand new GameEx Live page. Now based on the gamer tags. In addition all gamer tags now feature their own unique hosted page and are linkable. To get updated HTML code just regrab your tag from the site.
This release should also fix the issue with displaying the wrong image in the tags.
Ben Baker added the missing MAME data file settings to the Setup Wizard."

Source


Yabause SVN r2657 for Pandora

"Under the Yabause menu, select Preferences. Under bios, select your bios file. Under cdrom, select ISO or CUE file, then the filename of game you want to play. You can optionally select a directory for save states, if you want to use this feature. Save states are a bit buggy.

Under Video, select "Software video interface" and "Enable frame skipping/limiting". I recommend window mode, as fullscreen is rather slow.

Under Sound, select "SDL Sound Interface".

Under Cart/Memory, you must enter a filename under 'Memory' if you want normal saves to work without using savestates.

Under Input, set up your keyboard/buttons however you want.

Under Advanced, for SH2 Interpreter select dynamic recompiler. You can select the audio sync option if you want, depending on which setting you find least annoying.

There is a second executable in the PND, called "yabause-underclocked". This emulates the SH2 CPU at 14MHz instead of 28MHz. This will cause some games to run slow or out of sync, but may reduce the frameskip."

Source

PCSX2 SVN r4829

"r4829
newGif: send complete gs primitive packets to the gs plugin even if eop wasn't detected. this is needed for games that do GS->EE downloads to make sure the gs plugin is up-to-date with the sent gif data.
fixes Bleach bankai problem, and probably other games (wizardry/growlancer 3) but haven't tested...
Also removed a vif FlushA hack that used to be needed for tekken 4/gitaroo man but not anymore..."

Source


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