May 26, 2011

Emulation News 056: Updates for 5-26-11


Here are the latest emulation news for today. Be sure to check them out as usual.





DaedalusX64 SVN r710


"r708
[+] Updated roms.ini (contains several improvements from B3 and B3 Update)
r709
[=>] Merged from Dev branch:

Rev 284 - Corn
[!] No need to check same thing twice in frame limiter
Rev 285 - Salvy
[!] Code clean up
[!} Made static functions in Microcode.cpp to hint compiler to optimize (~30 ops)
Rev 286 - Salvy
[+] Rewrote/optimized dialogs
[!] Fixed bug that caused PHAT PSPs to crash when pressing HOME (thanks OMightyBuggy for tracking down this issue)
r710
[=>] Merged from Dev branch:

Rev 287 - Salvy
[+] Added blendmode for bricks in Zelda OOT
[+] Added notes for developers if having problems with dlist debugger
[~] Do not check image size for offscreen check (is too aggressive, it breaks Doom64 and SuperMan 64)
[~] Removed hack for SuperMan 64 (no longer needed)
[~] Fixed debug build"

Source

ASAP v3.0.0

"New ports

Created a desktop player for the Adobe AIR platform.


Ported the Windows Media Player plugin to Windows CE.


Created a setup package with the Windows Explorer plugin for 64-bit Windows.


The Audacious plugin supports Audacious 2.5.


Created RPM packages with asapconv, ASAP C library and the XMMS plugin.


Created ASAP2WAV and a simple player in the D programming language.


JavaScript ASAP2WAV now runs in DMDScript and JScript.NET.

Emulation accuracy

Corrected ANTIC and POKEY timings.


Implemented STIMER, NMIST and NMIRES hardware registers.


Made the CONSOL register readable.


Fixed and optimized undocumented 6502 instructions.

Usability improvements

Conversion to Atari executables (XEX format, also known as COM).


RMT files can be extracted from SAP files created in Raster Music Tracker.


Implemented subsongs, seek bar and pause in the Android port.


Added a date picker in the WASAP/Winamp/Apollo/XMPlay file information window.


The FASTPLAY tag can be up to 32767 (previously 312).


Browser JavaScript player works on file:/// URLs.


asapscan uses a much faster length detection algorithm.

Bug fixes

Many important fixes in the Audacious plugin.


Many fixes in the Android port.

Cleanup

Rewritten ASAP core to the Ć programming language.


Removed defaultPlaybackTime and loopPlaybackTime parameters from applet, Flash Player and Silverlight interfaces."

Source

Stella SVN r2232

"r2232
Updated Thumb ARM emulation to log its output instead of printing to the
console (which doesn't exist on every platform). Also use proper C++
stringstreams instead of C-style arrays (which are evil). If an exception
is thrown, start the debugger with a fatal error message. Currently, this
message is simply printed in the debugger info window. Still TODO is add
a dialog to show the entire input from within the UI, as well as a way
to exit the ROM when a fatal error occurs.

Cleaned up the API a little, adding explicit declarations for when a method
can throw an exception. Also merged some empty classes directly into their
header files.

Added functionality to the System class for querying whether it has
been reset while in 'autodetect' mode. Autodect mode is defined as
when Stella starts and temporarily runs to autoconfigure itself.
Some classes (such as Thumb ARM emulation) need to know this, and
suppress debugging output/throwing exceptions when not running in
normal emulation mode.

I hope to have a new release done by the end of this week, or the end
of the month at the latest."

Source

PCSX2 SVN r4671

"r4669
Remove some compiled files. Compilation may temporarily be broken in a trivial way (or might not), I don't currently have visual studio installed.
r4670
Reverted r4667. We need to talk.
r4671
Altered changes and reuploaded, defines are inplace so parts can be switched off for bug testing."

Source

PSPident v0.74.2

"This is a 3.xx+ kernel app to display Tachyon, Baryon and Pommel version numbers of your PSP's motherboard.
It also displays the PSP model (TA-079, TA-081, etc.) and overall PSP version based on this data.

Just copy the PSPident folder to your GAME/GAME3XX folder and run it. If you want, it will also run in the 1.50 kernel.

NOTE: If your PSP is detected as a TA-085 v2/TA-088, it one of the newest Slim revisions which cannot write to the battery serial and therefore cannot be used to create a Pandora battery!

Information about the numbers printed:
Kernel version - internal version of the current kernel you are running the app on (could be either 1.50 or 3.xx if you're using OE/M33)
Tachyon - this seems to be the version of the chip which contains the CPU, ME and GPU.
Baryon - this is the version number of your PSP's Syscon (system control) chip
Pommel - the PSP's GPIO/watchdog which handles system events and shuts down in the event of a crash
Kirk - the PSP's main decryption/verification chip
Spock - secondary decryption chip, only used to decrypt data from the UMD discs

Note: these are SCE names for these devices"

"- Added new PSP-3000 with tachyon=820000 (shipped 6.35 / DATE CODE 1A)
-- Don't know what mobo they really has inside, so call they TA-095v2/Brite v4.1 for now
- "Brite" -> "Bright" "

Source

HalfNES v0.034

"-Fixed full screen code for people who still had flicker at bottom
-Fixed Bill and Ted's Excellent Adventure
-Rewrote some code to enable putting ROM @ $6000-7fff
-Implemented Mapper 69 (Sunsoft FME-7) and the extra sound hardware for the Japanese version of Gimmick.
(If you haven't ever played Gimmick, find the ROM and give it a go sometime. Great game.)
-Also added mappers 78(Holy Diver) and 87 (Twinbee)."

Source

Dolphin texcache-rewrite SVN r7558


"r7556
A long time since my last commit but i have a lot of work. hope to find some time to fix more things.
some little corrections in dlist cache code, i thing they will not have effect in the remaining issues but now the code behaves more correctly in some situations.
i discover the solution for the remaining issues bur requires some changes in the vertex translator so will work on them after the upcoming Release.
r7557
texcache-rewrite: Fix EFB-access to depth buffer in DX11.

Still broken when anti-aliasing is on.
r7558
texcache-rewrite: Merge latest from trunk"

Source

DeSmuME SVN r4019

"r4019
win32: caca en espanol"

Source


MESS v0.142u4

"0.142u4

New System Drivers Supported:
-----------------------------
(none)

Systems Promoted from GAME_NOT_WORKING:
---------------------------------------
(none)

Skeleton drivers:
-----------------
(none)

System Driver Changes:
----------------------
- c64 : Enabled writing to cartridge RAM @ 0x8000-0x9fff. [Curt Coder]
- apple2e : Add location for the two code roms of the Apple IIe enhanced.[Lord Nightmare]
- apple2e : Restored the rom IC type information inadvertently removed by
the addition of the locations for the Apple IIe enhanced roms. [Lord Nightmare]
- c64 : Added mapper for the "Simons' BASIC" cartridge. [Curt Coder]
- fidelz80 : Added Sensory Chess Challenger (model VSC). [Lord Nightmare, Kevtris, Sandro Ronco]
- bbc : removed all the old video speed hacks, getting ready to
switch over to using the MC6845 in the MAME core. (GordonJ)
- c64 : Added mapper for the "Super Explode! v5.0" cartridge. [Curt Coder]
- bbc : Cleaning up the BBC driver in an effort to switch to MAMEs MC6845, also
removed large amounts of unused code from the m6845 code in MESS [GordonJ]
- x1 : Implemented proper Sharp X1 pixel clock divider [Angelo Salese]
- mk90 : Fixed reset vector. [Curt Coder]
- tec1 : added JMON (not working) [Robbbert]
- chessmst : Added layout and input ports. [Sandro Ronco]

Software Lists:
----------------
- c64 : Added 8/16K cartridges to the softlist. [k1w1]
- snes.xml : verified dumps and added alt dumps [MESSfan]
- Added floppy softlists for C64, C128, VIC-20, and Plus/4. [Curt Coder]
- c16 : Added cartridge softlist and connected it to the driver. [Curt Coder]
- snes.xml : Added proper dump for Super Gussun Oyoyo (Jpn, Prototype) [MESSFan]
- c64 : Added some cartridges to the softlist. [k1w1]
- c64 : Cart softlist fixes. [k1w1]

Source Changes:
----------------
- pc_fdc - added disk change signal [Carl]
- note that with new tools there are no unicode issue with tools (wimgtool)"

Source

NesDS v0.51a

"0.51a:
Roll back some updates in 0.50b.
Mapper90 added. It works fine. You need to reload the nes rom to get a 'Soft-Reset'.
Light-Gun added. Under the 'Input' bar, click 'No LightGun' to active Light-Gun. When shooting, hold L-button and touch the sub-screen. 'Swap screens' is recommended. R-button can be used to rewind game play.
sprite0y calculation for SP-pertile corrected, better.
V-flip for SP-pertile corrected, better.
A patch file added, used to correct the header of rom or modify the settings of nesDS.
Below shows the games patched:
PRGCRC Name
0x33AA Akumajou Densetsu
0x0A62 Joe & Mac
0x49B3 TMNT 1
0xE91E Duck Hunt(JUE)
0x15CF Wild Gunman
0x15CF Gum Shoe
0x9F65 Hogan's Alley (JU)
0xB2B5 Three Eyed ONE/Mitsume Ga Tooru
0x8A35 Feng Shen Bang(Chinese)
0xD796 Alien Syndrome (J)"

Source

GSdx SVN r4675

"r4673
Removed vtune headers from the project and disabled profiler hooks in GSDx as we can't legally distribute these. To be re-enabled we'll have to find a way to do this without infringing on Intel's copyright.
r4674
Further to r4673 remove the jitprofiling.lib dependency when linking.
r4675
Fix VS2010 compilation."

Source

Yape v1.0.1
"- [NEW] homebrew user port lightpen support
- [NEW] IEC drive directory mode now handles USR files
- [FIX] Win95 compatibility problem with the OPENFILENAME struct size
- [FIX] TED sound bug correction
- [FIX] watchpoint & monitor fixes
- [FIX] printer reverse mode bug fixed"

Source

a7800DS2 v1.0

"a7800DS2
--------------------------------------------------------------------------------
a7800DS2 is an Atari ProSystem 7800 console emulator for Supercard DSTWO linker ONLY.
To use this emulator, you must use compatibles rom with a78/bin format.
Do not ask me about such files, I don't have them. A search with Google will certainly
help you.

Features :
----------
Most things you should expect from an emulator.

Missing :
---------
All that is not yet emulated ;)
Need to improve sound

--------------------------------------------------------------------------------
History :
--------------------------------------------------------------------------------
V1.0 : 25/05/2011
* Initial release based on my DS/DSi version (which is based on Prosystem 1.0.3)

--------------------------------------------------------------------------------
How tu use a7800DS2 :
--------------------------------------------------------------------------------
Unzip A7800DS2_V10.zip in root directory of DSTWO, you will have files in _dstwoplug
directory.
Put the a78/bin files where you want on your flashcard.

That's all, a7800DS2 can be use now :) !

When the emulator starts, click on the cartridge slot to choose a file. you are use Up/Down
to select a file, then use A to load it.

Controls :
* Direction pad : the joystick ...
* A : Fire button 1
* B : Fire button 2
* SELECT : SELECT Button
* START : START Button
* R : RESET Button (yes R like Reset :P)

Use stylus on buttons for other actions on bottom screen."

Source

Dolphin texcache-rewrite SVN r7562


"r7560
some code cleanup i have left in my folder :)
r7562
texcache-rewrite: Fix compilation"

Source


DeSmuME SVN r4020

"r4020
DING! :D"

Source

WinArcadia & AmiArcadia v16.0

"* Simulation of AY-3-8550-based Pong systems.
* Miscellaneous improvements and bug fixes"

Source

EmuCenter2 v1.6.4.1 Beta

"- Automatically download description and slideshow of the selected game (optional)
- Add setup buttons on the controller NEC PC-Engine
- Mets highlight the name of the current platform
- Ability to hide a games by renaming it with the word [hide]"

Source

PceEmu v1.3.26

"-Fix a threading issues in the CD reader code causing the app to use unnecessary amounts of CPU, even when the
emulation isn't active
-Fix Classic Controller detection
-Prevent accidental deletion of audio resources from Java VM"

Source

Classic99 v353

"- Tweaking video code to try and better save audio (note: video record may be broken now)
- Fix Keys ROM type in INI file and add Other for easier cartridge loading
- Faster keyboard paste
- Fix Window focus on startup"

Source


WinVZ300 (2011/05/26)

New version is out. Be sure to check source for details and download.

Source



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